# "Holy bouncing Buddah Max, we're in 3D!"  Sam & Max preview!

**URL:** https://boards.straightdope.com/t/holy-bouncing-buddah-max-were-in-3d-sam-max-preview/203481
**Category:** Cafe Society
**Created:** [September 24, 2003, 4:51am UTC](https://boards.straightdope.com/t/holy-bouncing-buddah-max-were-in-3d-sam-max-preview/203481 "2003-09-24T04:51:13Z")
**Posts on this page:** 12
**Page:** 1

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### Author: ![Muad\_Dib](https://avatars.discourse-cdn.com/v4/letter/m/35a633/32.png) [@Muad\_Dib](https://boards.straightdope.com/u/Muad_Dib)
#### Post date: [September 24, 2003, 4:51am UTC](https://boards.straightdope.com/t/holy-bouncing-buddah-max-were-in-3d-sam-max-preview/203481/1 "2003-09-24T04:51:13Z")

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[Checkout the official site for the upcoming _Sam & Max: Freelance Police_ game.](http://www.lucasarts.com/products/freelancepolice/)

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### Author: ![Odinoneeye](https://avatars.discourse-cdn.com/v4/letter/o/97f17d/32.png) [@Odinoneeye](https://boards.straightdope.com/u/Odinoneeye)
#### Post date: [September 24, 2003, 4:56am UTC](https://boards.straightdope.com/t/holy-bouncing-buddah-max-were-in-3d-sam-max-preview/203481/2 "2003-09-24T04:56:39Z")

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Many years ago, while perusing a comics shop, I picked up a little magazine about a detective dog and a psychotic rabbit. I laughed my [insert body part here] off.

Now, every couple of years, they pop up again!

Anybody for a game of fizzball?

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### Author: ![paulberserker](https://avatars.discourse-cdn.com/v4/letter/p/c4cdca/32.png) [@paulberserker](https://boards.straightdope.com/u/paulberserker)
#### Post date: [September 24, 2003, 1:40pm UTC](https://boards.straightdope.com/t/holy-bouncing-buddah-max-were-in-3d-sam-max-preview/203481/3 "2003-09-24T13:40:29Z")

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Death from Above! Death from Above!

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### Author: ![ElwoodCuse](https://avatars.discourse-cdn.com/v4/letter/e/edb3f5/32.png) [@ElwoodCuse](https://boards.straightdope.com/u/ElwoodCuse)
#### Post date: [September 24, 2003, 6:17pm UTC](https://boards.straightdope.com/t/holy-bouncing-buddah-max-were-in-3d-sam-max-preview/203481/4 "2003-09-24T18:17:00Z")

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Is this ever going to be on PS2? Somehow I doubt my computer will be able to run this.

BTW, any folks out there who can’t play the old game, try looking up SCUMM VM on google. I finally got Hit the Road to work in Windows XP, sounds and all.

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### Author: ![DeadlyAccurate](https://avatars.discourse-cdn.com/v4/letter/d/ac91a4/32.png) [@DeadlyAccurate](https://boards.straightdope.com/u/DeadlyAccurate)
#### Post date: [September 24, 2003, 8:52pm UTC](https://boards.straightdope.com/t/holy-bouncing-buddah-max-were-in-3d-sam-max-preview/203481/5 "2003-09-24T20:52:05Z")

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XBox and PC, **Elwood**.

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### Author: ![Juniper200](https://avatars.discourse-cdn.com/v4/letter/j/df788c/32.png) [@Juniper200](https://boards.straightdope.com/u/Juniper200)
#### Post date: [September 24, 2003, 11:28pm UTC](https://boards.straightdope.com/t/holy-bouncing-buddah-max-were-in-3d-sam-max-preview/203481/6 "2003-09-24T23:28:27Z")

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Oh, bless you, Elwood! I could never make the speech and the music work at the same time! Yay for Hit the Road!!

Maybe the world isn’t so bad after all. I mean, it still has Freelance Police in it.

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### Author: ![Miller](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/miller/32/481_2.png) [@Miller](https://boards.straightdope.com/u/Miller)
#### Post date: [September 25, 2003, 12:05am UTC](https://boards.straightdope.com/t/holy-bouncing-buddah-max-were-in-3d-sam-max-preview/203481/7 "2003-09-25T00:05:14Z")

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“Mind if I drive?”

