# Mafia: Evil Dead - DAY/NIGHT ONE

**URL:** <https://boards.straightdope.com/t/mafia-evil-dead-day-night-one/477854>\
**Category:** The Game Room\
**Created:** [December 19, 2008, 3:11am UTC](https://boards.straightdope.com/t/mafia-evil-dead-day-night-one/477854 "2008-12-19T03:11:59Z")\
**Posts on this page:** 1\
**Showing post:** 31

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**Author:** ![JSexton](https://avatars.discourse-cdn.com/v4/letter/j/96bed5/32.png) [@JSexton](https://boards.straightdope.com/u/JSexton)\
**Post date:** [December 19, 2008, 7:08pm UTC](https://boards.straightdope.com/t/mafia-evil-dead-day-night-one/477854/31 "2008-12-19T19:08:09Z")

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> [@Thing\_Fish](#):
>
> I’m not seeing the scum motivation for **Pleonast’s** pointing out \*\*Pedescribe’s \*\*possible slip. Since we know from the rules (post 37 in the signup thread) that the scumboards are open 24/7, why would scum point out a potential power role slip in the main thread?

The motivation, potentially, is to fish for information. Pedescribe may have accidentally revealed a power, or he may have been commenting on the flavor. There’s no reason for Pleo to know which.

> [@Hawkeyeop](#):
>
> I don’t think having a revealed Mason early is the worst thing in the world. During SDMB I theorized that the town should have let the masons decide who to lynch, and the rest of the town should follow. It would allow the town to vote without any scum interference. I would say that no mason should reveal himself to confirm another mason absent a counter claim. I will believe any unchallenged mason, since there isn’t enough of an upside for scum to claim mason short of lynch or lose. Also, masons should be careful with breadcrumbing. After one of you is lynched the scum will look closely to see if you revealed your cohorts.

Masons are more powerful late game than early game. That’s why you don’t want them revealed early. And having masons decide the lynch is a terrible idea, as it removes all burden from the scum to post opinions and make cases. If they aren’t taking stands, how the hell do you expect to find them?

> [@bufftabby](#):
>
> Totalagreement, **totallost**. That phrase drives me batshit insane, because _of course_ scum would do “that” if it makes them appear Townie.

Here’s the thing. If you’re looking at two potential actions, where one has a clear townie motivation and one has a clear scum motivation, then it makes no sense to claim “well, he did the townie thing, and scum woud never do that.” Because, of course, doing the townie-er thing is reason enough. We’re in agreement up to here.

So where does it make sense to say “scum would never do that”? When the decision is between inaction, and taking an action that draws attention. If a suspect takes an action that doesn’t benefit scum, and had the option to simply doing nothing (and no one would be the wiser), then I tend to consider that a strong indicator of townieness.

Could scum manipulate that to try and clear themselves? Potentially, but it’s an incredibly risky play. Most people don’t view that the way I do, so it’s not going to clear them in very many eyes. It runs the very large risk of going the way my gambit in the last game did, and simply getting them lynched. IOW, such a play has medium reward, but very high risk. And, of course, even getting to that point requires perfect play. Any slip at all in the sequence of events, or tipping your hand that you wanted people to see the event, totally nullifies it. And given that you’d be under scrutiny, it’s tough to actually play that perfectly.

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