# Half Life - Black Mesa

**URL:** <https://boards.straightdope.com/t/half-life-black-mesa/518455>\
**Category:** The Game Room\
**Created:** [November 21, 2009, 9:31pm UTC](https://boards.straightdope.com/t/half-life-black-mesa/518455 "2009-11-21T21:31:22Z")\
**Posts on this page:** 13\
**Page:** 2

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**Author:** ![Lobsang](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/lobsang/32/4067_2.png) [@Lobsang](https://boards.straightdope.com/u/Lobsang)\
**Post date:** [November 22, 2009, 7:24pm UTC](https://boards.straightdope.com/t/half-life-black-mesa/518455/21 "2009-11-22T19:24:53Z")

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> [@HPL](#):
>
> I’m looking forward to this too. However, it’s been in the works for as long as I can remember, and for all I know, it’ll be released Dec 31st.

It already looks dated, compared to the games you can play now.

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**Author:** ![HPL](https://avatars.discourse-cdn.com/v4/letter/h/3da27b/32.png) [@HPL](https://boards.straightdope.com/u/HPL)\
**Post date:** [November 26, 2009, 3:19am UTC](https://boards.straightdope.com/t/half-life-black-mesa/518455/22 "2009-11-26T03:19:06Z")

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> [@Lobsang](#):
>
> It already looks dated, compared to the games you can play now.

True, but not compared to the original. And Graphics aren’t everything.

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**Author:** ![Least\_Original\_User\_Name\_Ever](https://avatars.discourse-cdn.com/v4/letter/l/e480ec/32.png) [@Least\_Original\_User\_Name\_Ever](https://boards.straightdope.com/u/Least_Original_User_Name_Ever)\
**Post date:** [November 26, 2009, 3:55am UTC](https://boards.straightdope.com/t/half-life-black-mesa/518455/23 "2009-11-26T03:55:10Z")

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> [@HPL](#):
>
> True, but not compared to the original. And Graphics aren’t everything.

They’re still dated as hell, including the control scheme (on the 360).

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**Author:** ![shijinn](https://avatars.discourse-cdn.com/v4/letter/s/cc9497/32.png) [@shijinn](https://boards.straightdope.com/u/shijinn)\
**Post date:** [November 26, 2009, 4:02am UTC](https://boards.straightdope.com/t/half-life-black-mesa/518455/24 "2009-11-26T04:02:03Z")

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i believe it is a _mod_, not a new game or anything redone by valve.

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**Author:** ![Jragon](https://avatars.discourse-cdn.com/v4/letter/j/e19b73/32.png) [@Jragon](https://boards.straightdope.com/u/Jragon)\
**Post date:** [December 24, 2009, 12:33am UTC](https://boards.straightdope.com/t/half-life-black-mesa/518455/25 "2009-12-24T00:33:57Z")

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Got delayed to next year.

They’re clearly awesome enough to take a cue from the original company and start operating on [Valve Time](http://developer.valvesoftware.com/wiki/Valve_Time). Whether that’s a good thing or not is up to the individual.

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**Author:** ![Max\_Torque](https://avatars.discourse-cdn.com/v4/letter/m/e9bcb4/32.png) [@Max\_Torque](https://boards.straightdope.com/u/Max_Torque)\
**Post date:** [December 24, 2009, 1:02pm UTC](https://boards.straightdope.com/t/half-life-black-mesa/518455/26 "2009-12-24T13:02:15Z")

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So, this is why I’m not playing **HL2: Episode 3** yet?

grumble grumble…

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**Author:** ![HPL](https://avatars.discourse-cdn.com/v4/letter/h/3da27b/32.png) [@HPL](https://boards.straightdope.com/u/HPL)\
**Post date:** [December 24, 2009, 3:44pm UTC](https://boards.straightdope.com/t/half-life-black-mesa/518455/27 "2009-12-24T15:44:14Z")

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> [@Max\_Torque](#):
>
> So, this is why I’m not playing **HL2: Episode 3** yet?
> 
> grumble grumble…

Well, the team hasn’t run out of coke yet. Once they do, they’ll need to make more money. Then they’ll start thinking “Weren’t we supposed to be doing something the last few years? Making some sort of Episode 3 or something?”

Come on, Valve. Just a Sceenshot or something, you can make two zombies games but you can’t show ANY progress on episode 3?

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**Author:** ![Justin\_Bailey](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/justin_bailey/32/8792_2.png) [@Justin\_Bailey](https://boards.straightdope.com/u/Justin_Bailey)\
**Post date:** [December 24, 2009, 5:31pm UTC](https://boards.straightdope.com/t/half-life-black-mesa/518455/28 "2009-12-24T17:31:52Z")

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> [@HPL](#):
>
> Come on, Valve. Just a Sceenshot or something, you can make two zombies games but you can’t show ANY progress on episode 3?

