I’m not sure. From what I hear, the PS3’s pause at snap is VERY noticable.
Last year, before the ball was snapped, if you hit (if memory serves me right) Y, you’ll jump the snap count. This year, it’s changed to the right thumbstick and EVERYONE jumps the snap count. If you don’t sack the quarterback close to immediately, he’s got his choice of open receivers to throw to.
I haven’t tried with Plaxico but if Eli can keep the ball on this planet (sorry, shameless dig), rifling the ball over his noggin will get you some catches. It’s good to play as the Lions.
I’m a hundred percent with you on all the Playmaker refinements. There’s a lot of them, but it’s what I’ve wanted for years now. It just takes repetition to know what button does what after you select that person/group of people.
A problem I’ve always had with Madden, though…well, two. One is that they’ve never really perfected the fade route. If you’ve got 30 feet of space between you and the sideline, pulling the thumbstick to that open space should let the quarterback drop the bal somewhere in that area so it’s either complete or incomplete and taking the interception out of the play (ideally). The second gripe, and this is probably my biggest gripe about the Madden franchise now, is the grade inflation. It’s worse this year, with Devin Hester as a 100 speed and Reggie Bush as a 100 acceleration guy. Really? These guys are the first people in all of Madden that could get these ratings? The problem is compounded when you introduce historical players into the fray. Devin Hester is faster than Deion Sanders? Reggie Bush is quicker than Barry Sanders? The answer in either case is no, and the game doesn’t reflect that. NBA Live does a better job with the ratings, where your average NBA guy will be rated somewhere around a 50 or 60.
I don’t know if it’s EA’s failing to make the AI better or if it’s just that AI isn’t good enough to pick up on custom-made plays. I remember making some custom plays just to destroy the AI in previous years. I wouldn’t mind being able to compile your own playbook, but online, that’d get abused greatly.
Also, I wasn’t blasting 2K5 for anything. I don’t even believe I’ve played 2K5.
I do like the inclusion of the “green routes” where your (usually) running back will be in motion when the ball is snapped.