# Modeling physics of heaving, bouncing, jiggling, swaying video game breasts

**URL:** <https://boards.straightdope.com/t/modeling-physics-of-heaving-bouncing-jiggling-swaying-video-game-breasts/178748>\
**Category:** Factual Questions\
**Created:** [May 31, 2003, 9:35am UTC](https://boards.straightdope.com/t/modeling-physics-of-heaving-bouncing-jiggling-swaying-video-game-breasts/178748 "2003-05-31T09:35:42Z")\
**Posts on this page:** 9\
**Page:** 2

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**Author:** ![Big\_Fat\_Harry\_Deal](https://avatars.discourse-cdn.com/v4/letter/b/f475e1/32.png) [@Big\_Fat\_Harry\_Deal](https://boards.straightdope.com/u/Big_Fat_Harry_Deal)\
**Post date:** [July 12, 2003, 1:41am UTC](https://boards.straightdope.com/t/modeling-physics-of-heaving-bouncing-jiggling-swaying-video-game-breasts/178748/21 "2003-07-12T01:41:26Z")

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… sorry, I forgot what I was going to say after cleaning the drool off the keyboard …

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**Author:** ![sunstone](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/sunstone/32/3372_2.png) [@sunstone](https://boards.straightdope.com/u/sunstone)\
**Post date:** [July 12, 2003, 3:08am UTC](https://boards.straightdope.com/t/modeling-physics-of-heaving-bouncing-jiggling-swaying-video-game-breasts/178748/22 "2003-07-12T03:08:17Z")

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I for one refuse to even think that the magical movement of breasts can in any way be simulated with a computer program.  
Some things should be left alone…or at least in nice couplings…have you ever studied coupled motion in physics?

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**Author:** ![Satisfying\_Andy\_Licious](https://avatars.discourse-cdn.com/v4/letter/s/50afbb/32.png) [@Satisfying\_Andy\_Licious](https://boards.straightdope.com/u/Satisfying_Andy_Licious)\
**Post date:** [July 12, 2003, 5:52am UTC](https://boards.straightdope.com/t/modeling-physics-of-heaving-bouncing-jiggling-swaying-video-game-breasts/178748/23 "2003-07-12T05:52:35Z")

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Speaking of jiggle, is that how Beyonce Knowles got her name?

**beyonce ( . )( . ) beyonce ( \* )( \* )  
… beyonce ( . )( . ) beyonce ( \* )( \* )**

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**Author:** ![KidCharlemagne](https://avatars.discourse-cdn.com/v4/letter/k/ed8c4c/32.png) [@KidCharlemagne](https://boards.straightdope.com/u/KidCharlemagne)\
**Post date:** [July 12, 2003, 12:29pm UTC](https://boards.straightdope.com/t/modeling-physics-of-heaving-bouncing-jiggling-swaying-video-game-breasts/178748/24 "2003-07-12T12:29:58Z")

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Does this have anything to do with the release of Outlaw Volleyball by chance? I think we need “big” improvements in breast modeling technology because I’m not impressed by the physics in either Outlaw Volleyball or Dead or Alive BV. It’s time to start taping pingpong balls to them and get some real life motion capture.

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**Author:** ![Meros](https://avatars.discourse-cdn.com/v4/letter/m/8797f3/32.png) [@Meros](https://boards.straightdope.com/u/Meros)\
**Post date:** [July 12, 2003, 8:17pm UTC](https://boards.straightdope.com/t/modeling-physics-of-heaving-bouncing-jiggling-swaying-video-game-breasts/178748/25 "2003-07-12T20:17:01Z")

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> [@](#):
>
> \*Originally posted by Satisfying Andy Licious \*  
> \*\*Speaking of jiggle, is that how Beyonce Knowles got her name?
> 
> **beyonce ( . )( . ) beyonce ( \* )( \* )  
> … beyonce ( . )( . ) beyonce ( \* )( \* )** \*\*

