# Going on a Caribbean sailing vacation - Pirates! out tomorrow

**URL:** <https://boards.straightdope.com/t/going-on-a-caribbean-sailing-vacation-pirates-out-tomorrow/276135>\
**Category:** Cafe Society\
**Created:** [November 22, 2004, 5:34pm UTC](https://boards.straightdope.com/t/going-on-a-caribbean-sailing-vacation-pirates-out-tomorrow/276135 "2004-11-22T17:34:12Z")\
**Posts on this page:** 19\
**Page:** 5

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**Author:** ![Skywatcher](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/skywatcher/32/254_2.png) [@Skywatcher](https://boards.straightdope.com/u/Skywatcher)\
**Post date:** [December 28, 2004, 11:21pm UTC](https://boards.straightdope.com/t/going-on-a-caribbean-sailing-vacation-pirates-out-tomorrow/276135/81 "2004-12-28T23:21:31Z")

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Quite welcome, m’lady.

I’m slowly getting used to the dancing bit. Having the special boots & slippers really help! As does remembering that those quick steps almost always go in sequence (e.g.: forward, left turn, left turn; step left, turn, step left, turn, step left, turn, step left, turn).

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**Author:** ![hermann](https://avatars.discourse-cdn.com/v4/letter/h/b487fb/32.png) [@hermann](https://boards.straightdope.com/u/hermann)\
**Post date:** [December 29, 2004, 12:12am UTC](https://boards.straightdope.com/t/going-on-a-caribbean-sailing-vacation-pirates-out-tomorrow/276135/82 "2004-12-29T00:12:25Z")

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**Atrael** , thanks a lot for the info. I enjoy the trading in PR2, and after getting rich I like to build up my “military” convoys and getting a few towns of my own. And I really do enjoy the fact that the game doesn’t have a set script or ending date.

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**Author:** ![The\_Long\_Road](https://avatars.discourse-cdn.com/v4/letter/t/b5a626/32.png) [@The\_Long\_Road](https://boards.straightdope.com/u/The_Long_Road)\
**Post date:** [December 29, 2004, 5:01am UTC](https://boards.straightdope.com/t/going-on-a-caribbean-sailing-vacation-pirates-out-tomorrow/276135/83 "2004-12-29T05:01:59Z")

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The latest Pirates is now sitting my my bookcase. The Atari forums are full of complaints similar to mine, game quitting for no reason a few minutes after starting play. I’ll have to wait for a patch. I found Pirates Gold online for free so I’m now raiding the Spanish Main in a Pinnance so I feel much better.

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**Author:** ![D\_Odds](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/d_odds/32/2882_2.png) [@D\_Odds](https://boards.straightdope.com/u/D_Odds)\
**Post date:** [December 29, 2004, 2:22pm UTC](https://boards.straightdope.com/t/going-on-a-caribbean-sailing-vacation-pirates-out-tomorrow/276135/84 "2004-12-29T14:22:28Z")

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> [@Lute Skywatcher](#):
>
> Quite welcome, m’lady.
> 
> I’m slowly getting used to the dancing bit. Having the special boots & slippers really help! As does remembering that those quick steps almost always go in sequence (e.g.: forward, left turn, left turn; step left, turn, step left, turn, step left, turn, step left, turn).

Not almost always…

ALWAYS.

Once a sequence starts, it always follows the same pattern. The only problem is that some sequences start with the same move, but then the second move gives it away.

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**Author:** ![RickJay](https://avatars.discourse-cdn.com/v4/letter/r/bb73d2/32.png) [@RickJay](https://boards.straightdope.com/u/RickJay)\
**Post date:** [December 29, 2004, 3:21pm UTC](https://boards.straightdope.com/t/going-on-a-caribbean-sailing-vacation-pirates-out-tomorrow/276135/85 "2004-12-29T15:21:50Z")

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I found the dancing impossibly difficult at first.

After 15, 20 tries, though, I have a solid handle on it. There’s only so many dances it runs through, and the patterns become predictable. Cranking the music up helps.

