# Mafia Reunion Day 6

**URL:** <https://boards.straightdope.com/t/mafia-reunion-day-6/779855>\
**Category:** Thread Games\
**Created:** [February 14, 2017, 10:51pm UTC](https://boards.straightdope.com/t/mafia-reunion-day-6/779855 "2017-02-14T22:51:54Z")\
**Posts on this page:** 1\
**Showing post:** 171

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**Author:** ![Captain\_Klutz](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/captain_klutz/32/4993_2.png) [@Captain\_Klutz](https://boards.straightdope.com/u/Captain_Klutz)\
**Post date:** [February 19, 2017, 1:44am UTC](https://boards.straightdope.com/t/mafia-reunion-day-6/779855/171 "2017-02-19T01:44:00Z")

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> [@Mafia Reunion Day 5](https://boards.straightdope.com/t/mafia-reunion-day-5/779271/143):
>
> Regarding the cultists, I didn’t think the main issue was that “they might actually be scum”. To me, it has been that “they might actually be hostile”. So I see how the former resolves itself with scum deaths, but not the latter, more realistic scenario.

If they are hostile (ie win stealing) then they must be eliminated, which is a huge additional lynch burden for town. So **Bufftabby** , why do you think that this is a more reaiistic scenario?

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