# Left4Dead2 DLC = "The Passing" might be available tomorrow

**URL:** <https://boards.straightdope.com/t/left4dead2-dlc-the-passing-might-be-available-tomorrow/536929>\
**Category:** The Game Room\
**Created:** [April 21, 2010, 10:57pm UTC](https://boards.straightdope.com/t/left4dead2-dlc-the-passing-might-be-available-tomorrow/536929 "2010-04-21T22:57:26Z")\
**Posts on this page:** 11\
**Page:** 1

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**Author:** ![Revtim](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/revtim/32/1042_2.png) [@Revtim](https://boards.straightdope.com/u/Revtim)\
**Post date:** [April 21, 2010, 10:57pm UTC](https://boards.straightdope.com/t/left4dead2-dlc-the-passing-might-be-available-tomorrow/536929/1 "2010-04-21T22:57:26Z")

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> **[Video Game News, Reviews, and Walkthroughs - IGN](https://www.ign.com/)**
>
> IGN is your #1 destination for all video game news, expert reviews, and walkthroughs.

> [@](#):
>
> As promised last week, Left 4 Dead 2’s The Passing DLC will indeed be released this week – and in fact, it’s coming as soon as tomorrow. Both Valve and Microsoft have confirmed the downloadable add-on will be available for the Xbox 360 and PC on Thursday. As expected, the PC version of the DLC will be free, while the Xbox 360 version will run players 560 Microsoft Points ($7).  
> The main draw of The Passing will be the crossover that’ll occur between the survivors from the first Left 4 Dead and the new survivors in Left 4 Dead 2. But on top of that, The Passing also brings a number of other new items and gameplay modes with it as well. One is the new “Mutations” system, which Valve describes as a “series of weekly game mode events” that include modes like “Versus Reality” and “Chainsaw Massacre” – the latter giving all players chainsaws with infinite gasoline. Valve has 20 different Mutation modes planned.

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**Author:** ![Max\_Torque](https://avatars.discourse-cdn.com/v4/letter/m/e9bcb4/32.png) [@Max\_Torque](https://boards.straightdope.com/u/Max_Torque)\
**Post date:** [April 22, 2010, 2:41pm UTC](https://boards.straightdope.com/t/left4dead2-dlc-the-passing-might-be-available-tomorrow/536929/2 "2010-04-22T14:41:20Z")

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It has appeared in the Xbox Live marketplace, so looks like it’s finally here. I’ll be downloading it as soon as I get home.

And the original L4D character who dies can finally be confirmed as…Bill. At least, that’s what they’re saying on the Xbox forums. It appears that it’s not random, it’s always Bill. It’s hardly surprising; it’s been pointed out that the guy who does Bill’s voice wasn’t hired for the previous L4D DLC, “Crash Course”, and isn’t under contract with Valve anymore, so it was an easy guess.

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**Author:** ![Revtim](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/revtim/32/1042_2.png) [@Revtim](https://boards.straightdope.com/u/Revtim)\
**Post date:** [April 22, 2010, 4:05pm UTC](https://boards.straightdope.com/t/left4dead2-dlc-the-passing-might-be-available-tomorrow/536929/3 "2010-04-22T16:05:23Z")

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Anybody get it yet on the PC? I’m at work and can’t check myself.

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**Author:** ![Captain\_C](https://avatars.discourse-cdn.com/v4/letter/c/e5b9ba/32.png) [@Captain\_C](https://boards.straightdope.com/u/Captain_C)\
**Post date:** [April 22, 2010, 4:35pm UTC](https://boards.straightdope.com/t/left4dead2-dlc-the-passing-might-be-available-tomorrow/536929/4 "2010-04-22T16:35:43Z")

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Steam doesn’t have it listed yet.

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**Author:** ![SenorBeef](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/senorbeef/32/2220_2.png) [@SenorBeef](https://boards.straightdope.com/u/SenorBeef)\
**Post date:** [April 22, 2010, 8:20pm UTC](https://boards.straightdope.com/t/left4dead2-dlc-the-passing-might-be-available-tomorrow/536929/5 "2010-04-22T20:20:54Z")

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Looks like steam is downloading it now. If anyone wants to play it real quick, I’ll be around - unfortunately they scheduled the release to compete with the NFL draft, so I won’t be around to play during our normal times today. The new content and the new mutations mode is a good reason to kick our SDMB games back up in frequency.

