# Mafia: Evil Dead - DAY/NIGHT SIX

**URL:** <https://boards.straightdope.com/t/mafia-evil-dead-day-night-six/481695>\
**Category:** The Game Room\
**Created:** [January 17, 2009, 2:37am UTC](https://boards.straightdope.com/t/mafia-evil-dead-day-night-six/481695 "2009-01-17T02:37:26Z")\
**Posts on this page:** 1\
**Showing post:** 9

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**Author:** ![Natlaw](https://avatars.discourse-cdn.com/v4/letter/n/a88e57/32.png) [@Natlaw](https://boards.straightdope.com/u/Natlaw)\
**Post date:** [January 17, 2009, 9:45am UTC](https://boards.straightdope.com/t/mafia-evil-dead-day-night-six/481695/9 "2009-01-17T09:45:57Z")

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My guess is **Cookies** ’ power(s) were unlocked when she got the one-fifth dead information (with the ‘little white lies’ referring to her own PM?). It looks like a killing power from the color, but perhaps only defensive.  
Another possibility is it only got unlocked Yesterday or last Night (because Cookies was **NAF** confirmed by then).

If it was a killing Night action, it didn’t work or got blocked. It might have been imaginary (like the shotgun being a tree branch).  
Since Cookies died, she wasn’t the mystery person protected by **MHaye**.  
Did the vigilante also get blocked, or do we simply have none? I doubt he double-targeted Cookies.  
Same for the doctor - protecting a mason or we have none? Maybe **DiggitCamara** had a power to protect **pedescribe** Night One.

[QUOTE=Storyteller0910]  
Well, whatever that means to you bastards. But no. You fuckers killed the dog. The sorority girl I get, but what kind of inhuman monster kills a dog?  
[/QUOTE]

**Pleonast** isn’t a girl right? But I assume with the ‘you gender-nonspecific bitch’, etc I should not read anything into that.

[QUOTE=dotchan]  
Also, could some of you game-balance types help me get an idea of what we might be looking at? Since there’s two 4/5ths alive players, does that mean we’re functionally at 11/4 toDay?

We should probably seriously consider mass-claiming toDay. (Though I’m not confident about how orderly we can be about this.)  
[/QUOTE]

If assuming four scum then yes, fifteen players alive so 11/4, but earlier I (and others) assumed three scum so 12/3, but for win conditions the one-fifths are counted, making it 12/3.4 (not-scum/scum).  
Assuming two kills (no further evidence of a vigilante) per Day/Night then:  
D7: 10/3.4, D8: 8/3.4, D9: 6/3.4, D10: 4/3.4 (LyLo), D11: 3/2.6 (LyLo), D12: 2/1.8 (LyLo), D13: 2/5x0.2 (no idea what happens then).  
This assuming scum lynches on Day 10/11/12, no additional townies turning one-fifth dead or one-fifths getting vanquished. So we got four mislynches left.

About the mass-claim, can someone tell me the benefit? I can see that if two people claim a similar role, one of them is most likely scum. But if scum just claim vanilla, what do we gain while scum gets to know who the power roles are?

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