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**Author:** ![Skywatcher](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/skywatcher/32/254_2.png) [@Skywatcher](https://boards.straightdope.com/u/Skywatcher)\
**Post date:** [December 29, 2004, 4:49pm UTC](https://boards.straightdope.com/t/going-on-a-caribbean-sailing-vacation-pirates-out-tomorrow/276135/86 "2004-12-29T16:49:31Z")

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> [@D\_Odds](#):
>
> Not almost always…
> 
> ALWAYS.

In that case, there’s one sequence that I haven’t figured out yet: a forward immediately followed by a back.

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**Author:** ![SlyFrog](https://avatars.discourse-cdn.com/v4/letter/s/a3d4f5/32.png) [@SlyFrog](https://boards.straightdope.com/u/SlyFrog)\
**Post date:** [December 29, 2004, 5:44pm UTC](https://boards.straightdope.com/t/going-on-a-caribbean-sailing-vacation-pirates-out-tomorrow/276135/87 "2004-12-29T17:44:11Z")

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The only problem I have with the game is sneaking into town. It is incredibly slow. I’m sure it’s a hardware/software combination issue, but I can’t find the solution. Others with decently fast computers have also been making this complaint on various forums, but I have not yet seen a solution.

Anyone here have this issue (and hopefully solved it)?

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**Author:** ![The\_Long\_Road](https://avatars.discourse-cdn.com/v4/letter/t/b5a626/32.png) [@The\_Long\_Road](https://boards.straightdope.com/u/The_Long_Road)\
**Post date:** [December 29, 2004, 5:46pm UTC](https://boards.straightdope.com/t/going-on-a-caribbean-sailing-vacation-pirates-out-tomorrow/276135/88 "2004-12-29T17:46:11Z")

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> [@SlyFrog](#):
>
> The only problem I have with the game is sneaking into town. It is incredibly slow. I’m sure it’s a hardware/software combination issue, but I can’t find the solution. Others with decently fast computers have also been making this complaint on various forums, but I have not yet seen a solution.
> 
> Anyone here have this issue (and hopefully solved it)?

Check the tech support at [atari.com](http://atari.com), there is a list of issues. The forum there also has many solutions for various issues.

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**Author:** ![D\_Odds](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/d_odds/32/2882_2.png) [@D\_Odds](https://boards.straightdope.com/u/D_Odds)\
**Post date:** [December 29, 2004, 5:49pm UTC](https://boards.straightdope.com/t/going-on-a-caribbean-sailing-vacation-pirates-out-tomorrow/276135/89 "2004-12-29T17:49:18Z")

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> [@Lute Skywatcher](#):
>
> In that case, there’s one sequence that I haven’t figured out yet: a forward immediately followed by a back.

I aso have problems with that one. I _think_ that dance step is only with beautiful girls at higher levels.

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**Author:** ![Skywatcher](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/skywatcher/32/254_2.png) [@Skywatcher](https://boards.straightdope.com/u/Skywatcher)\
**Post date:** [December 29, 2004, 5:56pm UTC](https://boards.straightdope.com/t/going-on-a-caribbean-sailing-vacation-pirates-out-tomorrow/276135/90 "2004-12-29T17:56:32Z")

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> [@SlyFrog](#):
>
> The only problem I have with the game is sneaking into town. It is incredibly slow. I’m sure it’s a hardware/software combination issue, but I can’t find the solution. Others with decently fast computers have also been making this complaint on various forums, but I have not yet seen a solution.

