# Mystery Mafia -- Game Thread

**URL:** <https://boards.straightdope.com/t/mystery-mafia-game-thread/593025>\
**Category:** The Game Room\
**Created:** [August 17, 2011, 2:03pm UTC](https://boards.straightdope.com/t/mystery-mafia-game-thread/593025 "2011-08-17T14:03:37Z")\
**Posts on this page:** 20\
**Page:** 182

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**Author:** ![special\_ed](https://avatars.discourse-cdn.com/v4/letter/s/b5ac83/32.png) [@special\_ed](https://boards.straightdope.com/u/special_ed)\
**Post date:** [August 29, 2011, 11:56am UTC](https://boards.straightdope.com/t/mystery-mafia-game-thread/593025/3622 "2011-08-29T11:56:30Z")

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> [@Drain\_Bead](#):
>
> Fellow Mystics, huh? That tells me there’s at least one more out there, probably more than one. I guess it’s too much to be asking that they’re all Town.
> 
> I think I may have learned something about my role last Night, and if so, it may be important in finding Scum. **ed** , did you target me last Night?

Yes, I did target you last Night.

On Night 2, I targeted bufftabby.

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**Author:** ![brewha](https://avatars.discourse-cdn.com/v4/letter/b/91b2a8/32.png) [@brewha](https://boards.straightdope.com/u/brewha)\
**Post date:** [August 29, 2011, 12:05pm UTC](https://boards.straightdope.com/t/mystery-mafia-game-thread/593025/3623 "2011-08-29T12:05:33Z")

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Bwahahaha!!! You townies are so screwed!!!

Go Wolves!!!  
::Slinks off to a corner to die::

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**Author:** ![J.D](https://avatars.discourse-cdn.com/v4/letter/j/ea666f/32.png) [@J.D](https://boards.straightdope.com/u/J.D)\
**Post date:** [August 29, 2011, 12:24pm UTC](https://boards.straightdope.com/t/mystery-mafia-game-thread/593025/3624 "2011-08-29T12:24:11Z")

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well i somehow managed to forget about this game again, but here full force today hopefully. The hurricane means I am in the home office for most of today so should be around.

good work on the brew kill whoever you are, nice shot.

I should probably go review the original game, but I believe there were 3 mystic seers in the last game, and one was a wolf.

peeks went:

seer 1 - seer 2  
seer 2 - seer 3  
seer 3 - seer 1

def need to re-read astral for peeks.

question: on this board how do seers leave info?

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**Author:** ![Drain\_Bead](https://avatars.discourse-cdn.com/v4/letter/d/e47774/32.png) [@Drain\_Bead](https://boards.straightdope.com/u/Drain_Bead)\
**Post date:** [August 29, 2011, 12:27pm UTC](https://boards.straightdope.com/t/mystery-mafia-game-thread/593025/3625 "2011-08-29T12:27:02Z")

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Okay. I self-targeted last night and got the doubling power (along with the frustrating “your action has no apparent result,” in the same PM) and I had targeted **Ben** N1, but not **NAF** Night Two. If you hadn’t targeted me, I’d start to believe that I was the doubler and there was a power out there that redirected actions off of my target N2.

So far, all my Night actions have done is tell me a lot of things I’m not. And unless we have some smart Docs, we are about to lose a lot of investigative powers in the next few Nights. The Mystics know they’re outed now. Of course, they also know their roles, which is very helpful. And because of that, I’m almost sure that BOTH **Episkey** and **NAF** are Scum, but I’ll go with the one that our dead Mystic voted for (plus, I’ve been getting the “helpful Scum” vibe from him all game–his game reminds me of mine).

**vote Episkey**

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**Author:** ![Drain\_Bead](https://avatars.discourse-cdn.com/v4/letter/d/e47774/32.png) [@Drain\_Bead](https://boards.straightdope.com/u/Drain_Bead)\
**Post date:** [August 29, 2011, 12:29pm UTC](https://boards.straightdope.com/t/mystery-mafia-game-thread/593025/3626 "2011-08-29T12:29:26Z")

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I’m pretty sure, based on **atpg** , that **brewha** died of poisoning. As such, good job not fixing him, Apothecary, and nice job targeting two Scum, **atpg**. I’m duly impressed.