“Valve” didn’t technically make Left 4 Dead. The game was originally in development at Turtle Rock Studios with Valve as the publisher. Valve was so impressed with their work that about a year before L4D’s release they bought Turtle Rock and integrated them into the Valve team.

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**Author:** ![Ogre](https://avatars.discourse-cdn.com/v4/letter/o/ecb155/32.png) [@Ogre](https://boards.straightdope.com/u/Ogre)\
**Post date:** [December 24, 2009, 8:12pm UTC](https://boards.straightdope.com/t/half-life-black-mesa/518455/29 "2009-12-24T20:12:52Z")

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So, this is weird. When I first attempted to play Half Life 2, I was deathly ill. I had to stay home from work for over two weeks, and I decided to try HL2 to stave off boredom between bouts of nausea and diarrhea. I never got past the stupid airboat levels.

I think the association became hardwired into my brain, because I am trying to finally play through it, and sure enough, the experience is making me feel sick. I can play through about 15 minutes or so, and I start feeling nauseated and have to stop.

It’s like a food aversion or something. How odd.

I’m hoping to get through the (entirely too long, annoying) canal level, and hopefully my brain will stop associating the game with being sick as a dog.

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**Author:** ![Uosdwis\_R.Dewoh](https://avatars.discourse-cdn.com/v4/letter/u/9e8a1a/32.png) [@Uosdwis\_R.Dewoh](https://boards.straightdope.com/u/Uosdwis_R.Dewoh)\
**Post date:** [December 25, 2009, 4:46pm UTC](https://boards.straightdope.com/t/half-life-black-mesa/518455/30 "2009-12-25T16:46:11Z")

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There has been complaints that Half-life 2 causes motion sickness. This is usually attributed to HL2’s horizontal field of view (FOV). HL2 is set to 75 degrees by default. Try changing the FOV to 90 degrees and see if that helps you.

To change the FOV type “sv\_cheats 1;fov 90”[sup]\*[/sup] into the console.

To get the console to show in the game, go to your _My games_ folder in Steam, right click on the Half-life 2 icon and select _properties_. In the tab named _General_, click on _Set launch options…_ and add the line “-console”[sup]\*[/sup]. Now the console should show in the game.

[sup]\*[/sup]Without the quotation marks

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**Author:** ![Rhythmdvl](https://avatars.discourse-cdn.com/v4/letter/r/85f322/32.png) [@Rhythmdvl](https://boards.straightdope.com/u/Rhythmdvl)\
**Post date:** [December 27, 2009, 4:56am UTC](https://boards.straightdope.com/t/half-life-black-mesa/518455/31 "2009-12-27T04:56:48Z")

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> [@Jragon](#):
>
> Got delayed to next year.

Good thing Duke Nukem Forever came out in time to tide us over.

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**Author:** ![Love\_Rhombus](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/love_rhombus/32/10694_2.png) [@Love\_Rhombus](https://boards.straightdope.com/u/Love_Rhombus)\
**Post date:** [December 28, 2009, 5:39am UTC](https://boards.straightdope.com/t/half-life-black-mesa/518455/32 "2009-12-28T05:39:27Z")

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> [@Dead\_Badger](#):
>
> It really is rather good, isn’t it? The pace of the episodes has picked up of late, too, albeit because the guy who makes them seems to be being worked to death by [Machinima.com](http://Machinima.com). You would’ve thought the world of professional geek comedy would be all sunshine and laughter, but apparently it has more in common with Nike’s third world sweatshops…

I’d heard that he quit Machinima and is just doing Freeman’s Mind on his own. Don’t know how accurate that is, though.

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**Author:** ![Jragon](https://avatars.discourse-cdn.com/v4/letter/j/e19b73/32.png) [@Jragon](https://boards.straightdope.com/u/Jragon)\
**Post date:** [December 28, 2009, 5:42am UTC](https://boards.straightdope.com/t/half-life-black-mesa/518455/33 "2009-12-28T05:42:34Z")

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> [@Love\_Rhombus](#):
>
> I’d heard that he quit Machinima and is just doing Freeman’s Mind on his own. Don’t know how accurate that is, though.

Yup, he quit [Machinima.com](http://Machinima.com) because of various issues regarding the contracting and other stuff I can’t quite remember. He’s still working for them, but on a freelance basis rather than a full time position.

There’s a rather lengthy post explaining it on his site ([accursedfarms.com](http://accursedfarms.com)).

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