# Mystery Mafia -- Game Thread

**URL:** <https://boards.straightdope.com/t/mystery-mafia-game-thread/593025>\
**Category:** The Game Room\
**Created:** [August 17, 2011, 2:03pm UTC](https://boards.straightdope.com/t/mystery-mafia-game-thread/593025 "2011-08-17T14:03:37Z")\
**Posts on this page:** 20\
**Page:** 153

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**Author:** ![TexCat](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/texcat/32/9041_2.png) [@TexCat](https://boards.straightdope.com/u/TexCat)\
**Post date:** [August 25, 2011, 5:35am UTC](https://boards.straightdope.com/t/mystery-mafia-game-thread/593025/3042 "2011-08-25T05:35:36Z")

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I need to go back to look at the votes again. Blaster came out of the gate yesterday with a ready to go case on ScubaBen. I think he was the alternative wagon to Blaster early in the day. I want to look at people who voted ScubaBen and then switched to Inner.

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**Author:** ![crackedquads](https://avatars.discourse-cdn.com/v4/letter/c/b38774/32.png) [@crackedquads](https://boards.straightdope.com/u/crackedquads)\
**Post date:** [August 25, 2011, 5:36am UTC](https://boards.straightdope.com/t/mystery-mafia-game-thread/593025/3043 "2011-08-25T05:36:35Z")

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> [@TexCat](#):
>
> I have already wondered quite a bit about who is still alive today. Both masons and pizza seemed to be good targets for scum. Peeker was not shot, so I’m guessing he was the scum target? I’m not sure why he would be a threat to scum. Even if Giraffe is scum, peeker didn’t seem to be making much of a case.
> 
> On sangaman’s slip, I’m reserving judgment until he comes back to explain. I think the explanation may be more telling than the slip.
> 
> Pizza, are you thinking that we have exactly one sane, exactly one insane, etc cop? And do you think there might be wolf cops, sane or insane?

But why don’t you think you or gnarly would have been better targets? Surely peeker is an abysmal night kill target when there are two live village masons on the board. What do you think is going on here?

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**Author:** ![Askthepizzaguy](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/askthepizzaguy/32/9405_2.png) [@Askthepizzaguy](https://boards.straightdope.com/u/Askthepizzaguy)\
**Post date:** [August 25, 2011, 5:36am UTC](https://boards.straightdope.com/t/mystery-mafia-game-thread/593025/3044 "2011-08-25T05:36:39Z")

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> [@TexCat](#):
>
> Pizza, are you thinking that we have exactly one sane, exactly one insane, etc cop? And do you think there might be wolf cops, sane or insane?

Well, we do know from the deaths yesterday and last night that 2 of our results weren’t even from cops, they were from crier roles.

We also know by deduction that the other 3 results are NOT from crier roles.

Dethy setup works with 4 different sanities plus a scumbag which is a wildcard. 3 means that either it is not one of each, or that there’s one of each but one is missing altogether, or that there’s one of each but the good results are going to the mafia scumbags.

In other words, the town could have a mixed bag of results which we can determine which is which through the scan-next-name plan I’ve suggested for N3.

Or, town could have one of each but an unknown one is missing.

Or we can assume the town has Naive, Paranoid, and Insane and the scums are getting the useful results.

The third one is a bit too specific to assume.

I know for a fact we do not have 3 naive cops.  
I know for a fact we do not have 3 paranoid cops.  
Several players should know for a fact that we do not have 3 sane cops, since innocent players are likely marked down as wolves.

As such, we already know there are likely varying sanities to the cops.

As such, a good basic assumption is that they’re either a mixed and unpredictable bag of sanities, of which there is a limited number of possible permutations since we’re only talking about 3 results and 4 sanities, OR

We have one of each sanity.

I prefer to wait and see, but also work with the one of each theory as it is more symmetrical and therefore balanced, gameplay wise.