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**Author:** ![lilflower](https://avatars.discourse-cdn.com/v4/letter/l/ecccb3/32.png) [@lilflower](https://boards.straightdope.com/u/lilflower)\
**Post date:** [August 29, 2011, 12:56pm UTC](https://boards.straightdope.com/t/mystery-mafia-game-thread/593025/3627 "2011-08-29T12:56:04Z")

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> [@Drain\_Bead](#):
>
> Okay. I self-targeted last night and got the doubling power (along with the frustrating “your action has no apparent result,” in the same PM) and I had targeted **Ben** N1, but not **NAF** Night Two. If you hadn’t targeted me, I’d start to believe that I was the doubler and there was a power out there that redirected actions off of my target N2.
> 
> So far, all my Night actions have done is tell me a lot of things I’m not. And unless we have some smart Docs, we are about to lose a lot of investigative powers in the next few Nights. The Mystics know they’re outed now. Of course, they also know their roles, which is very helpful. And because of that, I’m almost sure that BOTH **Episkey** and **NAF** are Scum, but I’ll go with the one that our dead Mystic voted for (plus, I’ve been getting the “helpful Scum” vibe from him all game–his game reminds me of mine).
> 
> **vote Episkey**

How do the mystics know they are outed now?

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**Author:** ![Weedy](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/weedy/32/301_2.png) [@Weedy](https://boards.straightdope.com/u/Weedy)\
**Post date:** [August 29, 2011, 12:58pm UTC](https://boards.straightdope.com/t/mystery-mafia-game-thread/593025/3628 "2011-08-29T12:58:54Z")

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> [@J.D](#):
>
> well i somehow managed to forget about this game again, but here full force today hopefully. The hurricane means I am in the home office for most of today so should be around.
> 
> good work on the brew kill whoever you are, nice shot.
> 
> I should probably go review the original game, but I believe there were 3 mystic seers in the last game, and one was a wolf.
> 
> peeks went:
> 
> seer 1 - seer 2  
> seer 2 - seer 3  
> seer 3 - seer 1
> 
> def need to re-read astral for peeks.
> 
> question: on this board how do seers leave info?

Don’t freak out, but - they mostly don’t. Cops just claim when they are ready. There was a big discussion about this earlier, as it seems to be a major difference between the boards. There might be something to glean from Astral’s posts, but probably nothing blatant.

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**Author:** ![Drain\_Bead](https://avatars.discourse-cdn.com/v4/letter/d/e47774/32.png) [@Drain\_Bead](https://boards.straightdope.com/u/Drain_Bead)\
**Post date:** [August 29, 2011, 1:03pm UTC](https://boards.straightdope.com/t/mystery-mafia-game-thread/593025/3629 "2011-08-29T13:03:04Z")

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> [@lilflower](#):
>
> How do the mystics know they are outed now?

Read the role description. Anyone who has reported receiving a role and name is now suspect. It’s not certain that they’re a Mystic, but they’re going to be next on the Scum list to be killed.

(I feel like **sachertorte** in Cecil Pond…)

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**Author:** ![Scathach](https://avatars.discourse-cdn.com/v4/letter/s/aeb1de/32.png) [@Scathach](https://boards.straightdope.com/u/Scathach)\
**Post date:** [August 29, 2011, 1:13pm UTC](https://boards.straightdope.com/t/mystery-mafia-game-thread/593025/3630 "2011-08-29T13:13:05Z")

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> [@Gadarene](#):
>
> **NIGHT THREE RESULTS** _ **gnarlycharlie has been shot!** _ TexCat and gnarlycharlie are dead. TexCat, you are a **Mason**. Each night beginning Night One, you search for your fellow mason. Should you be successful, the two of you will be informed. You will then gain 24-hour chat privileges and must choose a target to kill each night. You are a **Villager**. You win when all threats to Town Village have been eliminated.gnarlycharlie, you are a **Mason**. Each night beginning Night One, you search for your fellow mason. Should you be successful, the two of you will be informed. You will then gain 24-hour chat privileges and must choose a target to kill each night. You are a **Villager**. You win when all threats to Town Village have been eliminated.gnarlycharlie, you are a **Mason**. Each night beginning Night One, you search for your fellow mason. Should you be successful, the two of you will be informed. You will then gain 24-hour chat privileges and must choose a target to kill each night. You are a **Villager**. You win when all threats to Town Village have been eliminated.

