# More D&D on the SDMB?

**URL:** <https://boards.straightdope.com/t/more-d-d-on-the-sdmb/677527>\
**Category:** The Game Room\
**Created:** [December 31, 2013, 12:41am UTC](https://boards.straightdope.com/t/more-d-d-on-the-sdmb/677527 "2013-12-31T00:41:20Z")\
**Posts on this page:** 20\
**Page:** 11

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**Author:** ![John\_DiFool](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/john_difool/32/19543_2.png) [@John\_DiFool](https://boards.straightdope.com/u/John_DiFool)\
**Post date:** [January 11, 2014, 1:35pm UTC](https://boards.straightdope.com/t/more-d-d-on-the-sdmb/677527/201 "2014-01-11T13:35:48Z")

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🙂

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**Author:** ![Kobal2](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/kobal2/32/20_2.png) [@Kobal2](https://boards.straightdope.com/u/Kobal2)\
**Post date:** [January 11, 2014, 2:34pm UTC](https://boards.straightdope.com/t/more-d-d-on-the-sdmb/677527/202 "2014-01-11T14:34:09Z")

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I’m fine with my whetstone. Simple, to the point, efficient :). Never obsolete, either.

Also, I gotta say I too really like the Brute’s concept. He’s p. awesome. I think we’re going to get along like a house on perpetual fire.

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**Author:** ![Malacandra](https://avatars.discourse-cdn.com/v4/letter/m/45deac/32.png) [@Malacandra](https://boards.straightdope.com/u/Malacandra)\
**Post date:** [January 11, 2014, 4:05pm UTC](https://boards.straightdope.com/t/more-d-d-on-the-sdmb/677527/203 "2014-01-11T16:05:18Z")

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And if we don’t happen to have a house on fire, I’m sure Zachary could arrange something… _predicts earthquake_.

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**Author:** ![G0sp3l](https://avatars.discourse-cdn.com/v4/letter/g/c68b51/32.png) [@G0sp3l](https://boards.straightdope.com/u/G0sp3l)\
**Post date:** [January 11, 2014, 4:14pm UTC](https://boards.straightdope.com/t/more-d-d-on-the-sdmb/677527/204 "2014-01-11T16:14:19Z")

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Hello? Fire mage here? House fires on demand. 😃

I love the Brass Dragon tooth fits perfectly. I can’t see ever selling it, using another item instead from time to time yes but never sell. I can even think of a backstory if it doesn’t have one already. 🙂

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**Author:** ![G0sp3l](https://avatars.discourse-cdn.com/v4/letter/g/c68b51/32.png) [@G0sp3l](https://boards.straightdope.com/u/G0sp3l)\
**Post date:** [January 11, 2014, 4:24pm UTC](https://boards.straightdope.com/t/more-d-d-on-the-sdmb/677527/205 "2014-01-11T16:24:29Z")

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appleciders,

some of the pcgen files are basically text files, they can be modified. The deity selection effects other attributes, if you want to select some to be renamed I could do that if you want then you could distribute the file to the group. Or we could create the gods with no modifiers and just use the name. I don’t know enough about the game to pick gods to be removed.

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**Author:** ![appleciders](https://avatars.discourse-cdn.com/v4/letter/a/85f322/32.png) [@appleciders](https://boards.straightdope.com/u/appleciders)\
**Post date:** [January 11, 2014, 4:46pm UTC](https://boards.straightdope.com/t/more-d-d-on-the-sdmb/677527/206 "2014-01-11T16:46:29Z")

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> [@Miller](#):
>
> I’ve been thinking about the literacy thing, and I came up with an idea for a house rule. I’m thinking of adapting it for the campaign I’m running. Tell me what you think:
> 
> For each rank you buy in Linguistics, or each point of your Int modifier, you can either speak and read one language, speak two languages, or read two languages. This way, we can model things like illiterate street urchins who can speak eight languages, or dead languages that are still read by some scholars, but not spoken by anyone. Like Latin.
> 
> Also, the Amulet of Might Fists is cool, but it’s also something I’m going to replace at my first opportunity - it’s basically the +1 long sword of unarmed fighting. Something I’d be likely to hang onto for my character’s entire life would be something that increases the damage die for my unarmed attack. Unless I somehow get a monk level (and with my Wisdom, that’s not likely) I’m going to be rolling d3s my entire career. Just being able to bump that up to short sword damage would be awesome, and not something I could easily replace later on.

