# Might And Magic X

**URL:** <https://boards.straightdope.com/t/might-and-magic-x/654753>\
**Category:** The Game Room\
**Created:** [April 3, 2013, 6:26pm UTC](https://boards.straightdope.com/t/might-and-magic-x/654753 "2013-04-03T18:26:50Z")\
**Posts on this page:** 16\
**Page:** 1

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**Author:** ![Czarcasm](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/czarcasm/32/4050_2.png) [@Czarcasm](https://boards.straightdope.com/u/Czarcasm)\
**Post date:** [April 3, 2013, 6:26pm UTC](https://boards.straightdope.com/t/might-and-magic-x/654753/1 "2013-04-03T18:26:50Z")

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[It’s finally coming back!](http://might-and-magic.ubi.com/mightandmagicx-legacy/en-US/home/index.aspx) It only took 11 years.

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**Author:** ![Mahaloth](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/mahaloth/32/1079_2.png) [@Mahaloth](https://boards.straightdope.com/u/Mahaloth)\
**Post date:** [April 3, 2013, 6:44pm UTC](https://boards.straightdope.com/t/might-and-magic-x/654753/2 "2013-04-03T18:44:09Z")

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Dude, no way. Wow.

LucasArts shuts down and now Might and Magic returns. What a weird day.

[Here is a link that cuts out the huge intro to that video.](http://www.youtube.com/watch?feature=player_detailpage&v=TWvpD-w0BCY#t=54s)

Wizardry 9 is next? :crosses fingers:

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**Author:** ![Malacandra](https://avatars.discourse-cdn.com/v4/letter/m/45deac/32.png) [@Malacandra](https://boards.straightdope.com/u/Malacandra)\
**Post date:** [April 3, 2013, 7:13pm UTC](https://boards.straightdope.com/t/might-and-magic-x/654753/3 "2013-04-03T19:13:05Z")

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So, I’m hoping more like VI than IX then. (IX had some good ideas but the execution was shite.)

And I’m still kinda sore that after all my hard work in VI and VII the planet got blown up anyway.

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**Author:** ![Left\_Hand\_of\_Dorkness](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/left_hand_of_dorkness/32/7156_2.png) [@Left\_Hand\_of\_Dorkness](https://boards.straightdope.com/u/Left_Hand_of_Dorkness)\
**Post date:** [April 3, 2013, 7:16pm UTC](https://boards.straightdope.com/t/might-and-magic-x/654753/4 "2013-04-03T19:16:19Z")

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I loved M&M VI. But that one massive dungeon where the answer to the puzzles was that it was a crashed spaceship, and every officer’s name was the corresponding Star Trek officer’s name, only backwards? I could do with a bit less of that sort of puzzle.

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**Author:** ![Mister\_Rik](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/mister_rik/32/491_2.png) [@Mister\_Rik](https://boards.straightdope.com/u/Mister_Rik)\
**Post date:** [April 3, 2013, 7:25pm UTC](https://boards.straightdope.com/t/might-and-magic-x/654753/5 "2013-04-03T19:25:45Z")

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> [@Mahaloth](#):
>
> Wizardry 9 is next? :crosses fingers:

[Wizardry Online](https://www.wizardrythegame.com)

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**Author:** ![Czarcasm](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/czarcasm/32/4050_2.png) [@Czarcasm](https://boards.straightdope.com/u/Czarcasm)\
**Post date:** [April 3, 2013, 9:42pm UTC](https://boards.straightdope.com/t/might-and-magic-x/654753/6 "2013-04-03T21:42:05Z")

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I think VIII was a lot better than IX. It seemed like they made the world quite a bit smaller in the latter.

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**Author:** ![Mahaloth](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/mahaloth/32/1079_2.png) [@Mahaloth](https://boards.straightdope.com/u/Mahaloth)\
**Post date:** [April 3, 2013, 9:53pm UTC](https://boards.straightdope.com/t/might-and-magic-x/654753/7 "2013-04-03T21:53:22Z")

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> [@Mister\_Rik](#):
>
> [Wizardry Online](https://www.wizardrythegame.com)

Is that a IX? Looks more like a spin-off online game. I don’t see Ultima Online as a full Ultima game. I wouldn’t count labyrinth of lost souls, either. A full IX is what I’d hope for.

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**Author:** ![Mister\_Rik](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/mister_rik/32/491_2.png) [@Mister\_Rik](https://boards.straightdope.com/u/Mister_Rik)\
**Post date:** [April 4, 2013, 12:24am UTC](https://boards.straightdope.com/t/might-and-magic-x/654753/8 "2013-04-04T00:24:12Z")

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> [@Mahaloth](#):
>
> Is that a IX?

Couldn’t say. I never played any of the earlier installments (unless it was very briefly on an Apple II back in the '80s).

