From what I’ve gathered, please keep in mind that I’m still a noob, is that until around level ten you stay in a lane and soak up xp via minions and do the objectives. The first team to level ten has a distinct advantage due to receiving their ults. After that point it’s best that the teams stick together and complete objectives together in preparation for team fights. In a team fight 4 v 5 is a big deal, you also don’t want to be separated as you’ll probably be picked off.
Now, take everything I just said and add “it depends” to it. Mostly do what your team does. One stupid plan is better than five individual brilliant plans. If the entire team is pushing toward a fort then stop soaking xp and join them. And use judgment. If the objective is all the way across the map, the bulk of the team is already there, and there’s no way the majority of your team could get there in time then stay in your lane; don’t trickle in only to get ganked by the other team.
Three of us were playing together tonight and had a game go over a half hour. I thought we were losing about 13 minutes in - and we were, pretty heavily - I told someone else who wanted to get in on our next game that it would be a 4 minute wait until it was finished - and then the other team started getting overconfident and we won some big team fights and gradually pushed them back. It got down to a final standoff when we were both down to just our bases and either side attacking the other left a critical vulnerability on their side. We barely won at the end at a little over 30 minutes.
Do you guy have accounts at Hotslogs? It’s a site where you upload your replays and it keeps statics on your builds, win rates, etc. What’s cool is it gathers others data with other users so you can see what and how others are doing.
Like, my second favorite hero so far has been Brightwing. I love the ult “Emerald Wind,” but the vast majority of the community uses “Blink Heal.” Nineteen percent versus eight-one percent usage, respectively. But the win rates for people who pick (and upload) Emerald Wind is 55.9% while Heal is 57.1%, so not that different. It lets me know that if I see another BW they’ll probably choose Heal, meaning I can go a bit more aggressive and their team may not have crowd control.
Now, you may be asking why I don’t use BH. I like to be an aggressive support and EW has the ability to completely turn the tide of a team fight. If a lot of people are wounded it can wipe an entire team. It is also really good if I’m able to get between the group, hit the ult, and I’ve separated the team from each other and can easily pick off 1,2 enemy heroes.
This early in the game’s history, a preference for Blink Heal is probably just due to people who haven’t yet unlocked Emerald Wind, or haven’t yet gotten a chance to get used to it. This is especially true given that Brightwing is currently on free rotation, so even folks who have been playing a lot might be starting fresh with her.
Does quick match have any matchmaking at all? It seems like maybe it has a team composition matchmaker, but no skill matchmaker at all. Whether I completely stop, get completely stomped, or have a balanced game seems equally probable and totally random.
It does have a skill matchmaker, but any skill matchmaking system is going to be unreliable with a new player in a new community. Some of the people you’re playing with are total newbs to everything computer-related for whom this is their first video game, and some of the people you’re playing with are total newbs to this particular game but have years of experience with Dota, LoL, and other similar games. And until you’ve played enough games, the matchmaker has no way of knowing which are which.
My turn for a question: It looks like daily quests just accumulate until they’re completed (I didn’t have any specialists unlocked, and so couldn’t do “play three games as a specialist”). Can you have more than three dailies pending? What happens if you get more? Does everyone get the same new quest each day?
I think part of it is that QM is used for experimentation. I’m at a decent rank, in theory, but I’m forcing myself to learn a new hero, so I’m sucking.
I’m playing pretty casually and pretty much enjoying it. But the other night played a quick match where the other team had a guy playing Illidan… holy cow, this guy was a one man wrecking crew. It was starting to feel like he could’ve beat us 1 vs 5.
Anyone playing the league matches? are all the players like this guy when you get there?
The only MOBA I’ve played is a bit of Vainglory on IOS. I’m tempted by LOL and DOTA, but the huge knowledge barrier, and notoriously asshole-laden community, keep me away. I think I’ll give this one a shot.
I haven’t played league yet, but I’ve ran into some killers. Ilidian and Zeratul are both heroes that have a high skill cap. When I play the latter I’m dependent on my team. By that I mean, if my team isn’t working together I’m not doing great. But if we fire on all cylinders I’ll completely wreck the other team.
I’ve had a chance to play a few AI matches (haven’t had time for a Quick Match yet) with Muradin and the currently free shooty guy…Raynor? So far I’ve either done very well or terribly, not much middle ground. Not having to worry about money and buying some arcane combination of equipment is VERY VERY nice.
I just got into this game thanks to some old college buddies who invited me to join their group. So far I’ve been playing mostly as Muradin as part of their team, and winning about half the time in Quick Matches. Lots of fun, and I like that each match is pretty short (usually less than 20 minutes).
Like so many multiplayer games, I know that playing a few hours a week will mean I’ll never be particularly competitive, but that’s okay with me. I don’t plan to spend any money, and for now I don’t plan to play with any other characters besides Muradin (gonna try and get really good with him). Hopefully I have enough coins from playing to “purchase” him when he stops being free without using real money.
Daily quests will pay you enough to get about one cheap hero per week. You can also get an additional 100 gold per day right now from treasure goblins, however long those will last. And there are also gold rewards for leveling up, both overall and with individual characters.
What you probably want to do is use the free heroes of the week to complete quests, and try to get one or two of them to level 5 each week. Whenever you’re working on a general quest like “win three games”, or your preferred hero meets the quest criteria, play your preferred character.
Ultimately, I’d like to buy enough heroes that I can quest any combination of role and franchise at once (to the extent possible: Starcraft currently has no warriors, and Diablo currently has no support). But meanwhile, there are plenty of characters I haven’t even tried yet, so I want to mostly wait before buying anyone. Except for Nazeebo, who I did, because throwing exploding frogs never goes out of style.
So, is it just me, or are talents to increase mana/mana regen all useless? It seems like all of the classes that get access to them all have more than enough already. I know that when playing Li Li, Nazeebo, and Gazlowe so far, I’ve spammed all of my abilities as much as I can, and I still only get “Not enough mana” perhaps once per game, even without any of the mana-boosting talents.
Ok, so I’m getting a bit bored of Hearthstone, so I decided to try out MOBAs. Basically, getting sick of card drawing RNG. MOBAs seem to be more skill based, HOTS is free and seems to be more noob friendly than LoL, so here I am!
I’m not having fun yet though. Is this normal? For reference, I used to play Street Fighter and a W+M1 Pyro in TF2, so I’m not totally opposed to action type games, but I’m just kinda lost here. Does it get better once I “get good” or something?
The first is the laning phase. Your job is to kill AI minions. That gets your team experience points which help you level up. After about level 10 or so is when more team fights happen. Win those and don’t die.
Throughout all of this you’ll have an objective: turn in gems, get the tribute, whatever. Do that. And don’t die.
One thing to remember is mostly do what your team does. If 4 are attacking a boss, no matter how stupid of an idea it is, help them out.
And don’t die.
I’m randmcnally#1224. I’m on every night ~10 pm eastern. If you want we can team up and I’ll help you out.
Don’t give up on it after only a couple heros. They can have very different playstyles. I don’t like either Raynor or Muradin. (Well, Muradin’s maybe okay.)
Your initial plays are going to be somewhat crippled because you can’t build all abilities. Sometimes, you won’t unlock all the good abilities until you’re level 4 on a hero (or lvl 25[?] overall).
Reading guides can help understand how a hero is generally played, but don’t let that pin you in too much. Maybe you have a knack for Tyr damage builds rather than healing or you have a better healer in Malfurion already, so you can build for damage. But it’s still good to know how to generally play her when starting.