I like that house rule for some purposes, but it does start to get around the giving up of linguistics abilities like unfamiliar languages, making forgeries, and so on. I don’t think it’s necessary for what we’re doing here.

Well, OK. We’ll give you a pair of Brass Rings that raise your unarmed damage to d4s.

> [@Malacandra](#):
>
> That _cauldron_ sounds like a fun item, since it means I can make an awful lot of stuff for one-quarter sale price. I’d envisaged Zachary moving his belongings about in a light wagon or possibly a hand-cart not unlike the trek-carts that Boy Scouts used to use - which is another reason why he gathers travelling companions, as they can throw their gear on the cart (or in the wagon) in exchange for their help pulling it.
> 
> While Zachary may refer to “the Brute” by that name in front of paying customers, he treats him kindly and respectfully in front of friends or when they are alone, and though the giant does make an excellent porter, Zachary gives him only a load that he can easily manage (even if it’s a prodigious burden to a lesser man). He has the habit of holding up both ends of a conversation with him, and wonders if his skills might ever pierce the man’s eternal silence.

That cauldron lowers the cost of making potions by a quarter from the potion making baseline; that is, to 3/8 sale price.

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**Author:** ![Malacandra](https://avatars.discourse-cdn.com/v4/letter/m/45deac/32.png) [@Malacandra](https://boards.straightdope.com/u/Malacandra)\
**Post date:** [January 11, 2014, 5:21pm UTC](https://boards.straightdope.com/t/more-d-d-on-the-sdmb/677527/207 "2014-01-11T17:21:49Z")

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Okay, not too shabby even so. _Cure Light Wounds_ potions are most cost-effective at caster level 1 (it makes no sense whatever to double the price for +1 hit point cured, etc) and it looks like I can stockpile these dirt cheap so it will come down to how many I have room for on the cart and how many we will take with us on a typical expedition - basically whatever you consider reasonable. (They’re still too high-value items for most of the rubes, who don’t have gold to fling around full stop, and good-hearted though Zachary is, selling off potions at below cost is no way to run a business… even if I make it back on volume. 😃 )

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**Author:** ![Miller](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/miller/32/481_2.png) [@Miller](https://boards.straightdope.com/u/Miller)\
**Post date:** [January 11, 2014, 6:35pm UTC](https://boards.straightdope.com/t/more-d-d-on-the-sdmb/677527/208 "2014-01-11T18:35:17Z")

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> [@Malacandra](#):
>
> While Zachary may refer to “the Brute” by that name in front of paying customers, he treats him kindly and respectfully in front of friends or when they are alone, and though the giant does make an excellent porter, Zachary gives him only a load that he can easily manage (even if it’s a prodigious burden to a lesser man). He has the habit of holding up both ends of a conversation with him, and wonders if his skills might ever pierce the man’s eternal silence.

That’s pretty much exactly how I saw it working. I like the idea that Zach’s worried about overworking the Brute by having him shift crates around, while the Brute’s personal baseline for “work” is “galley slave.”

Also, he might talk, if Zach would shut up long enough for him to get a word in edge-wise. 😃

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**Author:** ![Miller](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/miller/32/481_2.png) [@Miller](https://boards.straightdope.com/u/Miller)\
**Post date:** [January 11, 2014, 6:44pm UTC](https://boards.straightdope.com/t/more-d-d-on-the-sdmb/677527/209 "2014-01-11T18:44:08Z")

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> [@appleciders](#):
>
> I like that house rule for some purposes, but it does start to get around the giving up of linguistics abilities like unfamiliar languages, making forgeries, and so on. I don’t think it’s necessary for what we’re doing here.

Yeah, I thought of it at first as a way to buy myself out of illiteracy, and end up with a character who has the normal amount of languages for the ranks he put into Linguistics, and then figured it made a pretty good general rule. I’m over thinking things, though - I really doubt it’s going to come up for my character.

> [@](#):
>
> Well, OK. We’ll give you a pair of Brass Rings that raise your unarmed damage to d4s.

