# Glee's roleplaying game companion thread

**URL:** <https://boards.straightdope.com/t/glees-roleplaying-game-companion-thread/659397>\
**Category:** The Game Room\
**Created:** [May 26, 2013, 12:55pm UTC](https://boards.straightdope.com/t/glees-roleplaying-game-companion-thread/659397 "2013-05-26T12:55:04Z")\
**Posts on this page:** 20\
**Page:** 3

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**Author:** ![glee](https://avatars.discourse-cdn.com/v4/letter/g/b5a626/32.png) [@glee](https://boards.straightdope.com/u/glee)\
**Post date:** [May 28, 2013, 2:42pm UTC](https://boards.straightdope.com/t/glees-roleplaying-game-companion-thread/659397/41 "2013-05-28T14:42:04Z")

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Teuton,

I have your character ready, but I’m not sure if it will fit in the PM slot.

Would you be prepared to send me your e-mail address via PM?  
(Obviously I’ll keep it confidential.)

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**Author:** ![appleciders](https://avatars.discourse-cdn.com/v4/letter/a/85f322/32.png) [@appleciders](https://boards.straightdope.com/u/appleciders)\
**Post date:** [May 28, 2013, 3:13pm UTC](https://boards.straightdope.com/t/glees-roleplaying-game-companion-thread/659397/42 "2013-05-28T15:13:06Z")

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> [@glee](#):
>
> Thanks!  
> I’ll send you a map (in Publisher, OK?) and if you start by posting it in this thread\*, that will give the players a clear idea of the area.  
> Then when I send everyone details of their character’s background, it will make more sense…
> 
> \*and we can post it again in the game thread as a reference.

I know nothing about Publisher. Just make sure it’s a standard picture-type file (like .JPG, .NEF, or something like that) and I’ll figure it out.

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**Author:** ![glee](https://avatars.discourse-cdn.com/v4/letter/g/b5a626/32.png) [@glee](https://boards.straightdope.com/u/glee)\
**Post date:** [May 28, 2013, 4:54pm UTC](https://boards.straightdope.com/t/glees-roleplaying-game-companion-thread/659397/43 "2013-05-28T16:54:05Z")

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The party is now:

NAF1138 Dorric, Hobbit Thief  
Jimmy Chitwood Quentin, Human Ranger  
Bibliovore **Johannes, Human Paladin**  
Appleciders Dale, Human Cleric  
Malahoth John Smith, Human MU  
Teuton **Plixican, Gnome Summoner**

(Bolded means I have sent out the first draft.)

I’ll keep at it. 🙂

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**Author:** ![glee](https://avatars.discourse-cdn.com/v4/letter/g/b5a626/32.png) [@glee](https://boards.straightdope.com/u/glee)\
**Post date:** [May 28, 2013, 9:57pm UTC](https://boards.straightdope.com/t/glees-roleplaying-game-companion-thread/659397/44 "2013-05-28T21:57:51Z")

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Ranger sent, so only three to go:

NAF1138 Dorric, Hobbit Thief  
Jimmy Chitwood **Quentin, Human Ranger**  
Bibliovore **Johannes, Human Paladin**  
Appleciders Dale, Human Cleric  
Malahoth John Smith, Human MU  
Teuton **Plixican, Gnome Summoner**

For those new to this, there is quite a lot for me to consider and document, as the characters are not just standard AD+D, but have campaign backgrounds (and even plot elements. 😉 )

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**Author:** ![Jimmy\_Chitwood](https://avatars.discourse-cdn.com/v4/letter/j/f475e1/32.png) [@Jimmy\_Chitwood](https://boards.straightdope.com/u/Jimmy_Chitwood)\
**Post date:** [May 29, 2013, 12:24am UTC](https://boards.straightdope.com/t/glees-roleplaying-game-companion-thread/659397/45 "2013-05-29T00:24:46Z")

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**glee** , I don’t know if it’s a server hiccup or what, but I didn’t receive that PM.

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**Author:** ![Bibliovore](https://avatars.discourse-cdn.com/v4/letter/b/7ba0ec/32.png) [@Bibliovore](https://boards.straightdope.com/u/Bibliovore)\
**Post date:** [May 29, 2013, 8:59am UTC](https://boards.straightdope.com/t/glees-roleplaying-game-companion-thread/659397/46 "2013-05-29T08:59:12Z")

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Woo-hoo! Bring it on baby! Err…I mean “Do-est thou thy worst if th’art able, craven curs!”  
Is there perhaps somewhere online where we can read up a bit about the campaign setting?

