# Mafia: Evil Dead - DAY/NIGHT FOUR

**URL:** <https://boards.straightdope.com/t/mafia-evil-dead-day-night-four/480155>\
**Category:** The Game Room\
**Created:** [January 6, 2009, 11:54pm UTC](https://boards.straightdope.com/t/mafia-evil-dead-day-night-four/480155 "2009-01-06T23:54:18Z")\
**Posts on this page:** 1\
**Showing post:** 32

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**Author:** ![JSexton](https://avatars.discourse-cdn.com/v4/letter/j/96bed5/32.png) [@JSexton](https://boards.straightdope.com/u/JSexton)\
**Post date:** [January 7, 2009, 7:27pm UTC](https://boards.straightdope.com/t/mafia-evil-dead-day-night-four/480155/32 "2009-01-07T19:27:17Z")

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> [@Rapier42](#):
>
> The argument is that investigating Cookies has the potential to give us a two-fer (Total Lost).

Except it doesn’t. If storyteller wanted to give Cookies knowledge that a player was town, he would have done so. “Total Lost is town-aligned.”

He didn’t do that. He left wiggle room. Why? Two choices:

- Story is an evil bastard mod who wants us to make the wrong decision.
- Story is a clever guy who want to make us put puzzle pieces together.

I think it’s the latter, and I think the latter implies that Total Lost is not town.

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