# general FPS advice wanted: stand vs flee

**URL:** https://boards.straightdope.com/t/general-fps-advice-wanted-stand-vs-flee/385148
**Category:** Cafe Society
**Created:** [December 21, 2006, 11:55pm UTC](https://boards.straightdope.com/t/general-fps-advice-wanted-stand-vs-flee/385148 "2006-12-21T23:55:55Z")
**Posts on this page:** 6
**Page:** 1

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### Author: ![Lumpy](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/lumpy/32/446_2.png) [@Lumpy](https://boards.straightdope.com/u/Lumpy)
#### Post date: [December 21, 2006, 11:55pm UTC](https://boards.straightdope.com/t/general-fps-advice-wanted-stand-vs-flee/385148/1 "2006-12-21T23:55:55Z")

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As a rule, most FPS games have a generic weapon: the moderately-powered, usefull in most situations one that you get more ammo for than any other weapon. Invariably, it is not powerful enough for one-shot, one-kill on most of your enemies. This means whenever you confront one of those enemies you have a choice: stand there and blast them until they go down, or play peekaboo with ducking, finding cover, retreating, etc. Either way you can take a lot of damage: The only thing more frustrating than an enemy that keeps shooting you while shrugging off a dozen “flesh wounds” is one that always, **always** beats you to the draw when you have to re-acquire your target eight or nine times. So how do you deal with this situation?

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### Author: ![DWMarch](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/dwmarch/32/1010_2.png) [@DWMarch](https://boards.straightdope.com/u/DWMarch)
#### Post date: [December 22, 2006, 4:05am UTC](https://boards.straightdope.com/t/general-fps-advice-wanted-stand-vs-flee/385148/2 "2006-12-22T04:05:39Z")

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Grenades.

Nothing means not having to say you’re sorry like grenades.

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### Author: ![Paul\_in\_Qatar](https://avatars.discourse-cdn.com/v4/letter/p/ccd318/32.png) [@Paul\_in\_Qatar](https://boards.straightdope.com/u/Paul_in_Qatar)
#### Post date: [December 22, 2006, 7:47am UTC](https://boards.straightdope.com/t/general-fps-advice-wanted-stand-vs-flee/385148/3 "2006-12-22T07:47:49Z")

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All in all, in FPS, I am in favor of a good camouflaged and covered position from which I can nibble them to death with an endless series of well-aimed shots. Ideally, you just aim at one arm poking out from around a corner.

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### Author: ![Richard\_Pearse](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/richard_pearse/32/13144_2.png) [@Richard\_Pearse](https://boards.straightdope.com/u/Richard_Pearse)
#### Post date: [December 22, 2006, 7:53am UTC](https://boards.straightdope.com/t/general-fps-advice-wanted-stand-vs-flee/385148/4 "2006-12-22T07:53:06Z")

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I try and get into a position where I can fire and take cover without having to change my aim. So ideally I’d be behind a wall or something, peek out and line up for a shot, take the shot, then take the cover just by moving my body, not my head/look/aim. Then I can just move in and out of cover as required. This assumes the other guy isn’t moving much.

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### Author: ![Richard\_Pearse](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/richard_pearse/32/13144_2.png) [@Richard\_Pearse](https://boards.straightdope.com/u/Richard_Pearse)
#### Post date: [December 22, 2006, 7:54am UTC](https://boards.straightdope.com/t/general-fps-advice-wanted-stand-vs-flee/385148/5 "2006-12-22T07:54:34Z")

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[QUOTE=Paul in Saudi]  
All in all, in FPS, I am in favor of a good camouflaged and covered position from which I can nibble them to death with an endless series of well-aimed shots. Ideally, you just aim at one arm poking out from around a corner.  
[/QUOTE]

Yes, I’ve shot people to death in the toes before.

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### Author: ![Sierra\_Indigo](https://avatars.discourse-cdn.com/v4/letter/s/f0a364/32.png) [@Sierra\_Indigo](https://boards.straightdope.com/u/Sierra_Indigo)
#### Post date: [December 22, 2006, 7:54am UTC](https://boards.straightdope.com/t/general-fps-advice-wanted-stand-vs-flee/385148/6 "2006-12-22T07:54:44Z")

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[QUOTE=Paul in Saudi]  
All in all, in FPS, I am in favor of a good camouflaged and covered position from which I can nibble them to death with an endless series of well-aimed shots. Ideally, you just aim at one arm poking out from around a corner.  
[/QUOTE]

Yes, the “Elbow Execution” is my favoured technique. Failing that I run in like a retard, throwing highly-explodable ordinance (grenades, rockets etc.) and spamming on the health-packs like there’s no tomorrow.
