# Mafia Reunion: Day Seven

**URL:** <https://boards.straightdope.com/t/mafia-reunion-day-seven/780419>\
**Category:** Thread Games\
**Created:** [February 21, 2017, 10:09pm UTC](https://boards.straightdope.com/t/mafia-reunion-day-seven/780419 "2017-02-21T22:09:02Z")\
**Posts on this page:** 1\
**Showing post:** 219

<div class="post-metadata">

**Author:** ![Cygnus42](https://avatars.discourse-cdn.com/v4/letter/c/ed8c4c/32.png) [@Cygnus42](https://boards.straightdope.com/u/Cygnus42)\
**Post date:** [February 23, 2017, 10:12pm UTC](https://boards.straightdope.com/t/mafia-reunion-day-seven/780419/219 "2017-02-23T22:12:30Z")

</div>

Hi all - coming back after a very busy week, and unpacking all the claims and results has been very interesting, if confusing. I’ll likely have to read it over again tomorrow / weekend for things to sink in.

I don’t see much reason to buy into the ‘bomb’ idea for the SK - it wouldn’t really be good game design for something to come along and wipe out a large chunk of the remaining players like that. So, I think schemes to mitigate the effects of a bomb are not that useful.

I will join the crowd and  
**Vote ComeToTheDarkSideWeHaveCookies**  
I can see why some feel like this vote is too easy - we’ve had a few cases where we had an ‘easy’ lynch train that turned out to be wrong - like Inner yesterDay.

That’s something I want to start to investigate when I get some time - the days where we lynched a townie with a large chunk of the voters, and mainly uncontested - who started up those cases? In this game, it seems like a good scum tactic would be to build a plausible case against anyone not on their scum team, and let others jump on board agreeing with it - I know I’ve been motivated by the cases others put together, if I can find something plausible in it.

---

_[View the full topic](https://boards.straightdope.com/t/mafia-reunion-day-seven/780419)._