Not to be too much of a munchkin, but the normal die advance from d3 is d6…

Although in fairness, I did brain fart majorly last night when I said I didn’t have a way to increase my unarmed damage. I do - in fact, it’s one of my major combat abilities: the Brawler rage power. When I rage, my unarmed damage increases a step, to d6. A second step from a magic item would put me at d8 unarmed while raging, basically making me as effective with my hands as a guy with a longsword.

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**Author:** ![John\_DiFool](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/john_difool/32/19543_2.png) [@John\_DiFool](https://boards.straightdope.com/u/John_DiFool)\
**Post date:** [January 11, 2014, 7:03pm UTC](https://boards.straightdope.com/t/more-d-d-on-the-sdmb/677527/210 "2014-01-11T19:03:11Z")

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I will be uploading my final build this afternoon.

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**Author:** ![Johnny\_Bravo](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/johnny_bravo/32/493_2.png) [@Johnny\_Bravo](https://boards.straightdope.com/u/Johnny_Bravo)\
**Post date:** [January 11, 2014, 8:09pm UTC](https://boards.straightdope.com/t/more-d-d-on-the-sdmb/677527/211 "2014-01-11T20:09:30Z")

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I am loving all the possible uses and and implications of my item.

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**Author:** ![Malacandra](https://avatars.discourse-cdn.com/v4/letter/m/45deac/32.png) [@Malacandra](https://boards.straightdope.com/u/Malacandra)\
**Post date:** [January 11, 2014, 8:16pm UTC](https://boards.straightdope.com/t/more-d-d-on-the-sdmb/677527/212 "2014-01-11T20:16:42Z")

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> [@Johnny\_Bravo](#):
>
> I am loving all the possible uses and and implications of my item.

That’s what _she_ said! 😃

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**Author:** ![Kobal2](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/kobal2/32/20_2.png) [@Kobal2](https://boards.straightdope.com/u/Kobal2)\
**Post date:** [January 11, 2014, 8:18pm UTC](https://boards.straightdope.com/t/more-d-d-on-the-sdmb/677527/213 "2014-01-11T20:18:15Z")

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> [@Malacandra](#):
>
> Okay, not too shabby even so. _Cure Light Wounds_ potions are most cost-effective at caster level 1 (it makes no sense whatever to double the price for +1 hit point cured, etc) and it looks like I can stockpile these dirt cheap so it will come down to how many I have room for on the cart and how many we will take with us on a typical expedition - basically whatever you consider reasonable. (They’re still too high-value items for most of the rubes, who don’t have gold to fling around full stop, and good-hearted though Zachary is, selling off potions at below cost is no way to run a business… even if I make it back on volume. 😃 )

CLW potions are less cost effective than a wand, considering how many uses are/will be needed to patch everyone up after a tussle. A wand is 750g in a shop while even at 3/8th store price a CLW potion would run you 19g, or 950g for as many pots as the wand has charges.

But cheapo pots (and alchemy !) will come in \*very \*handy when we’re cashed-up enough to start considering the dungeoneering essentials - darkvision, protection from X, remove blindness/curse/disease, antitoxin, lesser restoration, invisibility, fly, axiomatic or silversheen oils, slow poison, gaseous form… all things for which a whole wand is usually too much, but nothing at all is much too little :).

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**Author:** ![Johnny\_Bravo](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/johnny_bravo/32/493_2.png) [@Johnny\_Bravo](https://boards.straightdope.com/u/Johnny_Bravo)\
**Post date:** [January 11, 2014, 8:31pm UTC](https://boards.straightdope.com/t/more-d-d-on-the-sdmb/677527/214 "2014-01-11T20:31:14Z")

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> [@Malacandra](#):
>
> That’s what _she_ said! 😃

Let’s just say that I can’t wait to whip it out during an adventure!

Are there any feats or alchemist abilities that will stack with your cauldron to make potions even cheaper? They get _really_ expensive after just a couple of levels.

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**Author:** ![Malacandra](https://avatars.discourse-cdn.com/v4/letter/m/45deac/32.png) [@Malacandra](https://boards.straightdope.com/u/Malacandra)\
**Post date:** [January 11, 2014, 8:59pm UTC](https://boards.straightdope.com/t/more-d-d-on-the-sdmb/677527/215 "2014-01-11T20:59:58Z")

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I’m not seeing any at the moment - one thing I can do, of course, is prepare them in the field when resupply might otherwise be a problem, and I can fix them quite quickly even at my present level.

