# Mafia Reunion - NIGHT ZERO

**URL:** <https://boards.straightdope.com/t/mafia-reunion-night-zero/776315>\
**Category:** Thread Games\
**Created:** [January 4, 2017, 4:43pm UTC](https://boards.straightdope.com/t/mafia-reunion-night-zero/776315 "2017-01-04T16:43:51Z")\
**Posts on this page:** 1\
**Showing post:** 469

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**Author:** ![Mahaloth](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/mahaloth/32/1079_2.png) [@Mahaloth](https://boards.straightdope.com/u/Mahaloth)\
**Post date:** [January 12, 2017, 4:24pm UTC](https://boards.straightdope.com/t/mafia-reunion-night-zero/776315/469 "2017-01-12T16:24:02Z")

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\*\*Also at the end of this thread, I will not drop a brief and kind of minor rule change, which is correcting an error. The error is mine for not reading our own rules close enough to realize this.

Ahem.\*\*

**Switches may be flipped at Night only, flipping back to “on” every Night. If they affect a Day Power, the next Day will be the power affected. If they affect a Night Power, the current Night will be affected.**

**I think that’s clear enough, now. My bad, but honestly, this game is huge and with three mods, you need to expect some errors here and there.**

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