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**Author:** ![pwnsall](https://avatars.discourse-cdn.com/v4/letter/p/7feea3/32.png) [@pwnsall](https://boards.straightdope.com/u/pwnsall)\
**Post date:** [August 25, 2011, 5:36am UTC](https://boards.straightdope.com/t/mystery-mafia-game-thread/593025/3045 "2011-08-25T05:36:45Z")

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wolves make weird kills + kills could have been redirected + that one guy could have absorbed a kill + trying to avoid angels

i don’t think it’s very interesting to talk about now

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**Author:** ![pwnsall](https://avatars.discourse-cdn.com/v4/letter/p/7feea3/32.png) [@pwnsall](https://boards.straightdope.com/u/pwnsall)\
**Post date:** [August 25, 2011, 5:38am UTC](https://boards.straightdope.com/t/mystery-mafia-game-thread/593025/3046 "2011-08-25T05:38:46Z")

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> [@crackedquads](#):
>
> It’s a really weird post. 9 is oddly specific (that would be almost exactly 25% of the player pool). Someone was posting the quotes of a dead player earlier in the night, and in those quotes, the dead player also mentioned “6-9” wolves, then later mentioned the upper end of 9 wolves. Now sanga could have just sponged that # from the dead player, but the curious part is that the dead player was also a wolf.

I actually think it’s quite damning of him. Even more so that he hasn’t posted again yet afaik.

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**Author:** ![Askthepizzaguy](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/askthepizzaguy/32/9405_2.png) [@Askthepizzaguy](https://boards.straightdope.com/u/Askthepizzaguy)\
**Post date:** [August 25, 2011, 5:39am UTC](https://boards.straightdope.com/t/mystery-mafia-game-thread/593025/3047 "2011-08-25T05:39:14Z")

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> [@crackedquads](#):
>
> But why don’t you think you or gnarly would have been better targets? Surely peeker is an abysmal night kill target when there are two live village masons on the board. What do you think is going on here?

Either WIFOM (they’re townies but they want us to lynch them and aim for possible cops instead for their murders) or we’ll determine their guilt through the sanity-deduction plan I’ve suggested, and they couldn’t have murdered them because they’re scum.

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**Author:** ![crackedquads](https://avatars.discourse-cdn.com/v4/letter/c/b38774/32.png) [@crackedquads](https://boards.straightdope.com/u/crackedquads)\
**Post date:** [August 25, 2011, 5:39am UTC](https://boards.straightdope.com/t/mystery-mafia-game-thread/593025/3048 "2011-08-25T05:39:46Z")

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I’m going to be soon, does someone mind\*\* compiling a vote table for analyzing\*\*? If not I can do it tomorrow afternoon.

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**Author:** ![pwnsall](https://avatars.discourse-cdn.com/v4/letter/p/7feea3/32.png) [@pwnsall](https://boards.straightdope.com/u/pwnsall)\
**Post date:** [August 25, 2011, 5:39am UTC](https://boards.straightdope.com/t/mystery-mafia-game-thread/593025/3049 "2011-08-25T05:39:47Z")

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aight bedtime, later

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**Author:** ![crackedquads](https://avatars.discourse-cdn.com/v4/letter/c/b38774/32.png) [@crackedquads](https://boards.straightdope.com/u/crackedquads)\
**Post date:** [August 25, 2011, 5:40am UTC](https://boards.straightdope.com/t/mystery-mafia-game-thread/593025/3050 "2011-08-25T05:40:48Z")

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> [@Askthepizzaguy](#):
>
> Either WIFOM (they’re townies but they want us to lynch them and aim for possible cops instead for their murders) or we’ll determine their guilt through the sanity-deduction plan I’ve suggested, and they couldn’t have murdered them because they’re scum.

The point of asking texcat is so texcat will answer :smack:

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**Author:** ![crackedquads](https://avatars.discourse-cdn.com/v4/letter/c/b38774/32.png) [@crackedquads](https://boards.straightdope.com/u/crackedquads)\
**Post date:** [August 25, 2011, 5:44am UTC](https://boards.straightdope.com/t/mystery-mafia-game-thread/593025/3051 "2011-08-25T05:44:32Z")

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> [@pwnsall](#):
>
> I actually think it’s quite damning of him. Even more so that he hasn’t posted again yet afaik.