For much later in the campaign, I’m amused by the prestige class that focusses on the alchemist’s mutagens… where he has taken them so often that his monstrous personality has taken on a life of its own (complete with a different alignment) and it’s sometimes hard to tell who the real alchemist is any more. 😃

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**Author:** ![appleciders](https://avatars.discourse-cdn.com/v4/letter/a/85f322/32.png) [@appleciders](https://boards.straightdope.com/u/appleciders)\
**Post date:** [January 11, 2014, 9:19pm UTC](https://boards.straightdope.com/t/more-d-d-on-the-sdmb/677527/216 "2014-01-11T21:19:18Z")

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> [@Miller](#):
>
> Not to be too much of a munchkin, but the normal die advance from d3 is d6…
> 
> Although in fairness, I did brain fart majorly last night when I said I didn’t have a way to increase my unarmed damage. I do - in fact, it’s one of my major combat abilities: the Brawler rage power. When I rage, my unarmed damage increases a step, to d6. A second step from a magic item would put me at d8 unarmed while raging, basically making me as effective with my hands as a guy with a longsword.

OK, we’ll do it that way. One die type for the pair of rings.

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**Author:** ![Kobal2](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/kobal2/32/20_2.png) [@Kobal2](https://boards.straightdope.com/u/Kobal2)\
**Post date:** [January 11, 2014, 9:59pm UTC](https://boards.straightdope.com/t/more-d-d-on-the-sdmb/677527/217 "2014-01-11T21:59:56Z")

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> [@Johnny\_Bravo](#):
>
> Let’s just say that I can’t wait to whip it out during an adventure!
> 
> Are there any feats or alchemist abilities that will stack with your cauldron to make potions even cheaper? They get _really_ expensive after just a couple of levels.

There’s a trait that gives a 5% discount.  
There’s also a Witch hex that gives exactly the same cauldron bonus, but I wouldn’t take a lone Witch level just for that :). Even if Witch hexes can be hax as hell.

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**Author:** ![Malacandra](https://avatars.discourse-cdn.com/v4/letter/m/45deac/32.png) [@Malacandra](https://boards.straightdope.com/u/Malacandra)\
**Post date:** [January 11, 2014, 10:37pm UTC](https://boards.straightdope.com/t/more-d-d-on-the-sdmb/677527/218 "2014-01-11T22:37:00Z")

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No, Zachary has had enough to deal with over people thinking he is an alchemist - thinking he was a witch as well would be the last straw!

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**Author:** ![Kobal2](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/kobal2/32/20_2.png) [@Kobal2](https://boards.straightdope.com/u/Kobal2)\
**Post date:** [January 11, 2014, 11:38pm UTC](https://boards.straightdope.com/t/more-d-d-on-the-sdmb/677527/219 "2014-01-11T23:38:38Z")

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Waddya mean “thinking he’s an alchemist” ? He bloody well IS ! 🙂

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**Author:** ![appleciders](https://avatars.discourse-cdn.com/v4/letter/a/85f322/32.png) [@appleciders](https://boards.straightdope.com/u/appleciders)\
**Post date:** [January 12, 2014, 4:22am UTC](https://boards.straightdope.com/t/more-d-d-on-the-sdmb/677527/220 "2014-01-12T04:22:47Z")

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> [@Malacandra](#):
>
> They’re still too high-value items for most of the rubes, who don’t have gold to fling around full stop, and good-hearted though Zachary is, selling off potions at below cost is no way to run a business… even if I make it back on volume. 😃

Well, you’ll just have to have a sale! Slash prices across the board!

I’m trying to finalize everyone’s characters now. **Larry Borgia** , did you calculate your character with more than 20 points for attributes, or maybe roll for stats instead? We’re doing point buy, so your stats are a little too high. I knocked your Wisdom and Charisma down by one point each; that brought you in line with everyone else. In addition, you seem to have spent four points in some skill catergories, and you can’t do that-- you’re only level three, so three points spent is the max. Let me know if I missed something.

**John DiFool** , did you select traits? I’m not seeing them.

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