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**Author:** ![Mahaloth](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/mahaloth/32/1079_2.png) [@Mahaloth](https://boards.straightdope.com/u/Mahaloth)\
**Post date:** [April 4, 2013, 12:38am UTC](https://boards.straightdope.com/t/might-and-magic-x/654753/9 "2013-04-04T00:38:42Z")

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> [@Mister\_Rik](#):
>
> Couldn’t say. I never played any of the earlier installments (unless it was very briefly on an Apple II back in the '80s).

Oooh, play Wizardry 8. It’s the best of the first person RPG style games.

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**Author:** ![Hal\_Briston](https://avatars.discourse-cdn.com/v4/letter/h/a9a28c/32.png) [@Hal\_Briston](https://boards.straightdope.com/u/Hal_Briston)\
**Post date:** [April 4, 2013, 2:15am UTC](https://boards.straightdope.com/t/might-and-magic-x/654753/10 "2013-04-04T02:15:01Z")

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Love it – glad they’re being smart about it and keeping the old-school feel.

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**Author:** ![Czarcasm](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/czarcasm/32/4050_2.png) [@Czarcasm](https://boards.straightdope.com/u/Czarcasm)\
**Post date:** [April 4, 2013, 2:35pm UTC](https://boards.straightdope.com/t/might-and-magic-x/654753/11 "2013-04-04T14:35:33Z")

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Remember when brought in the “flying” spell? It made the game play very interesting.

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**Author:** ![Malacandra](https://avatars.discourse-cdn.com/v4/letter/m/45deac/32.png) [@Malacandra](https://boards.straightdope.com/u/Malacandra)\
**Post date:** [April 4, 2013, 3:27pm UTC](https://boards.straightdope.com/t/might-and-magic-x/654753/12 "2013-04-04T15:27:08Z")

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_Fly_ was on the books in VI, where I joined the series, and it certainly cut down transit times. It took longer to get in VII since you needed a Wizard promotion to learn the necessary Air Master, but again, once you had it you could bypass a lot of stuff and generally get about the place quicker. It came as a shock when IX came along and you were reduced to trudging about the place!

And the “vertical dodge” exploit was a real life-saver in VI - and a money-spinner too if you knew where to go.

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**Author:** ![Chipacabra](https://avatars.discourse-cdn.com/v4/letter/c/e19b73/32.png) [@Chipacabra](https://boards.straightdope.com/u/Chipacabra)\
**Post date:** [April 6, 2013, 2:11am UTC](https://boards.straightdope.com/t/might-and-magic-x/654753/13 "2013-04-06T02:11:09Z")

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> [@Mahaloth](#):
>
> Is that a IX? Looks more like a spin-off online game. I don’t see Ultima Online as a full Ultima game. I wouldn’t count labyrinth of lost souls, either. A full IX is what I’d hope for.

Way back when, Sir-Tech licensed the Wizardry name to the company putting out the Japanese ports, and Japan got a whole slew of games of their own. Wizardry Online is part of that family, not related to the PC series that the U.S. got.

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**Author:** ![Miller](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/miller/32/481_2.png) [@Miller](https://boards.straightdope.com/u/Miller)\
**Post date:** [April 10, 2013, 7:22pm UTC](https://boards.straightdope.com/t/might-and-magic-x/654753/14 "2013-04-10T19:22:53Z")

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> [@Czarcasm](#):
>
> Remember when brought in the “flying” spell? It made the game play very interesting.

You could fly in the first two Might and Magic games. It wasn’t something they “brought in” so much as “brought back.”

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**Author:** ![GESancMan](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/gesancman/32/2923_2.png) [@GESancMan](https://boards.straightdope.com/u/GESancMan)\
**Post date:** [April 11, 2013, 5:36am UTC](https://boards.straightdope.com/t/might-and-magic-x/654753/15 "2013-04-11T05:36:59Z")

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> [@Miller](#):
>
> You could fly in the first two Might and Magic games. It wasn’t something they “brought in” so much as “brought back.”

Yes, but all the Fly spell did in those games was transport you to a predefined spot in each sector of the map. I would venture to guess that the only reason the spell was named “Fly” is that “Teleport” was already taken.

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<div class="post-metadata">

**Author:** ![Czarcasm](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/czarcasm/32/4050_2.png) [@Czarcasm](https://boards.straightdope.com/u/Czarcasm)\
**Post date:** [April 11, 2013, 4:23pm UTC](https://boards.straightdope.com/t/might-and-magic-x/654753/16 "2013-04-11T16:23:27Z")

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> [@GESancMan](#):
>
> Yes, but all the Fly spell did in those games was transport you to a predefined spot in each sector of the map. I would venture to guess that the only reason the spell was named “Fly” is that “Teleport” was already taken.

Exactly. Actually flying was difficult to master, but fun.