“Slow” in what way? It’s supposed to be slow, he’s _sneaking_ for cryin’ out loud! 🙂

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**Author:** ![The\_Long\_Road](https://avatars.discourse-cdn.com/v4/letter/t/b5a626/32.png) [@The\_Long\_Road](https://boards.straightdope.com/u/The_Long_Road)\
**Post date:** [January 2, 2005, 4:28pm UTC](https://boards.straightdope.com/t/going-on-a-caribbean-sailing-vacation-pirates-out-tomorrow/276135/91 "2005-01-02T16:28:35Z")

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Yesterday it occurred to me that Pirates! would make one hell of an online universe for a mmorpg. Some odd random thoughts on how it would work. Each era would have a different server and players would have different roles depending on their career choices. A new player wanting to be a captain would start as a crewmember under someone more established and with their way up to a command position. Players wanting a more administrative role could work their way up to governor. Instead of clans, the game would have crews. Some could pirate while others hunted pirates or traded. I dunno, the details could be fleshed out easily.

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**Author:** ![Qwerty\_not\_Dvorak](https://avatars.discourse-cdn.com/v4/letter/q/bcef8e/32.png) [@Qwerty\_not\_Dvorak](https://boards.straightdope.com/u/Qwerty_not_Dvorak)\
**Post date:** [January 2, 2005, 7:32pm UTC](https://boards.straightdope.com/t/going-on-a-caribbean-sailing-vacation-pirates-out-tomorrow/276135/92 "2005-01-02T19:32:49Z")

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Is there a map or something to help you sneak into/out of town?

I find the dancing hard too, I just skip thhose interaction sequences (why should my virtual lovelife be better than reality ☹ ) But it is sweet playing it again, almost forgot how much fun it was since the C\<64 days 😃

It just seems though that you can never finish all the quests it gives you in the lifespan you have 😕

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**Author:** ![Skywatcher](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/skywatcher/32/254_2.png) [@Skywatcher](https://boards.straightdope.com/u/Skywatcher)\
**Post date:** [January 2, 2005, 8:13pm UTC](https://boards.straightdope.com/t/going-on-a-caribbean-sailing-vacation-pirates-out-tomorrow/276135/93 "2005-01-02T20:13:49Z")

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> [@Qwerty\_not\_Dvorak](#):
>
> Is there a map or something to help you sneak into/out of town?

Other than the fact that the Governor’s Mansion is always in the center of town (and has arrows pointing to it), it’s all random. It seems the only other building you can visit while sneaking about is the Tavern, which so far has always been on the side of town opposite from my starting point. I haven’t seen any other buildings to visit.

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**Author:** ![Qwerty\_not\_Dvorak](https://avatars.discourse-cdn.com/v4/letter/q/bcef8e/32.png) [@Qwerty\_not\_Dvorak](https://boards.straightdope.com/u/Qwerty_not_Dvorak)\
**Post date:** [January 3, 2005, 4:32am UTC](https://boards.straightdope.com/t/going-on-a-caribbean-sailing-vacation-pirates-out-tomorrow/276135/94 "2005-01-03T04:32:42Z")

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Swordfighting seems to be going well, I’m now a thrusting man instead of a clubber. Seems like most swordfights can be won by timing the thrusts for when the other guy is pulling back to slash or chop :wally even defeated the notorious blackbeard with it.

Wish there was a clothing store, I seem to be the scummy pirate, all these captains have fancy coats and tails and I just got my shirt and fancy-pants…then again I win most the fights so maybe I’m onto something 🙂

And anyone else feel an odd sense of deja-vu to the last 3D Monkey Island games? the whole sliding down the banister thing, the blackbeard-glowing embers in his beard = lechuck’s beard of fire, etc.

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**Author:** ![John\_Corrado](https://avatars.discourse-cdn.com/v4/letter/j/a88e4f/32.png) [@John\_Corrado](https://boards.straightdope.com/u/John_Corrado)\
**Post date:** [January 3, 2005, 3:09pm UTC](https://boards.straightdope.com/t/going-on-a-caribbean-sailing-vacation-pirates-out-tomorrow/276135/95 "2005-01-03T15:09:21Z")

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> [@The Long Road](#):
>
> Yesterday it occurred to me that Pirates! would make one hell of an online universe for a mmorpg. Some odd random thoughts on how it would work. Each era would have a different server and players would have different roles depending on their career choices. A new player wanting to be a captain would start as a crewmember under someone more established and with their way up to a command position. Players wanting a more administrative role could work their way up to governor. Instead of clans, the game would have crews. Some could pirate while others hunted pirates or traded. I dunno, the details could be fleshed out easily.

