(Your question seems directed at Digital S., but I’ll sneak in an answer anyway.)
The computer’s processor, a.k.a. the CPU, is the thing that interprets program instructions and makes everything on a computer happen. In your own machine the processor is probably an Intel Pentium of some sort. (You might even have two of them, working in tandem.) In other machines it’s a PowerPC, or a Sparc, or a MIPS, or something else. But all of them work the same way at a low level: they all read bit patterns from memory, execute the instructions that those bit patterns encode, and then go back for more. That’s what a processor spends all it’s time doing, from the moment the power comes on to the moment it goes off.
CPU instructions are very primitive compared to the operations of a high-level programming language, such as JavaScript — or C or C++ or Visual BASIC, the languages that most commercial Windows applications are probably written in. Instead, a CPU’s instruction set is more like the language of a programmable calculator. You have a small and fixed set of registers; you can copy small groups of bytes between those registers and memory; and you can perform operations on the registers’ values — operations like basic arithmetic, bit twiddling, bit shifting, comparisons, branching, and so on. Everything a computer ever does is ultimately built up from these fundamental instructions.
… Instructions which, like everything else in a computer, are represented by sequences of bytes. Bytes in files, and bytes in memory, and bytes transmitted over the network. The processor however can execute them only from its internal memory. Hence, though a program like Word is kept around in a file, that file (or at least a portion of it) must first be copied into memory before it can be run.
Yep, zeros and ones. That’s all there is to the damn things.