20mm AP will probably penetrate the engine compartment (left and right rear) and do damage to the engine/transmission, possibly enough to earn a “mobility kill.”
“Hiding” from an Abrams is not impossible, but the Thermal Imaging System on the main sight, along with the Commander’s Independent Thermal Viewer, can make it difficult for a normal-body-temperature person to hide, unless they have total concealment. So the “hide-until-they-drive-by-and-then-jump-out-and-shoot-them,” while risky, is possible.
The main sight sits in a small-ish box right in front of the tank commander’s cupola, and is subject to a soft-kill (rifle bullet through the sight); this could possibly take out the daylight sight as well as the Thermal Sight. It does have thick metal shutters that can be closed, but I think a .50 cal would go through those.
However…the Gunner’s Auxiliary Sight, while purely optical in nature (and no good at night without some form of illumination), is still very accurate. And well protected inside the main gun mantle.
The back of the turret is rather thinly armored (compared to the rest of the turret and front glacis) and is the 120mm ammunition stowage compartment; the top rear has the blow-out panels. The 120mm ammo is self-consuming (think very heavy duty, chemically treated cardboard) and burns very energetically. A 20mm incendiary could set the 120mm ammo on fire, and the crew might want to bail out if that should happen, but there probably wouldn’t be some sort of catastrophic, crew-killing explosion due to the armored, reinforced bulhead between the ammo compartment and the crew compartment. If the armored door should happen to be open when the ammo goes…scratch one crew.
You’d need 20mm+ to damage the track; it’s pretty heavy stuff. Sticky-bombs, ala Saving Private Ryan, or other forms of IEDs, might work, if you can get close enough without getting smoked, or get them to drive directly over the IED. Again, this would only be a mobility kill. A sufficiently strong IED might also have some secondary concussive effects on the crew.
The Molotovs are dangerous, to both the tank and the thrower. The thrower has to get close enough to hit, which can be problematic, and if it does hit, the fire sucks up oxygen, which asphyxiates the crew.
However, the Abrams series A1 and later have an NBC Overpressure system that takes bleed-air from the engine, chills it, and runs it into the turret under pressure (I forget how much, but it is enough to create a pressure differential bewteen inside and outside air, and keep contaminants out). Since the Abrams has an air-gobbling turbine engine, a Molotov attack would have to be severe enough to snuff the engine in order to suffocate the crew.
The Abrams have two different smoke concealment systems: smoke grenade launchers and the smoke screen generator. The grenade launchers (one on each side of the turret) hold 12 smoke grenades, and fire up and forward in volleys of six, to create a smoke screen. The smoke screen generator sprays a fine mist of fuel on the engine exhaust grill, and makes lots of smoke very fast (remember: air-guzzling turbine engine, and what goes in must come out).
That’s all I have for now. More later, maybe.