Let's make a deal (about a really, really beaten dead horse)

In an old Monty thread I wrote a similar short program in Java:

It doesn’t let you play, but it simulates about a million games (controllable with a variable). As I say in that post: the crux is that Monty is omniscient and always picks the correct door if it’s available. As you set NUM_DOORS to successively higher numbers, the game becomes increasingly impossible to win without switching.