# Mini Metro

**URL:** <https://boards.straightdope.com/t/mini-metro/683356>\
**Category:** The Game Room\
**Created:** [March 10, 2014, 3:31pm UTC](https://boards.straightdope.com/t/mini-metro/683356 "2014-03-10T15:31:23Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![Sitnam](https://avatars.discourse-cdn.com/v4/letter/s/6a8cbe/32.png) [@Sitnam](https://boards.straightdope.com/u/Sitnam)\
**Post date:** [March 10, 2014, 3:31pm UTC](https://boards.straightdope.com/t/mini-metro/683356/1 "2014-03-10T15:31:23Z")

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[Mini Metro](http://dinopoloclub.com/minimetro/) is free, addictive, and while the game play is quite simple it is still deceptively tricky to do well.

Description for the website:

> [@](#):
>
> Mini Metro is an upcoming minimalistic subway layout game. Your small city starts with only three unconnected stations. Your task is to draw routes between the stations to connect them with subway lines. Everything but the line layout is handled automatically; trains run along the lines as quickly as they can, and the commuters decide which trains to board and where to make transfers.  
> However the city is constantly growing, along with the transport needs of its population. How long can you keep the subway system running before it grinds to a halt?

I’ve played at work for the last few days and cannot get above 450 people before I lose. Is anyone else playing this, are you doing better than me and if so how?
