# Mafia Reunion - NIGHT ZERO

**URL:** <https://boards.straightdope.com/t/mafia-reunion-night-zero/776315>\
**Category:** Thread Games\
**Created:** [January 4, 2017, 4:43pm UTC](https://boards.straightdope.com/t/mafia-reunion-night-zero/776315 "2017-01-04T16:43:51Z")\
**Posts on this page:** 1\
**Showing post:** 195

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**Author:** ![Boozahol\_Squid\_P.I](https://avatars.discourse-cdn.com/v4/letter/b/d9b06d/32.png) [@Boozahol\_Squid\_P.I](https://boards.straightdope.com/u/Boozahol_Squid_P.I)\
**Post date:** [January 5, 2017, 7:51pm UTC](https://boards.straightdope.com/t/mafia-reunion-night-zero/776315/195 "2017-01-05T19:51:32Z")

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> [@Suburban\_Plankton](#):
>
> From a Town perspective, is there any real difference between Mafia and Werewolves? Would an optimal strategy (not that there’s a snowball’s chance of such a thing actually being implemented, but it’s good for discussion) favor targeting one faction over the other…or are they both just “Scum”?

I don’t think so. I don’t particularly care which scum team wins, so I think it’s in our best interest to look at this game, to start with, as having a 14 man scum team with two kills. As time goes on, especially if the Detective can out multiple scum at once, we might have the luxury of trying to pick on one faction over another based on who’s left. We might also be in the situation of having to leave known scum alive for a while in order to prevent the other faction from winning (possibly: I haven’t really thought enough about the wincons enough yet to determine if there is a chance where we might have to team up with one scumteam to beat the other)

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