games where you get to be evil

Carmageddon. You get bonus points for running people over, which results in their bodies being torn apart in the bloodiest way possible.

I always used organized crime as a good example of lawful evil. Its bad, but its a structured bad.

Organized crime can actually be beneficial to most of society (says the granddaughter of a Mafia soldier), if it’s really organized, and if the laws being broken are something like Prohibition. Grandpa was a rumrunner, yes, but otherwise he was a fairly moral upstanding citizen, like many others around him. He didn’t physically harm anyone, and the laws he broke were the laws against alcohol and revenue laws. He’d probably have paid his taxes if he’d been able to without getting into more trouble.

His bosses kept property and violent crime, like robbery, rape, and murder, very low in their neighborhoods. They wanted their families to be safe. I’ll admit, their methods of enforcing safety in neighborhoods were pretty drastic, but they worked.

So yeah, organized crime can be an excellent example of lawful evil. Plenty of law, but they choose the laws, and how the laws get enforced.

My old DM used to say that evil does not equal stupid, and good does not equal smart. A lot of the more intelligent beings in his world were either neutral or evil.

There are tons of kids in Fallout 2, though. Don’t remember if there are any in F1. Killing them gives you the childkiller perk, which means you do additional damage to children (useless), and are hunted by extremely well-armed bounty hunters (annoying).

You can give the kids outside the Wright mansion in New Reno a loaded pistol and when you come back they’ll all have shot each other.

I suppose you mean aside from nearly every D&D /Diablo type game in existence, where your character barges into various underground or aboveground dwellings, just the purpose of killing every living thing inside and taking their treasure?

Not in Diablo. You can only kill the evil monsters that have infested the cathedral. And, um, steal their treasure.

wow… thanks for all the suggestions. good to see i have a selection!

On the Overlord theme - there’s a game for the Nintendo DS, Overlord: Minions, where you get to be evil while essentially solving maze puzzles. You guide your little imp minions through terrain, killing farmers that object to their presence (well, other monsters too), while discovering the right levers to flip and imp combinations to use to overcome obstacles. Very minor evil compared to many of these games, but not exactly a cutesy “help the bunny find the carrot!” puzzler either.

There is a board game, Junta, where each player controls a corrupt oligarchical family and the way you win is to siphon the largest amount of money into your family’s Swiss bank account.

Richard Garriot noted the same problem in a talk he gave some time back, that the CRPGs of the early 80s (including Ultima I through III) consisted of the player slaying / looting / plundering everything in their path. Hence his work in Ultima IV to create an ethical framework for the slay-loot-pillage-the-monsters paradigm.

It’s still an upgraded Roguelike, though.

I’ll post a link later, I forget where we have the lecture archived.

Another fun thing to do is in the Den where all the little pickpockets hang out. Put all your inventory in a storage container somewhere and leave nothing on you but a thing of dynamite. (Or maybe all you have to do is have the dynamite in your first inventory slot, I don’t remember.) Right before you walk out to where they’ll pickpocket you, activate the timer. The kids will steal the activated dynamite from you and blow up. Fun times and no childkiller perk, IIRC.

But personally, I just removed my weapon and landed a good punch on the thieving bastards (making sure that all my followers were dumped off somewhere out of the way so that they didn’t engage in combat). The punch won’t kill them, but it’ll make them run from you anytime you get near them for the rest of the game.

Notable for its explicit rule that any and all cheating is allowed, as long as you don’t get caught by other players. Paradoxically, being “the bank” in this game sucks - everyone’s constantly watching you to make sure you’re not nicking any bills. OTOH, choosing the seat opposite the bank is a good metagame strategy ;).