# Mafia Watch-Along Thread - NO SPOILERS! \[FORBIDDEN TO LIVE PLAYERS\]

**URL:** <https://boards.straightdope.com/t/mafia-watch-along-thread-no-spoilers-forbidden-to-live-players/725379>\
**Category:** Thread Games\
**Created:** [July 17, 2015, 1:15am UTC](https://boards.straightdope.com/t/mafia-watch-along-thread-no-spoilers-forbidden-to-live-players/725379 "2015-07-17T01:15:38Z")\
**Posts on this page:** 1\
**Showing post:** 155

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**Author:** ![TexCat](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/texcat/32/9041_2.png) [@TexCat](https://boards.straightdope.com/u/TexCat)\
**Post date:** [August 20, 2015, 2:48pm UTC](https://boards.straightdope.com/t/mafia-watch-along-thread-no-spoilers-forbidden-to-live-players/725379/155 "2015-08-20T14:48:08Z")

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> [@MAFIA: The Game - Ideal for Beginners \[Game in Progress\]](https://boards.straightdope.com/t/mafia-the-game-ideal-for-beginners-game-in-progress/725099/1316):
>
> But, are there players that _if we knew their alliance for sure_ we’d gain lots of additional information? If so we might want to consider the most wolfish among them as our best lynch.

Lynching for information? I realize how important information is, but I never thought this was a good idea.

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