The game should be Combat, from the Atari 2600?
What? You don’t want to see a tank spin when it is hit?
The game should be Combat, from the Atari 2600?
What? You don’t want to see a tank spin when it is hit?
dance dance revolution. (just kidding!)
Oooooo, I dunno. If they can make movies about playing videogames and the Forbidden Dance™, then I’m sure it’s only a matter of time before someone discovers a way to make two great tastes taste great together. Damn our luck.


I was in a pretty bad mood yesterday. Frankly, I can’t believe I made such a big stink out of Max Payne either.
Maybe it’s an intentional parody, maybe it isn’t. With a little time to reflect I’ve come to the following conclusion: who gives a shit? 
Hm. I guess the trick here is to decide what a good movie is. Hollywood has already made a passel of game-to-flick films because they thought it was a good idea, i.e., it would make them some money. One argument I’ve seen here is that Max Payne would make a good movie: that is, a no-brain film where you could see some nice explosions.
So a good movie makes money, or has nice explosions. Those aren’t always the same things, and certainly not to the same people, all the time. Armageddon had a lot of explosions, but I wouldn’t consider it a good movie. However, it made money, so Hollywood will always find reasons to make more movies like it. (Besides, it gives Jerry Bruckheimer something to do on the weekends.)
Without making serious changes to the game, I can think of only a few that would naturally make good video games. A seriously shortened version of the main quest of Morrowind springs to mind, because it has a sturdy fantasy story about a prophecy and a hero who shows up to fulfill it. It has a few monsters, some not-too-exotic locations and some not-too-hard-to-build set pieces, a couple of nice plot twists, and a big scary bad guy at the end, even though he looks like Mr. Clean is wearing his Heat Miser costume.
FISH