Mason deaths are interesting. It only says Gnarlycharlie was shot, but TexCat is dead as well. Is it like the lovers role in that if one dies the other does too?

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**Author:** ![Astral\_Rejection](https://avatars.discourse-cdn.com/v4/letter/a/258eb7/32.png) [@Astral\_Rejection](https://boards.straightdope.com/u/Astral_Rejection)\
**Post date:** [August 29, 2011, 1:13pm UTC](https://boards.straightdope.com/t/mystery-mafia-game-thread/593025/3631 "2011-08-29T13:13:23Z")

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Good luck, town!

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**Author:** ![Scuba\_Ben](https://avatars.discourse-cdn.com/v4/letter/s/278dde/32.png) [@Scuba\_Ben](https://boards.straightdope.com/u/Scuba_Ben)\
**Post date:** [August 29, 2011, 1:16pm UTC](https://boards.straightdope.com/t/mystery-mafia-game-thread/593025/3632 "2011-08-29T13:16:57Z")

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Quick catch-up.

I’m sad to see so many Villagers get Killed overNight. Especially both of the known Masons. And I’m surprised the Masons had a team kill of their own.

And great that we’re minus another Wolf.

Ed, in reply to your question late Yesterday: Early Day 2 I had said that I had two targets that Night. I’ll have to dig a little for the post. Or you can search on my user name, this thread, and “thanks”.

Also, I got a message overNight: **Weedy** is a **Villager**. Based on my N2 lack of results, I conclude that this is the second time I’ve gotten a random alignment reveal. I’ll have to reassess what we know about random messages before I decide whether this is a trustworthy message.

I got no response overNight as to whether my own Night action succeeded, failed, or had no apparent effect. This is consistent with my N1 result, where I was given a message and was given no indication about my action.

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**Author:** ![Scathach](https://avatars.discourse-cdn.com/v4/letter/s/aeb1de/32.png) [@Scathach](https://boards.straightdope.com/u/Scathach)\
**Post date:** [August 29, 2011, 1:19pm UTC](https://boards.straightdope.com/t/mystery-mafia-game-thread/593025/3633 "2011-08-29T13:19:06Z")

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> [@Scathach](#):
>
> Mason deaths are interesting. It only says Gnarlycharlie was shot, but TexCat is dead as well. Is it like the lovers role in that if one dies the other does too?

Thinking out loud: AskThePizzaGuy - Act of Mod GnarlyCharlie - Scum (I assume) TexCat - Possible Scum, possible died because GnarlyCharlie died AstralRejection - Assume scum Brewha - Poisoner Assuming that one of the scum kills was by Brewha, then best case scenario there’s only 1 scum kill a night from now on.

Sent from my GT-I9100 using Tapatalk

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**Author:** ![Scathach](https://avatars.discourse-cdn.com/v4/letter/s/aeb1de/32.png) [@Scathach](https://boards.straightdope.com/u/Scathach)\
**Post date:** [August 29, 2011, 1:21pm UTC](https://boards.straightdope.com/t/mystery-mafia-game-thread/593025/3634 "2011-08-29T13:21:10Z")

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> [@Scathach](#):
>
> Thinking out loud: AskThePizzaGuy - Act of Mod GnarlyCharlie - Scum (I assume) TexCat - Possible Scum, possible died because GnarlyCharlie died AstralRejection - Assume scum Brewha - Poisoner Assuming that one of the scum kills was by Brewha, then best case scenario there’s only 1 scum kill a night from now on.

Ugh, sorry. Tags & formatting are a pain on a phone. Thinking out loud:  
[ul]  
[li]AskThePizzaGuy - Act of Mod [/li][li] GnarlyCharlie - Scum (I assume) [/li][li]TexCat - Possible Scum, possible died because GnarlyCharlie died [/li][li]AstralRejection - Assume scum [/li][li]Brewha - Poisoner [/li][/ul] Assuming that one of the scum kills was by Brewha, then best case scenario there’s only 1 scum kill a night from now on.