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**Author:** ![glee](https://avatars.discourse-cdn.com/v4/letter/g/b5a626/32.png) [@glee](https://boards.straightdope.com/u/glee)\
**Post date:** [May 29, 2013, 10:26am UTC](https://boards.straightdope.com/t/glees-roleplaying-game-companion-thread/659397/47 "2013-05-29T10:26:48Z")

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> [@Jimmy\_Chitwood](#):
>
> **glee** , I don’t know if it’s a server hiccup or what, but I didn’t receive that PM.

I sent it by e-mail and got a ‘server error’ message this morning.

I’ll try sending your Ranger by both PM and e-mail…

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**Author:** ![glee](https://avatars.discourse-cdn.com/v4/letter/g/b5a626/32.png) [@glee](https://boards.straightdope.com/u/glee)\
**Post date:** [May 29, 2013, 11:32am UTC](https://boards.straightdope.com/t/glees-roleplaying-game-companion-thread/659397/48 "2013-05-29T11:32:31Z")

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> [@Bibliovore](#):
>
> Woo-hoo! Bring it on baby! Err…I mean “Do-est thou thy worst if th’art able, craven curs!”  
> Is there perhaps somewhere online where we can read up a bit about the campaign setting?

No, it’s all my own invention! (I’ve been running this campaign in two places for over 7 years…)  
As I said, it’s a mixture of Tolkien’s monsters and magic, set in English-type countryside with medieval technology.

I’m using a simplified version of the 1979 1st Edition AD+D rules.

However the SDMB version is designed to focus entirely on players roleplaying.  
I take care of all die rolls and details.

You only need to know what your character can do and post a short summary in this thread, e.g.:

- Johannes, looking tough but calm, asks to speak to their leader
- Johannes asks if anyone saw what happened
- Johannes uses Detect Evil on the stranger to see if he is either inherently evil or is thinking evil thoughts
- Johannes takes the front line as the party attack the monster

There will also be chances for characters to give speeches.  
I like what you did in the quote above. The Common language of most characters is English (feel free to use some medieval stuff like ‘prithee’ and ‘varlet’ if you like) but remember **your** character speaks with an accent :eek: - I suggest that Franglais will be the easiest to use…

\*\*This thread is for players to ask questions, organise amongst themselves and then say what their character is doing. I can then put that all together and write the result in the game thread.  
So the game thread (coming shortly) will contain just:

- my adjudications - with (hopefully) exciting descriptions of what happens
- characters speaking\*\*

So the game thread reads as a story, whilst this thread shows what was going on behind the scenes.  
It’s not like face-to-face games, where lots of die rolls are made. It’s more like an ancient computer version, where only text was available…

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**Author:** ![Malacandra](https://avatars.discourse-cdn.com/v4/letter/m/45deac/32.png) [@Malacandra](https://boards.straightdope.com/u/Malacandra)\
**Post date:** [May 29, 2013, 12:18pm UTC](https://boards.straightdope.com/t/glees-roleplaying-game-companion-thread/659397/49 "2013-05-29T12:18:31Z")

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–\> light lamp  
You set your lamp ablaze.  
There is a dragon here  
–\> kill dragon  
With what? Your bare hands?  
–\> yes  
…Congratulations, you just vanquished a dragon with your bare hands. (Amazing, isn’t it?)  
–\> take treasure  
I see no treasure here

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<div class="post-metadata">

**Author:** ![glee](https://avatars.discourse-cdn.com/v4/letter/g/b5a626/32.png) [@glee](https://boards.straightdope.com/u/glee)\
**Post date:** [May 29, 2013, 12:34pm UTC](https://boards.straightdope.com/t/glees-roleplaying-game-companion-thread/659397/50 "2013-05-29T12:34:38Z")

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> [@Malacandra](#):
>
> –\> light lamp  
> You set your lamp ablaze.  
> There is a dragon here  
> –\> kill dragon  
> With what? Your bare hands?  
> –\> yes  
> …Congratulations, you just vanquished a dragon with your bare hands. (Amazing, isn’t it?)  
> –\> take treasure  
> I see no treasure here

Ah, the good old days. 🙂

Now in my game:

Alf lights the lamp. He sees a Dragon on a pile of treasure.  
He runs quickly out of the room before being eaten…🙂

