I have finally conquered a 15-year old computer game.

Grand Inquisitor was great fun. Course that was the only Zork game that I finished in one sitting…

It’s hard to beat montezuma’s revenge, just take the pepto and stay near the toliet :slight_smile:

No, the original Pitfall can be won if you gather all of the treasures before time runs out. Like it’s that easy… :wink:

One guy did it. Nothing like being able to put on your resume, “First person to get a perfect score in Pitfall”.

The original Pitfall had exactly 256 screens, and if you know where to get the stuff it’s not exactly easy to beat but it’s not terribly hard. You just make a beeline for where the stuff is and if you make no mistakes you can do it.

I remember playing a game like that many years ago. Was it where you had to blow the oppositions ships up before they completed building them- one of them anyway.

I beat Hacker back in the day, but found it pretty unsatisfying. I did it essentially by brute force - working through every feasible combination of buying/selling, and then finding the precise path to follow. My memory of it’s pretty hazy, though

I think you made some apparently random moves at times to catch the satellites right (and it was difficult in the section where you couldn’t see your vehicle - maybe there was a hidden tunnel?).

(I doubt that spoiler will help, but I protected it anyway).

I got frustrated and finally gave up on The Lurking Horror after four years of trying. I recently found out what I was missing (by reading a walkthrough)-

You had to force open elevator doors by hand, and then stick an axe in to hold them while you jumped down. Correct me if I’m wrong, but don’t elevator doors require hundreds of lbs of force to stay open?

There were a few games I could never finish :

The Last Ninja (C-64) : I couldn’t even get out of the first region. It appeared you had to do a jump across a stream, but the water was so extremely toxic that if you any part of you touched it you would die. I tried over and over for months off and on and finally gave up.

*Rambo: First Blood Part II *(Apple II) : The text adventure, not the ‘Commando’-style vertical scroller. You could get fairly far by following the plot of the movie, but nobody I knew could get past the torture sequence.

Rendezvous with Rama (C-64) : I came to a point where I had a metal rod, and some hole that I knew it had to go in ( I even found a hintbook that said as much), but no sentence would work. I imagine it was something like “EMBED BILLET IN FORAMEN”. One of the things that was preferable about Infocom games, especially in later games, was the wealth of synonyms.

A spot of Googling will turn up a site with downloads. As the site is maintained by the guy who was the brains behind Elite, I’m guessing it’s kosher. In a strange coincidence, I found and downloaded it only today. Gah, learning to dock again after the better part of 20 years… :eek: :frowning: :smack: :mad:

For thoese interested, the Activision people at customer support have no idea on the legality, just that the first three Zorks were distributed for free by Activision, as has already been mentioned.

As it happens, I was stuck in an elevator at work last Monday, and got out by forcing the doors open bare-handed from the inside, while the maintenance guy forced open the outer doors with a small prybar. Not easy to do, but certainly possible using brute strength and a simple lever…

I’m corrected per my request. Sorry you got stuck in there. In my defense, I doubt I could have managed it as a 12-year-old; I guess I didn’t put myself in the position of a college freshman (the protaganist of the game).

There is no end to Montezuma’s Revenge. There are nine levels, and nine floors. After each level another one floor from the bottom would become dark so on the last one the whole thing was dark. Then you went back through the ninth level forever, or until you got bored. I loved that game as a kid, I’d probably still play it just as it is if they had it on the Playstation.

My brother and I played it on the PC until it got all dark. There was a torch mid-way, though, that made the whole game light up again.