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**Author:** ![psycat90](https://avatars.discourse-cdn.com/v4/letter/p/7ea924/32.png) [@psycat90](https://boards.straightdope.com/u/psycat90)\
**Post date:** [April 22, 2010, 8:23pm UTC](https://boards.straightdope.com/t/left4dead2-dlc-the-passing-might-be-available-tomorrow/536929/6 "2010-04-22T20:23:55Z")

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YAY!!

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**Author:** ![SenorBeef](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/senorbeef/32/2220_2.png) [@SenorBeef](https://boards.straightdope.com/u/SenorBeef)\
**Post date:** [April 22, 2010, 8:27pm UTC](https://boards.straightdope.com/t/left4dead2-dlc-the-passing-might-be-available-tomorrow/536929/7 "2010-04-22T20:27:07Z")

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The mutator idea is interesting - it could be frustrating if they end up hitting something great though. For instance, this week’s mutator is to have versus games with realism mode turned on (no outlines, deadlier zombies, etc.) - what if that turns out to be better than regular versus? (I think it may be). Then we get it for a week, then never again, from what I understand.

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**Author:** ![Merijeek](https://avatars.discourse-cdn.com/v4/letter/m/f05b48/32.png) [@Merijeek](https://boards.straightdope.com/u/Merijeek)\
**Post date:** [April 22, 2010, 9:16pm UTC](https://boards.straightdope.com/t/left4dead2-dlc-the-passing-might-be-available-tomorrow/536929/8 "2010-04-22T21:16:03Z")

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> [@SenorBeef](#):
>
> The mutator idea is interesting - it could be frustrating if they end up hitting something great though. For instance, this week’s mutator is to have versus games with realism mode turned on (no outlines, deadlier zombies, etc.) - what if that turns out to be better than regular versus? (I think it may be). Then we get it for a week, then never again, from what I understand.

And I came in here to let everyone know it was finally updating.

I like the mutating idea, too, as long as it isn’t something stupid (all-chainsaw, all the time, for example).

I can’t imagine we’ll never see them again. And I would personally LOVE a 4on4 realism game. So much more…well, realistic. Stalking people doesn’t work as well if you grab someone and that suddenly gives you a bright red outline. Makes the Jockey useless 99% of the time.

-Joe

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**Author:** ![SenorBeef](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/senorbeef/32/2220_2.png) [@SenorBeef](https://boards.straightdope.com/u/SenorBeef)\
**Post date:** [April 22, 2010, 9:22pm UTC](https://boards.straightdope.com/t/left4dead2-dlc-the-passing-might-be-available-tomorrow/536929/9 "2010-04-22T21:22:17Z")

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In general I think versus is too easy on the survivors. When we were able, I used to like to play on advanced mode (where normal zombies did more damage) - but realism is even better. Mics are definitely a necesity.

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**Author:** ![Captain\_C](https://avatars.discourse-cdn.com/v4/letter/c/e5b9ba/32.png) [@Captain\_C](https://boards.straightdope.com/u/Captain_C)\
**Post date:** [April 22, 2010, 10:59pm UTC](https://boards.straightdope.com/t/left4dead2-dlc-the-passing-might-be-available-tomorrow/536929/10 "2010-04-22T22:59:39Z")

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I’ll be home after midnight EST if anyone wants to give this a run-through (well, after it downloads)

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**Author:** ![oft\_wears\_hats](https://avatars.discourse-cdn.com/v4/letter/o/7993a0/32.png) [@oft\_wears\_hats](https://boards.straightdope.com/u/oft_wears_hats)\
**Post date:** [April 23, 2010, 12:10am UTC](https://boards.straightdope.com/t/left4dead2-dlc-the-passing-might-be-available-tomorrow/536929/11 "2010-04-23T00:10:52Z")

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I’ll be on starting around 8:30 PM EST, I think. Probably tomorrow around the same time, as well.
