# Ghostbusters: The Video Game finally gets a release date

**URL:** https://boards.straightdope.com/t/ghostbusters-the-video-game-finally-gets-a-release-date/475566
**Category:** The Game Room
**Created:** [December 3, 2008, 9:18pm UTC](https://boards.straightdope.com/t/ghostbusters-the-video-game-finally-gets-a-release-date/475566 "2008-12-03T21:18:43Z")
**Posts on this page:** 10
**Page:** 2

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### Author: ![Charger](https://avatars.discourse-cdn.com/v4/letter/c/df788c/32.png) [@Charger](https://boards.straightdope.com/u/Charger)
#### Post date: [December 6, 2008, 12:13am UTC](https://boards.straightdope.com/t/ghostbusters-the-video-game-finally-gets-a-release-date/475566/21 "2008-12-06T00:13:41Z")

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The original film’s score by Elmer Bernstein will even be in the game. I paid big bucks for the soundtrack of the original film score (limited release). Best film ever, probably will be the best game ever.

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### Author: ![JustAnotherGeek](https://avatars.discourse-cdn.com/v4/letter/j/58f4c7/32.png) [@JustAnotherGeek](https://boards.straightdope.com/u/JustAnotherGeek)
#### Post date: [December 7, 2008, 6:01pm UTC](https://boards.straightdope.com/t/ghostbusters-the-video-game-finally-gets-a-release-date/475566/22 "2008-12-07T18:01:24Z")

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Crap! I didn’t see any symbols for PC release, just consoles.  
Now I _have_ to get a Wii…

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### Author: ![Uosdwis\_R.Dewoh](https://avatars.discourse-cdn.com/v4/letter/u/9e8a1a/32.png) [@Uosdwis\_R.Dewoh](https://boards.straightdope.com/u/Uosdwis_R.Dewoh)
#### Post date: [December 7, 2008, 8:14pm UTC](https://boards.straightdope.com/t/ghostbusters-the-video-game-finally-gets-a-release-date/475566/23 "2008-12-07T20:14:54Z")

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> [@JustAnotherGeek](#):
>
> Crap! I didn’t see any symbols for PC release, just consoles.  
> Now I _have_ to get a Wii…

Never ever buy the Wii version of a multiple platform game. The Wii version always sucks.

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### Author: ![PopeJewish](https://avatars.discourse-cdn.com/v4/letter/p/ce7236/32.png) [@PopeJewish](https://boards.straightdope.com/u/PopeJewish)
#### Post date: [December 8, 2008, 12:45am UTC](https://boards.straightdope.com/t/ghostbusters-the-video-game-finally-gets-a-release-date/475566/24 "2008-12-08T00:45:57Z")

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> [@mobo85](#):
>
> [Fun tech demo](http://www.youtube.com/watch?v=Eaf6iy4k-Vc) showing off the game’s custom physics engine.
> 
> According to marketing, the Ghostbusters logo is the second-most-recognized in the world after Coca-Cola, so the franchise is still known worldwide.

I can attest to this, even my elementary school students _in Japan_ know Ghostbusters. Brilliant 😃

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### Author: ![Marjorie](https://avatars.discourse-cdn.com/v4/letter/m/b5ac83/32.png) [@Marjorie](https://boards.straightdope.com/u/Marjorie)
#### Post date: [December 8, 2008, 3:55pm UTC](https://boards.straightdope.com/t/ghostbusters-the-video-game-finally-gets-a-release-date/475566/25 "2008-12-08T15:55:54Z")

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> [@Uosdwis\_R.Dewoh](#):
>
> Never ever buy the Wii version of a multiple platform game. The Wii version always sucks.

Ehh, I would at least wait until this is out to make that determination. From what I have read, the Wii version has totally different, more Real Ghostbusters cartoon-y graphics, which sounds neat.

