I was in the Army band.
When they didn’t want music, our MOS was ambulance driver.
Fortunately, the officer’s club always wanted to hear some jazz.
Never drove an ambulance.
I was in the Army band.
When they didn’t want music, our MOS was ambulance driver.
Fortunately, the officer’s club always wanted to hear some jazz.
Never drove an ambulance.
Airborne infantry.
Say what?
A good friend of mine was a mechanic during the first Gulf War. He was in the same location as all of the front line combat guys before the invasion, and when the first group of tanks and such went up into Kuwait, he was right behind them, fixing anything that broke.
Man, I know a lot of interpreters, mostly Afghans and Iraqis who worked with US forces and that can be an incredibly dangerous job. For one, you are not just talking to guys who want to surrender, but going in with teams as they kick down doors searching buildings. And if the insurgents find out your name you and your family are in all kinds of danger.
I’d like to go sniper, but I don’t think my hands are steady enough. I suspect I’d probably end up in a tank or other vehicle.
(This question makes me sad.)
You just described a noncombat position.
The artillery game is much different now. If you are in a low intensity conflict with an insurgency you’ll be tucked away somewhere reasonably safe. If you are up against a modern army it depends on how good their radar and counter battery fire is. In Iraq we could drop artillery on where rockets or motars were fired within seconds. That’s way the insurgents started to fire from within neighborhoods and on timers (that often failed).
And I would pick tanker.
With two modern-ish militaries, wouldn’t they both do an awful lot of shoot & scoot?
Would you say that tankers have gotten more or less safe in the last 1-2 decades? For what reasons?
Minister of Defense.
Sure they’d both want to do survivability moves. That takes time where tubes aren’t available to fire which may or may not be acceptable given the mission. Sometimes terrain can constrain selection of firing points available to move between. With counterbattery radar it’s possible for the battery that fires first to have it’s rounds still in the air while fire is coming back their way; the fire mission may well not be over before they get explosive presents.
I’d go for a slight loss to the advantage the Abrams used to have in survivability. Lethality, sights, and mission command capability is up with the M1A2SEP. That can help survivability to an extent. Mostly the armor is the same as the M1A1 Heavy Armor variant while threats have improved their capability.
Just like Bear_Nenno I go with what I know.
I didn’t ask the question rhetorically; I’m genuinely curious.
What have been the major improvements in lethality, sights, mission command? How are anti-armor threats comparatively better?
Lethality:
Sights:
Mission Command:
Greater fielding of top attack systems. Improved warheads for a common light AT system, the RPG-7. Relatively few ATGMs still in use that require manual guidance and more that are fire and forget. Greater speed in some of the more modern ATGMs reducing the amount of time to react to launch.