# Has anyone played Grey Goo?

**URL:** <https://boards.straightdope.com/t/has-anyone-played-grey-goo/711448>\
**Category:** The Game Room\
**Created:** [January 31, 2015, 6:02pm UTC](https://boards.straightdope.com/t/has-anyone-played-grey-goo/711448 "2015-01-31T18:02:42Z")\
**Posts on this page:** 9\
**Page:** 1

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**Author:** ![RandMcnally](https://avatars.discourse-cdn.com/v4/letter/r/b782af/32.png) [@RandMcnally](https://boards.straightdope.com/u/RandMcnally)\
**Post date:** [January 31, 2015, 6:02pm UTC](https://boards.straightdope.com/t/has-anyone-played-grey-goo/711448/1 "2015-01-31T18:02:42Z")

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It’s a new [RTS](https://www.greybox.com/greygoo/en/) divided into three factions: Beta (aliens), Humans (humans), and the Grey Goo (nanobots).

What has me interested in this game, besides the fact that it’s an RTS not made by Blizzard, is the Grey Goo aspect of it. You’re a blob of stuff. You don’t have a home “base” or anything. You control these blobs as they suck up resources by either going after resources or ingesting enemy units. You can then break off parts of yourself into smaller units who attack.

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**Author:** ![drewtwo99](https://avatars.discourse-cdn.com/v4/letter/d/d07c76/32.png) [@drewtwo99](https://boards.straightdope.com/u/drewtwo99)\
**Post date:** [January 31, 2015, 6:49pm UTC](https://boards.straightdope.com/t/has-anyone-played-grey-goo/711448/2 "2015-01-31T18:49:37Z")

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Looks pretty nice! I’ll check it out when I have a chance. RTS is probably my favorite genre of game, at least when it comes to competetive multiplayer, it’s the only one I enjoy.

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**Author:** ![Mekhazzio](https://avatars.discourse-cdn.com/v4/letter/m/b38774/32.png) [@Mekhazzio](https://boards.straightdope.com/u/Mekhazzio)\
**Post date:** [January 31, 2015, 6:58pm UTC](https://boards.straightdope.com/t/has-anyone-played-grey-goo/711448/3 "2015-01-31T18:58:27Z")

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It’s nothing revolutionary, but it’s not too shabby. Plays like a hybrid of the first Command & Conquer and Dark Reign. The units are a little generic and the factions aren’t really all that asymmetric, but the mechanics are polished. The single-player campaign is even surprisingly good; I was expecting a purely multiplayer focus.

The goo faction is neat, although not as ambitious as you’d expect from the sci-fi trope and being the game’s title. Ingesting enemies with your formless goo is basically their flavor of anti-swarm artilllery, rather than resource income. It doesn’t have a lot of flexibility, since you determine how much goo mass to split off at once from the “mother goo”, the size of it entirely determines how it functions and what it produces, and that size can’t change from that point on.

It’s nice to see an RTS trying to go back to big-picture stuff and trying out new ideas, instead of just cloning Blizzard’s games in every possible way from UI to game design, but I have to admit that this one interests me more in what a Grey Goo 2 might shape up to be.

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**Author:** ![RandMcnally](https://avatars.discourse-cdn.com/v4/letter/r/b782af/32.png) [@RandMcnally](https://boards.straightdope.com/u/RandMcnally)\
**Post date:** [January 31, 2015, 7:19pm UTC](https://boards.straightdope.com/t/has-anyone-played-grey-goo/711448/4 "2015-01-31T19:19:00Z")

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I’m trying to decide if I want to buy it.

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**Author:** ![Lamar\_Mundane](https://avatars.discourse-cdn.com/v4/letter/l/85f322/32.png) [@Lamar\_Mundane](https://boards.straightdope.com/u/Lamar_Mundane)\
**Post date:** [February 1, 2015, 4:31am UTC](https://boards.straightdope.com/t/has-anyone-played-grey-goo/711448/5 "2015-02-01T04:31:31Z")

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I used to play Duck Duck Goo when I was a little kid…

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**Author:** ![running\_coach](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/running_coach/32/15836_2.png) [@running\_coach](https://boards.straightdope.com/u/running_coach)\
**Post date:** [February 1, 2015, 4:38am UTC](https://boards.straightdope.com/t/has-anyone-played-grey-goo/711448/6 "2015-02-01T04:38:02Z")

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> [@Lamar\_Mundane](#):
>
> I used to play Duck Duck Goo when I was a little kid…

We call that roadkill.

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**Author:** ![Anon01245](https://avatars.discourse-cdn.com/v4/letter/a/b77776/32.png) [@Anon01245](https://boards.straightdope.com/u/Anon01245)\
**Post date:** [February 2, 2015, 9:12pm UTC](https://boards.straightdope.com/t/has-anyone-played-grey-goo/711448/7 "2015-02-02T21:12:55Z")

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Seeing TB play it makes me want to play it now. Although I am waiting for the Homeworld HD game to be released.

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**Author:** ![Quartz](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/quartz/32/267_2.png) [@Quartz](https://boards.straightdope.com/u/Quartz)\
**Post date:** [February 2, 2015, 10:53pm UTC](https://boards.straightdope.com/t/has-anyone-played-grey-goo/711448/8 "2015-02-02T22:53:01Z")

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It disappoints me that it has a unit limit.

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**Author:** ![Grumman](https://avatars.discourse-cdn.com/v4/letter/g/43a26b/32.png) [@Grumman](https://boards.straightdope.com/u/Grumman)\
**Post date:** [February 3, 2015, 3:24am UTC](https://boards.straightdope.com/t/has-anyone-played-grey-goo/711448/9 "2015-02-03T03:24:00Z")

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> [@Anon01245](#):
>
> Seeing TB play it makes me want to play it now.

TotalBiscuit’s “WTF is…” video is what convinced me I didn’t want to play it. Command and Conquer: Generals remains my favourite RTS because of how it handles infantry. All three factions have garrisonable buildings and vehicles, and there are neutral buildings to garrison and capture. A game where you can drive a convoy of humvees into a city, disembark, secure a hospital and establish firing positions in nearby buildings is more interesting to me than one where your units are basically just guns on legs.