Him not posting is pretty bad looking. Him being called out on it directly after he posted it or an hour later is a significant difference though, but I’m not sure how long after it was that someone brought it up.

With this many posts he could have easily sponged it from something we’re missing, but obviously we need him to actually come in and explain that. Just searching for “9 wolves” gives me 216 results, so I can’t even cherry pick something that explains his reasoning. It doesn’t really matter though because he can’t really give a satisfactory answer, it’s just way too specific of a number. He should be a wagon today.

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**Author:** ![TexCat](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/texcat/32/9041_2.png) [@TexCat](https://boards.straightdope.com/u/TexCat)\
**Post date:** [August 25, 2011, 5:45am UTC](https://boards.straightdope.com/t/mystery-mafia-game-thread/593025/3052 "2011-08-25T05:45:39Z")

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I think we clearly have more than 3 cops still alive, since one of the results from N1 had role and alignment and none today did. But it could be that we have other town criers or other odd messengers still alive.

Inner’s role said he was a “beat cop”, but didn’t say anything about his sanity. Wouldn’t his sanity be listed in his reveal if this is a dethy setup?

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<div class="post-metadata">

**Author:** ![TexCat](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/texcat/32/9041_2.png) [@TexCat](https://boards.straightdope.com/u/TexCat)\
**Post date:** [August 25, 2011, 5:51am UTC](https://boards.straightdope.com/t/mystery-mafia-game-thread/593025/3053 "2011-08-25T05:51:00Z")

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> [@crackedquads](#):
>
> The point of asking texcat is so texcat will answer :smack:

I have no idea why I am still alive. I did say I had wondered the same thing.

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<div class="post-metadata">

**Author:** ![crackedquads](https://avatars.discourse-cdn.com/v4/letter/c/b38774/32.png) [@crackedquads](https://boards.straightdope.com/u/crackedquads)\
**Post date:** [August 25, 2011, 5:51am UTC](https://boards.straightdope.com/t/mystery-mafia-game-thread/593025/3054 "2011-08-25T05:51:55Z")

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> [@TexCat](#):
>
> I think we clearly have more than 3 cops still alive, since one of the results from N1 had role and alignment and none today did. But it could be that we have other town criers or other odd messengers still alive.
> 
> Inner’s role said he was a “beat cop”, but didn’t say anything about his sanity. Wouldn’t his sanity be listed in his reveal if this is a dethy setup?

I’ve never been in a game where the type of seer wasn’t listed when the seer dies, so just assume that he peeked legitimately. The mod even says somewhere in the op that death write ups will almost always be true.

Night all

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<div class="post-metadata">

**Author:** ![Suburban\_Plankton](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/suburban_plankton/32/219_2.png) [@Suburban\_Plankton](https://boards.straightdope.com/u/Suburban_Plankton)\
**Post date:** [August 25, 2011, 5:57am UTC](https://boards.straightdope.com/t/mystery-mafia-game-thread/593025/3055 "2011-08-25T05:57:57Z")

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> [@crackedquads](#):
>
> But why don’t you think you or gnarly would have been better targets? Surely peeker is an abysmal night kill target when there are two live village masons on the board. What do you think is going on here?

If \*\*peeker \*\*was killed by Scum, he probably wasn’t the intended kill. His role:

> [@](#):
>
> you are a Lightning Rod. Each night beginning Night One, you select a target. All night actions aimed at your target will be redirected to you.

So _whoever peeker targeted_ was probably the intended kill.

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<div class="post-metadata">

**Author:** ![Askthepizzaguy](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/askthepizzaguy/32/9405_2.png) [@Askthepizzaguy](https://boards.straightdope.com/u/Askthepizzaguy)\
**Post date:** [August 25, 2011, 5:58am UTC](https://boards.straightdope.com/t/mystery-mafia-game-thread/593025/3056 "2011-08-25T05:58:03Z")

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> [@TexCat](#):
>
> I think we clearly have more than 3 cops still alive, since one of the results from N1 had role and alignment and none today did. But it could be that we have other town criers or other odd messengers still alive.
> 
> Inner’s role said he was a “beat cop”, but didn’t say anything about his sanity. Wouldn’t his sanity be listed in his reveal if this is a dethy setup?