“Mind if I clutch the dashboard and scream like a schoolgirl?”

Can’t wait! 😃

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### Author: ![Rabid\_Squirrel](https://avatars.discourse-cdn.com/v4/letter/r/e0b2c6/32.png) [@Rabid\_Squirrel](https://boards.straightdope.com/u/Rabid_Squirrel)
#### Post date: [September 25, 2003, 12:19am UTC](https://boards.straightdope.com/t/holy-bouncing-buddah-max-were-in-3d-sam-max-preview/203481/8 "2003-09-25T00:19:41Z")

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Finally, a game to rinse the bad taste of ‘RTX Red Rock’ out of my mouth.

Glad to see that Lucus Arts is returning to adventure games. Shame that the Full Throttle sequal was cancelled… ☹

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### Author: ![Gyrate](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/gyrate/32/3588_2.png) [@Gyrate](https://boards.straightdope.com/u/Gyrate)
#### Post date: [September 25, 2003, 12:44am UTC](https://boards.straightdope.com/t/holy-bouncing-buddah-max-were-in-3d-sam-max-preview/203481/9 "2003-09-25T00:44:30Z")

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\*\*Stuckeys! \*\*😃

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### Author: ![Muad\_Dib](https://avatars.discourse-cdn.com/v4/letter/m/35a633/32.png) [@Muad\_Dib](https://boards.straightdope.com/u/Muad_Dib)
#### Post date: [September 25, 2003, 5:56pm UTC](https://boards.straightdope.com/t/holy-bouncing-buddah-max-were-in-3d-sam-max-preview/203481/10 "2003-09-25T17:56:33Z")

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> [@](#):
>
> \*Originally posted by Rabid\_Squirrel \*  
> \*\*Finally, a game to rinse the bad taste of ‘RTX Red Rock’ out of my mouth.
> 
> Glad to see that Lucus Arts is returning to adventure games. Shame that the Full Throttle sequal was cancelled… ☹ \*\*

Huh?! They just showed it at this years E3.

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### Author: ![Larry\_Mudd](https://avatars.discourse-cdn.com/v4/letter/l/f14d63/32.png) [@Larry\_Mudd](https://boards.straightdope.com/u/Larry_Mudd)
#### Post date: [September 25, 2003, 7:23pm UTC](https://boards.straightdope.com/t/holy-bouncing-buddah-max-were-in-3d-sam-max-preview/203481/11 "2003-09-25T19:23:30Z")

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Yay! I may dust off _Hit the Road_ for old time’s sake. (I made sure to keep a DOS 6 boot-disk bundled with it – shouldn’t be too hard to get running.)

“The weed of crime bears bitter fruit… but it makes a great milkshake!”

Those screenshots look _sweet_ – no hope of running it on my current box, I’m sure. Must have this game, though. This, Doom III, and Half-Life II will push me over the edge into new-motherboard land.

(Max’s “cameo” in _Dark Forces_ was a high-point for Lucasarts easter-eggs. “A naked psychotic bunny! In the Star Wars universe. Life is good.”)

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### Author: ![Rabid\_Squirrel](https://avatars.discourse-cdn.com/v4/letter/r/e0b2c6/32.png) [@Rabid\_Squirrel](https://boards.straightdope.com/u/Rabid_Squirrel)
#### Post date: [September 25, 2003, 9:35pm UTC](https://boards.straightdope.com/t/holy-bouncing-buddah-max-were-in-3d-sam-max-preview/203481/12 "2003-09-25T21:35:57Z")

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> [@](#):
>
> _From Muad’Dib_  
> Huh?! They just showed it at this years E3.

Quote from [Gamespot](http://www.gamespot.com/pc/adventure/fullthrottle2/news_6073105.html)

> [@](#):
>
> In a very brief statement, LucasArts has announced that it has stopped production on Full Throttle: Hell on Wheels. “We do not want to disappoint the many fans of Full Throttle, and hope everyone can understand how committed we are to delivering the best-quality gaming experience that we possibly can,” said Simon Jeffery, president of LucasArts.
> 
> The follow-up to Tim Schafer’s 1995 adventure game Full Throttle made its last public appearance in May at E3 2003. To get a look at the work in progress, check out our previous coverage of Full Throttle: Hell on Wheels.
