Given that 80% of the initial energetic yield is neutrons (a fast neutron at 14.1 MeV) you are going to need a hell of a lot; not just of mass but density in order to get an aggregate neutron cross-section to capture a significant portion of that energy. And of the other 3.5 MeV of alpha particles, a fair portion of that is going to end up radiating x-rays due to Bremsstrahlung losses. Again, this requires a material opaque to x-rays to absorb the energy, thermalize it, and then convert the thermal energy to directional kinetic energy. Bigger devices and more propellant materials helps, certainly, but the assumption that the entire radiative output of a nuclear weapon will be converted to useable kinetic energy is not even remotely feasible.
Why would you think that extracting kinetic energy from this unconfined and radiating system would be anywhere close to the Carnot efficiency? The Carnot cycle assumes isothermal expansion and compression, and isentropic (no loss) heating and cooling. Even setting aside how much of the energetic yield is not converted to kinetic energy, the thermal efficiency of a system (from the heat radiated to the pusher plate, back to the cooling plasma, and to the 2.7 K microwave background) would be enormous, and because the gas is unconfined, you only extract as much energy as a the pressure equilibrium (when the pressure of the expanding gas cloud equals the inertial forces on the vehicle). This is literally like propelling your car by throwing sticks of dynamic out the back window and letting the impulse push you along.
That depends on the temperature profile of the cloud, the opacity of the material, the mass composition (lighter is better as it gives a higher effective velocity), and its thermal radiative characteristics (i.e. how emissive it is). Scaling up the bomblet size improves the efficiency since the ratio of volume to surface area of a spherical bomblet cloud scales by r, but there will still be significant losses even within the cloud between the gas interacting directly with the pusher plate and that expanding in other directions. The energy efficiency of such a system is quite low and the conversion of energetic yield to kinetic energy with momentum in the vehicle axial direction which limits the amount of total impulse available, which is another reason that the assumption of complete conversion of energetic yield to useable impulse is not a basis for a realistic estimate.
A million tons may only a modestly sized dam, but in terms of a mobile structure is is enormously larger than anything ever constructed on Earth. The largest moving structure I can think of is an aircraft super carrier, which is somewhat less than 100,000 tons. Consider the task of having ship the equivalent of ten supercarriers up to orbit and then assemble them, and you can see how absurd the task would be, not withstanding how problematic it would be to design it such that major structural pieces such as the pistons or pusher plate could be flown in payload-sized chunks.
The current launch capacity of heavy lift launchers (we’ll call heavy lift 9 tons to Low Earth Orbit just so we can include the Atlas V) is around 20 launches a year. There are currently zero launchers which can lift 100 tons to LEO. The American SLS, if it ever launches, is advertised to carry 70 to 130 tons to LEO, with an assumed launch rate of around 2 per year. The next largest is the Falcon Heavy, which is advertised to carry 53 tons to LEO. Even if we assumed that we could scale up a vehicle like the Falcon Heavy to 100 tons capacity and launch two a week without loss or stoppage (which is ridiculously optimistic) it would still take a century just to lift all of that mass to orbit, notwithstanding everything necessary to assemble it.
Dyson et al actually planned on constructing the Orion on the surface of the Earth and flying it into orbit using pulse propulsion. Setting aside the issue of fallout, the failure modes should the vehicle lose propulsion are unacceptably catastrophic; there is certainly no way to terminate that large of a vehicle into marginally hazardous chunks, and given the payload of a massive number of nuclear devices (even if it just carries enough to get to orbit with the intent of fully loading it later) I doubt the hazards would be palatable even if it didn’t overfly any populated location. Realistically, you’d have to construct such a vehicle in orbit, fabricating all major structural components from materials sourced in space. This alone is a massive infrastructure project well beyond current technical or logistical capability.
And the answer is no; not even if you put the entire world population and resources into it, it is not feasible using existing technology and logistics, nor would you be able to achieve speeds sufficient to transit interstellar space to even the nearest planetary system in a human lifetime. The technical viability of pulse propulsion is demonstrable, but attaining the performance required to travel to another star–much less in a human lifetime–is far beyond a reasonable estimation.
Let’s look at the mass ratios involved, just using specific impulse numbers. At I[SUB]sp[/SUB] = 5000 s, getting to 0.01c would require around 3x10[SUP]26[/SUP] kg of propellant for every kg of payload. Decelerating back down (presuming the destination system is relatively stationary compared to Sol) would require about 9x10[SUP]52[/SUP] kg of propellant for every kg of payload. If we improve the performance to 20,000 s (a realistic limit for a spacecraft we could actually construct) the ratios are only 4.2x10[SUP]6[/SUP]:1 and 1.7x10[SUP]6[/SUP]:1, respectively. Only at around 80,000 s do the numbers start to get remotely reasonable (45:1 and around 2000:1). Even at 100,000 seconds, you are looking at 21:1 and 440:1. If we up the desired speed to 0.03c, the requirements jump to 8x10[SUP]19[/SUP]:1 and 7x10[SUP]39[/SUP]:1 for I[SUB]sp[/SUB] = 20,000 s, and 9600:1 and 93x10[SUP]6[/SUP]:1 for 100,000 s, respectively. That still gets us to Alpha Centuri–the nearest star system, albeit one that is unlikely to have a planetary environment suitable for life–in about 140 years, or more than twice the average human lifespan. Notwithstanding the issues of maintaining a habitat and provisions for that duration, just keeping a working crew operating across roughly six generations is implausible.
So, no, crewed interstellar travel isn’t feasible using any extant propulsion technology, even assuming no practical limits on labor or resources.
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