Not necessarily.

And by the way, unless you think Gnarlycharlie, NAF, and Episkey are ALL guilty, then we know these results are inaccurate. Since they aren’t crier roles (or these folks would have been cried yesterday) we know that we have either 3 caught scumbags, or 3 detectives, some of which are inaccurate, possibly all.

Which do we assume is the most likely?

[ul]  
[li]3 caught scumbags and 2 dead scumbags[/li][li]2-3 inaccurate cops[/li][/ul]  
Serious question.

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<div class="post-metadata">

**Author:** ![gnarlycharlie](https://avatars.discourse-cdn.com/v4/letter/g/5f9b8f/32.png) [@gnarlycharlie](https://boards.straightdope.com/u/gnarlycharlie)\
**Post date:** [August 25, 2011, 5:58am UTC](https://boards.straightdope.com/t/mystery-mafia-game-thread/593025/3057 "2011-08-25T05:58:14Z")

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posting as i catch up. first of all, happy birthday **pizza**!

> [@Astral\_Rejection](#):
>
> I just want to throw this out there:
> 
> That was a poetically appropriate role for Peeker.
> 
> On a more serious note, I think there’s a solid chance of scum being found in the late Blaster wagon. Being the person to push Blaster over the edge is a serious chunk of town cred, and I can see that being tempting for scum. I’m at work, so I’ll have to review those people later.

yes, such irony. that said he could have been the target or his target was the target of the NK. i wonder if we will find out.

> [@MykBot](#):
>
> Hey everyone, my bad, life got really hectic this week.
> 
> For what it’s worth I still have no idea what my night action does and I failed to even submit it last night.

so there isn’t a silencer role?

> [@crackedquads](#):
>
> In, trying to catch up. How would the wolves haved “picked up” guri’s gun? Only thing that really makes sense is the wolves killed him so they got his gun, thus that’s the reason why they got a night kill and a night vig last night. There’s also the chance that all of that is simply flavor (color?).
> 
> I really don’t like that texcat and gnarly were spared their lives last night. If they really are both village masons the wolves should have turbo killed them off. It doesn’t make any sense to let the peeked village masons live while instead they kill off another messaged peek (dancecat). Dancecat’s “peek” wasn’t as strong as texcats and texcat/gnarly’s masonry makes them infinitely more valuable to the village than dancecat by himself was…
> 
> It looks like IS was probably killed because it becomes obvious that he’s a villager once a bunch of people pile on him at eod right before a wolf dies as lead wagon, but it also sort of exposes the people on that late wagon as potential wolves.

another example of differences in culture. unless we are hard-confirmed, most people will not totally accept a mason claim. scum would leave us alive to keep that doubt about us and hunt for other roles, like another cop. i imagine that if there are POG scum left, they were convinced by the Dope scum to spare us.

> [@crackedquads](#):
>
> Guiri is a village vig. Guiri is killed night one. Two villagers died n1, guiri and silman. Silman had 4 posts all day and isn’t from this board, he is very unlikely to have been the wolves night kill target on night 1, which makes it more likely that guiri was the night kill target.
> 
> When guiri is killed, and if his gun is “pickupable” after he dies, the only mechanic that makes sense to me is that the person(s) who killed him would get the gun.
> 
> The most likely scenario is that guiri was the n1 wolf kill, the wolves got his gun, and the wolves used that gun on another villager on n2 on Inner Stickler.
> 
> If a villager has this gun then they should just use it on themselves, there’s like .4% chance that inner stickler was actually a wolf after people pile on his wagon right before a wolf dies as the lead wagon.

the color suggests that it was a town kill because the killer didn’t recognize the cop before shooting.

> [@Suburban\_Plankton](#):
>
> something that just struck me about the Dawn Post:  
> “Multiple people” appear to have killed **Dancecat**. Should we draw from this that once again multiple kills were directed at a single player?

again the color suggests it was the scum kill.