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### Author: ![Bosstone](https://avatars.discourse-cdn.com/v4/letter/b/22d042/32.png) [@Bosstone](https://boards.straightdope.com/u/Bosstone)
#### Post date: [December 8, 2008, 4:01pm UTC](https://boards.straightdope.com/t/ghostbusters-the-video-game-finally-gets-a-release-date/475566/26 "2008-12-08T16:01:45Z")

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> [@Marjorie](#):
>
> Ehh, I would at least wait until this is out to make that determination. From what I have read, the Wii version has totally different, more Real Ghostbusters cartoon-y graphics, which sounds neat.

Yeah, I recall hearing that they weren’t going to make a straight port, but instead make a version tailored to the Wii. If the controls are really good, I’ll have to get the Wii version, but otherwise I’ll probably give in to graphics and get the 360 version.

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### Author: ![mobo85](https://avatars.discourse-cdn.com/v4/letter/m/b19c9b/32.png) [@mobo85](https://boards.straightdope.com/u/mobo85)
#### Post date: [December 9, 2008, 5:37am UTC](https://boards.straightdope.com/t/ghostbusters-the-video-game-finally-gets-a-release-date/475566/27 "2008-12-09T05:37:15Z")

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> [@JustAnotherGeek](#):
>
> Crap! I didn’t see any symbols for PC release, just consoles.

The official press release makes a reference to “Games for Windows®,” so there will be a PC version. There’s a “DVD ROM” logo at the end of the trailer, so this logo must represent the PC version.

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### Author: ![PopeJewish](https://avatars.discourse-cdn.com/v4/letter/p/ce7236/32.png) [@PopeJewish](https://boards.straightdope.com/u/PopeJewish)
#### Post date: [December 9, 2008, 11:37pm UTC](https://boards.straightdope.com/t/ghostbusters-the-video-game-finally-gets-a-release-date/475566/28 "2008-12-09T23:37:41Z")

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> [@Bosstone](#):
>
> Yeah, I recall hearing that they weren’t going to make a straight port, but instead make a version tailored to the Wii. If the controls are really good, I’ll have to get the Wii version, but otherwise I’ll probably give in to graphics and get the 360 version.

that’s industry talk, honestly don’t buy into it. They can’t make a straight port from 360/ps3 to wii, it’s impossible as the Wii simply doesn’t have enough power (same reason last gen why all games were made on ps2 than ported to gamecube/xbox, ps2 was the least powerful system that gen, but the most popular). They’ll make the game tailored to the wii, sure, but it’s not being designed ground-up for the wii, so it will most likely suffer from the same pitfalls all other cross-platform games that hit the wii do: generally clunky controls, etc

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### Author: ![E-Sabbath](https://avatars.discourse-cdn.com/v4/letter/e/e19adc/32.png) [@E-Sabbath](https://boards.straightdope.com/u/E-Sabbath)
#### Post date: [December 10, 2008, 12:15am UTC](https://boards.straightdope.com/t/ghostbusters-the-video-game-finally-gets-a-release-date/475566/29 "2008-12-10T00:15:18Z")

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Actually, it is. Different studios wrote the X-Box and Wii versions of the game.

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### Author: ![PopeJewish](https://avatars.discourse-cdn.com/v4/letter/p/ce7236/32.png) [@PopeJewish](https://boards.straightdope.com/u/PopeJewish)
#### Post date: [December 10, 2008, 1:40am UTC](https://boards.straightdope.com/t/ghostbusters-the-video-game-finally-gets-a-release-date/475566/30 "2008-12-10T01:40:29Z")

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> [@E-Sabbath](#):
>
> Actually, it is. Different studios wrote the X-Box and Wii versions of the game.

I don’t think it is, actually. according to IGN

> [@](#):
>
> As you’ve probably heard, this is ostensibly the same game as the Xbox 360 and PlayStation 3 versions re-skinned with more stylized, cartoon visuals. We say ostensibly because, after playing both the current- and last-gen versions of the same library level, we saw more enemies, more environments, and heard more dialogue on the 360 and PS3.

that makes it seem like it’s not made ground-up for the wii, but rather a dumbed down/retooled version of the 360/ps3 versions.

Sure a different studio is doing it, but that’s how it always is done with wii “ports”

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