# gamecube vs. computer

**URL:** https://boards.straightdope.com/t/gamecube-vs-computer/201364
**Category:** In My Humble Opinion
**Created:** [September 13, 2003, 6:38am UTC](https://boards.straightdope.com/t/gamecube-vs-computer/201364 "2003-09-13T06:38:02Z")
**Posts on this page:** 3
**Page:** 2

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### Author: ![Kewk](https://avatars.discourse-cdn.com/v4/letter/k/7ab992/32.png) [@Kewk](https://boards.straightdope.com/u/Kewk)
#### Post date: [September 15, 2003, 3:05am UTC](https://boards.straightdope.com/t/gamecube-vs-computer/201364/21 "2003-09-15T03:05:09Z")

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> [@](#):
>
> \*Originally posted by Alereon \*  
> \*\*Games can run in a fluid fashion on a console because they only have to be rendered at 640x320@60fps. Any PC made in the last 5 years can do that without flinching. On a PC monitor, users expect 1024x768 or higher at 60fps, as well as much better sound and graphics. Look at Half-Life 2 or Doom3, for example. It’ll be 5 years before we see anything that cool on a console, possibly more. \*\*

Incorrect, my friend.

1. Sony, Nintendo, and Microsoft will all have new systems out on the market in 2yrs. Each of these consoles will be able to play any game currently on the market and being developed for PC’s.

2. HL2 and Doom 3 can be played on xbox right now. I can’t speak for the HL2 port but Doom 3 is being ported to the xbox as I type this.

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### Author: ![Kewk](https://avatars.discourse-cdn.com/v4/letter/k/7ab992/32.png) [@Kewk](https://boards.straightdope.com/u/Kewk)
#### Post date: [September 15, 2003, 3:19am UTC](https://boards.straightdope.com/t/gamecube-vs-computer/201364/22 "2003-09-15T03:19:17Z")

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Oh yeah almost forgot 🙂

5yrs ago we were playing Quake 2 on PII 450’s with voodoo 2’s in SLI mode and 128mb ram. Try playing Quake 3 and get 60fps on that.

If I remember correctly that setup was getting 100ish fps on Quake 2 1024x762 benchmarks. And we thought that was the shit 🙂 Now my current system is in the 200’s on Quake 3 benchmarks.

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### Author: ![Alereon](https://avatars.discourse-cdn.com/v4/letter/a/ecd19e/32.png) [@Alereon](https://boards.straightdope.com/u/Alereon)
#### Post date: [September 15, 2003, 5:51am UTC](https://boards.straightdope.com/t/gamecube-vs-computer/201364/23 "2003-09-15T05:51:49Z")

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**Kewk** : Doom3 will never run on an XboX in the way it will on a PC. The hardware is simply not capable. An XboX port, if one exists, will have to be highly cut down to meet the limitations of a Geforce3-class videocard. Half-Life 2 is out of the question. XboX2 might be able to handle it, since it will apparently be using an ATI graphics chipset. PS3, also perhaps. Nintendo, we’ll see if they’re still making consoles in two years.

5 Years ago, the original nVidia TNT card was out. I don’t really think a decent Celeron+TNT box is going to have trouble playing Quake3 at 640x480 at 30fps.

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