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<div class="post-metadata">

**Author:** ![glee](https://avatars.discourse-cdn.com/v4/letter/g/b5a626/32.png) [@glee](https://boards.straightdope.com/u/glee)\
**Post date:** [May 29, 2013, 8:51pm UTC](https://boards.straightdope.com/t/glees-roleplaying-game-companion-thread/659397/51 "2013-05-29T20:51:11Z")

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Thief sent, so only two to go:

NAF1138 **Dorric, Hobbit Thief**  
Jimmy Chitwood **Quentin, Human Ranger**  
Bibliovore **Johannes, Human Paladin**  
Appleciders Dale, Human Cleric  
Malahoth John Smith, Human MU  
Teuton Plixican, **Gnome Summoner**

Thanks for your patience.

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**Author:** ![NAF1138](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/naf1138/32/3245_2.png) [@NAF1138](https://boards.straightdope.com/u/NAF1138)\
**Post date:** [May 29, 2013, 11:22pm UTC](https://boards.straightdope.com/t/glees-roleplaying-game-companion-thread/659397/52 "2013-05-29T23:22:29Z")

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> [@glee](#):
>
> Thief sent, so only two to go:
> 
> NAF1138 **Dorric, Hobbit Thief**  
> Jimmy Chitwood **Quentin, Human Ranger**  
> Bibliovore **Johannes, Human Paladin**  
> Appleciders Dale, Human Cleric  
> Malahoth John Smith, Human MU  
> Teuton Plixican, **Gnome Summoner**
> 
> Thanks for your patience.

I just noticed that nearly the whole party is human. I think that’s a first for me. The only non-human other than me is a gnome, which is also a first. Cool that you picked gnome Teuton, they seem neat (also, it will be nice to have someone in the party shorter than me.)

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**Author:** ![Malacandra](https://avatars.discourse-cdn.com/v4/letter/m/45deac/32.png) [@Malacandra](https://boards.straightdope.com/u/Malacandra)\
**Post date:** [May 30, 2013, 8:33am UTC](https://boards.straightdope.com/t/glees-roleplaying-game-companion-thread/659397/53 "2013-05-30T08:33:39Z")

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> [@NAF1138](#):
>
> I just noticed that nearly the whole party is human. I think that’s a first for me. The only non-human other than me is a gnome, which is also a first. Cool that you picked gnome Teuton, they seem neat (also, it will be nice to have someone in the party shorter than me.)

By and large non-humans weren’t well-balanced in 1st Ed AD&D - they had some useful advantages at low level particularly if it was a basically dungeon-bashing campaign, but the level limits told against them in the long term. In many cases these were really severe. Thieves were the universal exception as nearly all demi-humans made better thieves than humans (if for no other reason than infravision). By the book, elves couldn’t have _raise dead_ cast on them. Paladins and monks had to be human; most other classes might as well be.

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**Author:** ![Bibliovore](https://avatars.discourse-cdn.com/v4/letter/b/7ba0ec/32.png) [@Bibliovore](https://boards.straightdope.com/u/Bibliovore)\
**Post date:** [May 30, 2013, 9:45am UTC](https://boards.straightdope.com/t/glees-roleplaying-game-companion-thread/659397/54 "2013-05-30T09:45:38Z")

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> [@glee](#):
>
> I like what you did in the quote above. The Common language of most characters is English (feel free to use some medieval stuff like ‘prithee’ and ‘varlet’ if you like) but remember **your** character speaks with an accent :eek: - I suggest that Franglais will be the easiest to use…

Franglais? Really? I’d assumed from the name “Johannes” that my character was more Germanic than French.

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<div class="post-metadata">

**Author:** ![glee](https://avatars.discourse-cdn.com/v4/letter/g/b5a626/32.png) [@glee](https://boards.straightdope.com/u/glee)\
**Post date:** [May 30, 2013, 10:37am UTC](https://boards.straightdope.com/t/glees-roleplaying-game-companion-thread/659397/55 "2013-05-30T10:37:57Z")

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> [@Malacandra](#):
>
> By and large non-humans weren’t well-balanced in 1st Ed AD&D - they had some useful advantages at low level particularly if it was a basically dungeon-bashing campaign, but the level limits told against them in the long term. In many cases these were really severe. Thieves were the universal exception as nearly all demi-humans made better thieves than humans (if for no other reason than infravision). By the book, elves couldn’t have _raise dead_ cast on them. Paladins and monks had to be human; most other classes might as well be.

