# Most obvious attempt to spawn an RPG (Codex Alera) \[Spoilers\]

**URL:** https://boards.straightdope.com/t/most-obvious-attempt-to-spawn-an-rpg-codex-alera-spoilers/555584
**Category:** Cafe Society
**Created:** [September 30, 2010, 10:11am UTC](https://boards.straightdope.com/t/most-obvious-attempt-to-spawn-an-rpg-codex-alera-spoilers/555584 "2010-09-30T10:11:02Z")
**Posts on this page:** 5
**Page:** 1

<div class="post-metadata">

### Author: ![Dioptre](https://avatars.discourse-cdn.com/v4/letter/d/278dde/32.png) [@Dioptre](https://boards.straightdope.com/u/Dioptre)
#### Post date: [September 30, 2010, 10:11am UTC](https://boards.straightdope.com/t/most-obvious-attempt-to-spawn-an-rpg-codex-alera-spoilers/555584/1 "2010-09-30T10:11:02Z")

</div>

I’ve just finished reading the Codex Alera series by Jim Butcher.

After six books with a major theme based on the fact that innate magical  
skill determines one’s place in society …

In one line of the epilogue, magical ability can now be “earned” through hard  
work. Instantly, the world transforms from a complex society where birth (both  
inheritance and genetics) play a major role, to one where everyone works their  
way up.

Simultaneously, we have a chaotic landscape with various types of roaming  
monsters (stray furies and Vord), banditry, a bounty system on wax spiders,  
and particularly dangerous areas marked out by croach.

Instead of tieing off any loose ends in the series, the epilogue appears custom  
made to set up a role-playing game universe.

---

<div class="post-metadata">

### Author: ![Odesio](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/odesio/32/20003_2.png) [@Odesio](https://boards.straightdope.com/u/Odesio)
#### Post date: [September 30, 2010, 10:33am UTC](https://boards.straightdope.com/t/most-obvious-attempt-to-spawn-an-rpg-codex-alera-spoilers/555584/2 "2010-09-30T10:33:42Z")

</div>

I haven’t read any of the Codex Alera books but I’m not really surprised based on Butcher’s Dresden Files series. In the last Dresden book Harry describes the outfit he’s wearing as what a Games Workshop Jedi would wear. That’s some hardcore gaming geek stuff.

---

<div class="post-metadata">

### Author: ![Bosstone](https://avatars.discourse-cdn.com/v4/letter/b/22d042/32.png) [@Bosstone](https://boards.straightdope.com/u/Bosstone)
#### Post date: [September 30, 2010, 11:47am UTC](https://boards.straightdope.com/t/most-obvious-attempt-to-spawn-an-rpg-codex-alera-spoilers/555584/3 "2010-09-30T11:47:07Z")

</div>

From Wikipedia:

> [@](#):
>
> At a Question and Answer session at the 2010 Dragon\*Con in Atlanta, Ga, Jim Butcher revealed that the origin of the Codex Alera series was a bet. Another author bet him that he could not write a good story from a bad idea. Jim replied that he would let the other author pick not one, but two bad ideas, and he would write a good story about it. The two bad ideas the other author gave him were the lost 9th Roman Legion and Pokemon.

Butcher also got his start in writing by coming up with D&D plots. So between the topic and his personal experience, it’s really not a big surprise, nor is it much different from other epic fantasy series that engage in serious world-building.

---

<div class="post-metadata">

### Author: ![Taomist](https://avatars.discourse-cdn.com/v4/letter/t/53a042/32.png) [@Taomist](https://boards.straightdope.com/u/Taomist)
#### Post date: [September 30, 2010, 12:08pm UTC](https://boards.straightdope.com/t/most-obvious-attempt-to-spawn-an-rpg-codex-alera-spoilers/555584/4 "2010-09-30T12:08:46Z")

</div>

I’ve always thought both series had balanced MMO potential. The Dresden series reads much like a defunct tabletop rpg called ‘Nightlife’ that I had a blast playing a dozen or so years ago. I mean, literally-Dresden wouldn’t even stand out in that world, and neither would anything else in the Dresden-verse. \<Great game, wish it hadn’t gone bye-bye\>  
If a game comes out based on Dresden’s version, I will happily sink myself into it.

And the Codex series always seemed written up as a balance sheet of furycrafting; it would work well.

But I always figured that was just me trying to make MMOs out of everything.

Ok, time to go autofollow to work now…

---

<div class="post-metadata">

### Author: ![ebb](https://avatars.discourse-cdn.com/v4/letter/e/c57346/32.png) [@ebb](https://boards.straightdope.com/u/ebb)
#### Post date: [September 30, 2010, 4:15pm UTC](https://boards.straightdope.com/t/most-obvious-attempt-to-spawn-an-rpg-codex-alera-spoilers/555584/5 "2010-09-30T16:15:50Z")

</div>

> [@Taomist](#):
>
> I’ve always thought both series had balanced MMO potential. The Dresden series reads much like a defunct tabletop rpg called ‘Nightlife’ that I had a blast playing a dozen or so years ago. I mean, literally-Dresden wouldn’t even stand out in that world, and neither would anything else in the Dresden-verse. \<Great game, wish it hadn’t gone bye-bye\>  
> If a game comes out based on Dresden’s version, I will happily sink myself into it.
> 
> And the Codex series always seemed written up as a balance sheet of furycrafting; it would work well.
> 
> But I always figured that was just me trying to make MMOs out of everything.
> 
> Ok, time to go autofollow to work now…

You may already know this, but an RPG based on the Dresden Files came out pretty recently. [http://www.dresdenfilesrpg.com/](http://www.dresdenfilesrpg.com/)

It’s been received very well. The game is based on the FATE engine, which was used in an older and also very popular game called Spirit of the Century.