THAT was one of the funniest things I’ve read all day.  
😃

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**Author:** ![schizmaticism](https://avatars.discourse-cdn.com/v4/letter/s/e8c25b/32.png) [@schizmaticism](https://boards.straightdope.com/u/schizmaticism)\
**Post date:** [July 13, 2003, 5:56pm UTC](https://boards.straightdope.com/t/modeling-physics-of-heaving-bouncing-jiggling-swaying-video-game-breasts/178748/26 "2003-07-13T17:56:59Z")

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> [@](#):
>
> \*Originally posted by Derleth \*  
> \*\*We are experiencing _catastrophic breast failure_! Say again, we are experiencing catastrophic breast failure! The nipples have broken free from their moorings and are leaking Half-n-Half. Structural integrity is decaying rapidly. Initiating Operation Band Name!
> 
> 😃 \*\*

Cap’n…she canna handle any more! There’s too much pressure! I’m a breast man, not a miracle worker!

…

Sorry.

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**Author:** ![schizmaticism](https://avatars.discourse-cdn.com/v4/letter/s/e8c25b/32.png) [@schizmaticism](https://boards.straightdope.com/u/schizmaticism)\
**Post date:** [July 13, 2003, 6:19pm UTC](https://boards.straightdope.com/t/modeling-physics-of-heaving-bouncing-jiggling-swaying-video-game-breasts/178748/27 "2003-07-13T18:19:30Z")

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> [@](#):
>
> \*Originally posted by Duckster \*  
> \*\*But will they come out with a video game for women where the men are naked and their scrotum and penis dangles in the breeze, as well as perk up when aroused?
> 
> Probably not because the single algorithm is too simple – it’s either on or off.
> 
> 😃 \*\*

A penis is basically composed ot two spongy sacs that get filled with blood to become erect. As such, the blood is flowing at it’s regular flow-pace and it can take a while to get an full erection. Therefore there are a whole set of stages (and movements) involved in going from completely limp to completely erect.

I recommend watching a penis become erect some time (well, being a guy, I recommend this all the time). You’ll see that it pulses with the blood flowing into it, and that it will often shift to one side as it swings to full erection. Rarely will a penis that is limp and hanging directly down jerk directly upwards like a forearm swinging from the elbow. Once erect it will also pulse.

Now to the complexity of the shape and direction of the erect penis. An erect penis will likely be pointed off at some slight angle (and for some, some crazy angle). Depending on turned-on-ness and age and the individual, it can be pointed anywhere from slapping against the lower abdomen to slightly lower than perpendicular to the body. This will also depend on the location and structure of the surrounding tisue, including the scrotum and the placement of the testicles (which are almost always uneven, with one hanging lower than the other).

Adding to this complexity is the ability of men to ‘flex’ their penis, which can make it jump around, and the head to swell with blood (and therefore the tip becomes heavier and may dip lower).

Anyway, it’s definitely not and on-off switch.

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**Author:** ![JimSox5](https://avatars.discourse-cdn.com/v4/letter/j/b5a626/32.png) [@JimSox5](https://boards.straightdope.com/u/JimSox5)\
**Post date:** [July 14, 2003, 12:08am UTC](https://boards.straightdope.com/t/modeling-physics-of-heaving-bouncing-jiggling-swaying-video-game-breasts/178748/28 "2003-07-14T00:08:56Z")

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**schizmaticism** , that is way too much penis talk for one day. Let’s not forget this is a boob thread and we’re all appreciating their real and virtual beauty. Even if that is what happens when that appreciation takes place, we don’t need to hear about it in that much detail.

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**Author:** ![Askance](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/askance/32/8281_2.png) [@Askance](https://boards.straightdope.com/u/Askance)\
**Post date:** [July 14, 2003, 5:49am UTC](https://boards.straightdope.com/t/modeling-physics-of-heaving-bouncing-jiggling-swaying-video-game-breasts/178748/29 "2003-07-14T05:49:42Z")

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> [@](#):
>
> \*Originally posted by jmonster \*  
> \*\*After playing Bloody Roar 3 and a few other games, I’m convinced that the PlayStation2 has a special boob-jiggling chip that programmers can just hook into. And, damn, that chip does a fine job… \*\*

It’s the PentiumMmmmmmmmmmmmmmmmmmmmmmx! chip that does it.

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