# Great old games whose antiquated controls make them hard to play (MGS3)

**URL:** <https://boards.straightdope.com/t/great-old-games-whose-antiquated-controls-make-them-hard-to-play-mgs3/665318>\
**Category:** The Game Room\
**Created:** [August 4, 2013, 1:51pm UTC](https://boards.straightdope.com/t/great-old-games-whose-antiquated-controls-make-them-hard-to-play-mgs3/665318 "2013-08-04T13:51:22Z")\
**Posts on this page:** 1\
**Page:** 2

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**Author:** ![Arrogance\_Ex\_Machina](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/arrogance_ex_machina/32/192_2.png) [@Arrogance\_Ex\_Machina](https://boards.straightdope.com/u/Arrogance_Ex_Machina)\
**Post date:** [August 5, 2013, 9:42pm UTC](https://boards.straightdope.com/t/great-old-games-whose-antiquated-controls-make-them-hard-to-play-mgs3/665318/21 "2013-08-05T21:42:21Z")

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> [@Kinthalis](#):
>
> Wonderful memories, but I throw up a little in my mouth when I think of the last time I tried to play them.

For me its this with almost every older game ever. Like … I have around 200 days /played in EQ1 and when I went back after a few years of absence I just could not stomach playing it even for a few hours. Not even to see the sights and what’s changed. I guess I just don’t have that nostalgic for video games -gene.

Well, except \*Angband games - I can go back and play those, but then again they have fairly good interface as long as you remember how it works. There’s even macros and auto-targetting so you can just shoot magic missiles at the closest enemy with one key press.

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