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<div class="post-metadata">

**Author:** ![sangaman](https://avatars.discourse-cdn.com/v4/letter/s/ce73a5/32.png) [@sangaman](https://boards.straightdope.com/u/sangaman)\
**Post date:** [August 25, 2011, 6:03am UTC](https://boards.straightdope.com/t/mystery-mafia-game-thread/593025/3058 "2011-08-25T06:03:04Z")

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Ughhhh what a dumb mistake by me. I wish I could say I was good enough to be aware of the game’s set-up and not mess up like I did by saying there are 9 wolves. I didn’t understand what was going on at first when people were questioning my post. I could have sworn the OP said there were 9 wolves but apparently I was wrong. I am used to 1/4 of the players (37 in this case) being wolves, and just assumed that was incontrovertibly the case in this game which evidently was a mistake.

I understand it looks terrible and could cut my game short but I still want to try to help win this game for the village. I don’t know what else to say, but I’m not scum and I’ll try to get a wolf lynched today.

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<div class="post-metadata">

**Author:** ![Suburban\_Plankton](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/suburban_plankton/32/219_2.png) [@Suburban\_Plankton](https://boards.straightdope.com/u/Suburban_Plankton)\
**Post date:** [August 25, 2011, 6:03am UTC](https://boards.straightdope.com/t/mystery-mafia-game-thread/593025/3059 "2011-08-25T06:03:15Z")

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> [@TexCat](#):
>
> Pizza, are you thinking that we have exactly one sane, exactly one insane, etc cop?

I was going to ask the same question. Why must there be ‘one each’ of the various roles?

And while we’re at it, why do all of the whispers have to be from Cops in the first place? In fact, we know for certain that they aren’t, as neither \*\*Dancecat \*\*nor **Blaster Master** was \*any \*sort of Cop.

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<div class="post-metadata">

**Author:** ![Weedy](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/weedy/32/301_2.png) [@Weedy](https://boards.straightdope.com/u/Weedy)\
**Post date:** [August 25, 2011, 6:03am UTC](https://boards.straightdope.com/t/mystery-mafia-game-thread/593025/3060 "2011-08-25T06:03:49Z")

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Trying and failing not to lurk in this game. I keep trying to finish the thread before I post, and there is always more.

I’ll just post some thoughts for now:

These messages are not necessarily to be trusted, and may not all be from cops. Inner was a cop who apparently got his own result on Dancecat, and some of the messages were not cop results before.

Don’t like Astral’s vote on Episkey. After yesterday, I don’t see why Astral is so quick to trust these messages. In fact, Episkey trusting Idle’s message is one of the things he found scummy about him before. ([That case here](http://boards.straightdope.com/sdmb/showpost.php?p=14166688&postcount=1547). It’s pretty thin. Astral voted for gnarly yesterday, which I don’t think was a good vote, although Astral did have quite a bit of reasoning, (that I didn’t agree with at all).

Sangaman sounded really definite about the number of wolves, but I don’t like the way Idle jumped on him for it, although Ben was first. I didn’t like Idle’s brewha vote either. Seems like a deliberate waste of a lynch. I think Sangaman has 5 votes so far, which seems plenty for now.

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<div class="post-metadata">

**Author:** ![Askthepizzaguy](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/askthepizzaguy/32/9405_2.png) [@Askthepizzaguy](https://boards.straightdope.com/u/Askthepizzaguy)\
**Post date:** [August 25, 2011, 6:06am UTC](https://boards.straightdope.com/t/mystery-mafia-game-thread/593025/3061 "2011-08-25T06:06:35Z")

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> [@Suburban\_Plankton](#):
>
> I was going to ask the same question. Why must there be ‘one each’ of the various roles?

There doesn’t necessarily. I included that scenario in with my other posts for all to see.

> [@](#):
>
> And while we’re at it, why do all of the whispers have to be from Cops in the first place?

They don’t, I already agreed that 2 of the results from yesterday were from Criers not cop-like roles.

That said, the same 3 people from today were not “cried” yesterday so that means the reason for getting these messages is \*\*proved \*\*different on these 3 suspects.

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