Yes, by the time you reached 10th level, non-humans were struggling.

I don’t think such things will matter in this campaign as a) it’s about the roleplaying, not the numbers and b) I don’t know what levels we’ll reach :eek:

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**Author:** ![glee](https://avatars.discourse-cdn.com/v4/letter/g/b5a626/32.png) [@glee](https://boards.straightdope.com/u/glee)\
**Post date:** [May 30, 2013, 10:39am UTC](https://boards.straightdope.com/t/glees-roleplaying-game-companion-thread/659397/56 "2013-05-30T10:39:36Z")

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> [@Bibliovore](#):
>
> Franglais? Really? I’d assumed from the name “Johannes” that my character was more Germanic than French.

Please don’t take ‘Franglais’ as anything other than a suggestion. If you can pop a little Germanic stuff into your speech patterns, that’s fine by me.

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**Author:** ![NAF1138](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/naf1138/32/3245_2.png) [@NAF1138](https://boards.straightdope.com/u/NAF1138)\
**Post date:** [May 30, 2013, 12:21pm UTC](https://boards.straightdope.com/t/glees-roleplaying-game-companion-thread/659397/57 "2013-05-30T12:21:39Z")

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> [@Malacandra](#):
>
> By and large non-humans weren’t well-balanced in 1st Ed AD&D - they had some useful advantages at low level particularly if it was a basically dungeon-bashing campaign, but the level limits told against them in the long term. In many cases these were really severe. Thieves were the universal exception as nearly all demi-humans made better thieves than humans (if for no other reason than infravision). By the book, elves couldn’t have _raise dead_ cast on them. Paladins and monks had to be human; most other classes might as well be.

That’s interesting. 90% of my RPG experience is playing with you guys, and I assume they are mostly 1st edition based games (the ME game was 1st edition right?) but I never knew that before. I suppose I never really had to know. It’s funny how the modern concept of RPG play has shifted so far away from the original rules.

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**Author:** ![Malacandra](https://avatars.discourse-cdn.com/v4/letter/m/45deac/32.png) [@Malacandra](https://boards.straightdope.com/u/Malacandra)\
**Post date:** [May 30, 2013, 2:31pm UTC](https://boards.straightdope.com/t/glees-roleplaying-game-companion-thread/659397/58 "2013-05-30T14:31:59Z")

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ME was slightly house-ruled to fit its campaign setting - in 1st Ed AD&D elves could not be bards, but in Middle-Earth half-elves (which could) are extremely rare and Jim plainly thought elves would make perfectly good ones. (Requiring elf bards to begin as multiclassed fighter/thieves wasn’t by the book either, as the progression should have been fighter then thief then true bard.) It looks like Jim tossed the level limits too or there wouldn’t have been mid-to-high level hobbit fighters kicking around.

And yes, times have changed. It was all sort of half-thought-out in the original D&D boxed set, which I haven’t seen in 30-odd years; became much more regimented, but at the same time in places flawed, inconsistent, or even unworkable (don’t _ask_ about AD&D unarmed combat rules), with 1st Ed, and has relaxed a little since. I quite liked the look of 3rd Ed when it came out, but have never played under those rules, and I’ve done no off-board RPGing for years nor seen 4th Ed.

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**Author:** ![Elendil\_s\_Heir](https://avatars.discourse-cdn.com/v4/letter/e/7cd45c/32.png) [@Elendil\_s\_Heir](https://boards.straightdope.com/u/Elendil_s_Heir)\
**Post date:** [May 30, 2013, 2:45pm UTC](https://boards.straightdope.com/t/glees-roleplaying-game-companion-thread/659397/59 "2013-05-30T14:45:48Z")

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Damn! Wish I’d heard about this earlier. Please put me on the waitlist for any vacancies which may occur. I really enjoyed **What Exit?**'s multiyear Middle-earth adventure, and would be glad to return to Tolkien’s realm.

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**Author:** ![Malacandra](https://avatars.discourse-cdn.com/v4/letter/m/45deac/32.png) [@Malacandra](https://boards.straightdope.com/u/Malacandra)\
**Post date:** [May 30, 2013, 2:52pm UTC](https://boards.straightdope.com/t/glees-roleplaying-game-companion-thread/659397/60 "2013-05-30T14:52:08Z")

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You wouldn’t have on this occasion - it’s **glee** ’s own setting based in a Robin Hood-type England.

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