Psst!

It’s not an action game- in order to do piratey stuff like sailing and swordfighting, you play mini-games that are like Tetris or tanagrams or Bejeweled. But it’s hellafun. Look up Johncorsair if you get online.

And, on dancing- yeah, once I was clued into the fact that it’s several sequences of steps strung together, dancing got _way_ easy. I also choose Wit and Charm as my special ability because, well, I like to think that I _have_ Wit and Charm as my real-life special ability.

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**Author:** ![SlyFrog](https://avatars.discourse-cdn.com/v4/letter/s/a3d4f5/32.png) [@SlyFrog](https://boards.straightdope.com/u/SlyFrog)\
**Post date:** [January 4, 2005, 5:12pm UTC](https://boards.straightdope.com/t/going-on-a-caribbean-sailing-vacation-pirates-out-tomorrow/276135/96 "2005-01-04T17:12:50Z")

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> [@The Long Road](#):
>
> Check the tech support at [atari.com](http://atari.com), there is a list of issues. The forum there also has many solutions for various issues.

Sadly that is not one of the resolved issues. And it is only slowing down while sneaking into town, and it is considerably slower (read crawling there is something wrong slow) than would be caused by the fact that you are “sneaking”.

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**Author:** ![mobo85](https://avatars.discourse-cdn.com/v4/letter/m/b19c9b/32.png) [@mobo85](https://boards.straightdope.com/u/mobo85)\
**Post date:** [January 4, 2005, 7:25pm UTC](https://boards.straightdope.com/t/going-on-a-caribbean-sailing-vacation-pirates-out-tomorrow/276135/97 "2005-01-04T19:25:28Z")

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> [@Qwerty\_not\_Dvorak](#):
>
> And anyone else feel an odd sense of deja-vu to the last 3D Monkey Island games? the whole sliding down the banister thing, the blackbeard-glowing embers in his beard = lechuck’s beard of fire, etc.

Although I haven’t played the fourth _Monkey Island_ game, I do know (it’s mentioned in the Pirate-o-Pedia in the _Pirates!_ game) that Blackbeard, in real life, would use gunpowder to set his beard on fire to make him look spooky. I’m not exactly sure why, but I guess it’s best not to question a pirate.

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**Author:** ![SlyFrog](https://avatars.discourse-cdn.com/v4/letter/s/a3d4f5/32.png) [@SlyFrog](https://boards.straightdope.com/u/SlyFrog)\
**Post date:** [January 4, 2005, 10:55pm UTC](https://boards.straightdope.com/t/going-on-a-caribbean-sailing-vacation-pirates-out-tomorrow/276135/98 "2005-01-04T22:55:11Z")

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> [@mobo85](#):
>
> Although I haven’t played the fourth _Monkey Island_ game, I do know (it’s mentioned in the Pirate-o-Pedia in the _Pirates!_ game) that Blackbeard, in real life, would use gunpowder to set his beard on fire to make him look spooky. I’m not exactly sure why, but I guess it’s best not to question a pirate.

I’m not sure that he set his actual beard on fire as much as he used slow burning matches or fuses stuck in his hair in various places on his head.

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**Author:** ![mobo85](https://avatars.discourse-cdn.com/v4/letter/m/b19c9b/32.png) [@mobo85](https://boards.straightdope.com/u/mobo85)\
**Post date:** [January 5, 2005, 12:15am UTC](https://boards.straightdope.com/t/going-on-a-caribbean-sailing-vacation-pirates-out-tomorrow/276135/99 "2005-01-05T00:15:07Z")

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> [@SlyFrog](#):
>
> I’m not sure that he set his actual beard on fire as much as he used slow burning matches or fuses stuck in his hair in various places on his head.

That’s what I meant. He’d put some of his hair in pigtails, then use gunpowder on those pieces. At least I think it was gunpowder.

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