# Mafia: Mutiny on the SS Incorrigible

**URL:** <https://boards.straightdope.com/t/mafia-mutiny-on-the-ss-incorrigible/574676>\
**Category:** The Game Room\
**Created:** [March 14, 2011, 5:51pm UTC](https://boards.straightdope.com/t/mafia-mutiny-on-the-ss-incorrigible/574676 "2011-03-14T17:51:25Z")\
**Posts on this page:** 1\
**Showing post:** 140

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**Author:** ![Natlaw](https://avatars.discourse-cdn.com/v4/letter/n/a88e57/32.png) [@Natlaw](https://boards.straightdope.com/u/Natlaw)\
**Post date:** [March 18, 2011, 6:29pm UTC](https://boards.straightdope.com/t/mafia-mutiny-on-the-ss-incorrigible/574676/140 "2011-03-18T18:29:27Z")

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> [@Normal\_Phase](#):
>
> The Captain can only be removed by lynch or night kill, correct? (He could be brigged, but would go back to the previous position if ever let out. Again, correct?) If so, then if anything I think I’d be more comfortable with the Security Officer driving that boat, awkward as it might be. At least a security officer making bad decisions is also vulnerable to removal by the XO – there’s one more incentive for him to do things right.

If I read the rules right a Hacker can replace the Captain or Exo (or anyone) with whomever he wants once.

How about this to keep our Captain honest: if he doesn’t have a good candidate by the end of the Day to arrest or release, he should put out an arrest warrant for himself. The Chief then can brig the Captain if needed.

I don’t think I like it though since outstanding warrants give the mutineers more options to reach their win condition (get someone as Chief, brig a town with outstanding warrant).

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