# Mafia Reunion - NIGHT ZERO

**URL:** <https://boards.straightdope.com/t/mafia-reunion-night-zero/776315>\
**Category:** Thread Games\
**Created:** [January 4, 2017, 4:43pm UTC](https://boards.straightdope.com/t/mafia-reunion-night-zero/776315 "2017-01-04T16:43:51Z")\
**Posts on this page:** 1\
**Showing post:** 217

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**Author:** ![Sunny\_Daze](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/sunny_daze/32/438_2.png) [@Sunny\_Daze](https://boards.straightdope.com/u/Sunny_Daze)\
**Post date:** [January 5, 2017, 8:47pm UTC](https://boards.straightdope.com/t/mafia-reunion-night-zero/776315/217 "2017-01-05T20:47:19Z")

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> [@Suburban\_Plankton](#):
>
> So…having barely skimmed my own role PM, and having taken no time to look at any of the others, I have a question:
> 
> \*\*From a Town perspective, is there any real difference between Mafia and Werewolves? \*\* Would an optimal strategy (not that there’s a snowball’s chance of such a thing actually being implemented, but it’s good for discussion) favor targeting one faction over the other…or are they both just “Scum”?
> 
> As the game winds on, there may come a point based upon the number of remaining members in each faction where it may be significant in order to keep one Scum faction from achieving their win condition, but I haven’t attempted to do the math…

I think people have been gnawing around this question, but I wanted to examine it. I am a noob. There are two scum factions. Do they work together? Do they work against everyone? Could one work with the town against the other scum faction? How “Survivor” are we talking here?

And, BTW, 14 PAGES - sweet baby Cthulhu. I’mma need to re-read that baby a few times for comprehension. ([del]Harry[/del] A wizard! Really?!)

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