# Mafia Reunion Day 6

**URL:** <https://boards.straightdope.com/t/mafia-reunion-day-6/779855>\
**Category:** Thread Games\
**Created:** [February 14, 2017, 10:51pm UTC](https://boards.straightdope.com/t/mafia-reunion-day-6/779855 "2017-02-14T22:51:54Z")\
**Posts on this page:** 1\
**Showing post:** 241

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**Author:** ![Captain\_Klutz](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/captain_klutz/32/4993_2.png) [@Captain\_Klutz](https://boards.straightdope.com/u/Captain_Klutz)\
**Post date:** [February 20, 2017, 12:48am UTC](https://boards.straightdope.com/t/mafia-reunion-day-6/779855/241 "2017-02-20T00:48:47Z")

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> [@LightFoot](#):
>
> > [@](#):
> >
> > Originally Posted by Captain Klutz  
> > If they are hostile (ie win stealing) then they must be eliminated, which is a huge additional lynch burden for town. So Bufftabby, why do you think that this is a more reaiistic scenario?
> 
> wn stealers are a problem for every player- why the focus?

Everyone wants hostile third parties dead. Everyone also wants the other side to take care of them. Scum are unlikely to use their kill on them (except perhaps near endgame). So getting rid of them will fall upon the lynch.

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