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**Author:** ![special\_ed](https://avatars.discourse-cdn.com/v4/letter/s/b5ac83/32.png) [@special\_ed](https://boards.straightdope.com/u/special_ed)\
**Post date:** [August 29, 2011, 1:23pm UTC](https://boards.straightdope.com/t/mystery-mafia-game-thread/593025/3635 "2011-08-29T13:23:48Z")

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With all of the deaths and NAF claiming to be doubled, I’m quite suspicious of him

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**Author:** ![Scathach](https://avatars.discourse-cdn.com/v4/letter/s/aeb1de/32.png) [@Scathach](https://boards.straightdope.com/u/Scathach)\
**Post date:** [August 29, 2011, 1:27pm UTC](https://boards.straightdope.com/t/mystery-mafia-game-thread/593025/3636 "2011-08-29T13:27:32Z")

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> [@Scuba\_Ben](#):
>
> And I’m surprised the Masons had a team kill of their own.

Missed that first time round So then one of the kills must have been by the Masons. Presumably Astral. Although it’s possible they targeted Brewha too in case he was healed. Which I guess means either that the scum killed TexCat and Gnarlycharlie separately, since we know there’s a Scum Vig & presumably a normal scum team kill. Or that one of the doctors saved someone.

Sent from my GT-I9100 using Tapatalk

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**Author:** ![Drain\_Bead](https://avatars.discourse-cdn.com/v4/letter/d/e47774/32.png) [@Drain\_Bead](https://boards.straightdope.com/u/Drain_Bead)\
**Post date:** [August 29, 2011, 1:28pm UTC](https://boards.straightdope.com/t/mystery-mafia-game-thread/593025/3637 "2011-08-29T13:28:34Z")

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Modkill? I must have missed something.

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<div class="post-metadata">

**Author:** ![special\_ed](https://avatars.discourse-cdn.com/v4/letter/s/b5ac83/32.png) [@special\_ed](https://boards.straightdope.com/u/special_ed)\
**Post date:** [August 29, 2011, 1:31pm UTC](https://boards.straightdope.com/t/mystery-mafia-game-thread/593025/3638 "2011-08-29T13:31:37Z")

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With all of the deaths and NAF claiming to be doubled, I’m quite suspicious of him

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**Author:** ![Scathach](https://avatars.discourse-cdn.com/v4/letter/s/aeb1de/32.png) [@Scathach](https://boards.straightdope.com/u/Scathach)\
**Post date:** [August 29, 2011, 1:42pm UTC](https://boards.straightdope.com/t/mystery-mafia-game-thread/593025/3639 "2011-08-29T13:42:14Z")

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> [@Drain\_Bead](#):
>
> Modkill? I must have missed something.

> [@Gadarene](#):
>
> Askthepizzaguy has been modkilled. He was the town poisoner. MHaye is free to post the three PMs I received from him that were the cause of the modkill, or else I’ll do it as soon as I get to a computer (I’m still stuck in Vegas because of the hurricane, and haven’t checked into my room tonight yet). Normal Phase will also obviously disregard the strategy-related PM she received from Askthepizzaguy toNight.

In case anyone else missed it overnight.

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**Author:** ![Scuba\_Ben](https://avatars.discourse-cdn.com/v4/letter/s/278dde/32.png) [@Scuba\_Ben](https://boards.straightdope.com/u/Scuba_Ben)\
**Post date:** [August 29, 2011, 1:51pm UTC](https://boards.straightdope.com/t/mystery-mafia-game-thread/593025/3640 "2011-08-29T13:51:26Z")

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I count 23 Living players. From sanga’s slip Yesterday and the poison kicking in, we have eliminated four Wolves and probably have five remaining. As the probable count is between N/4 and SQRT(N), we’re within normal parameters. I’ll give a slight edge to Town, based on the information available. I don’t see any info yet about PFK players.

I may not get to participate much until this evening. I think I’ll review Yesterday’s voting and posting, to get a feel about who else might be a Wolf.

What’s annoying about this game setup is that the Scum have had a Doc and a (possible backup) Vig. So role does not necessarily imply alignment.

Added on further thoughts: I also need to think over **Drain Bead** ’s post this m/Morning. I think she’s got a point, that looking at **NAF** and **Episkey** may be useful.

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**Author:** ![Scuba\_Ben](https://avatars.discourse-cdn.com/v4/letter/s/278dde/32.png) [@Scuba\_Ben](https://boards.straightdope.com/u/Scuba_Ben)\
**Post date:** [August 29, 2011, 1:52pm UTC](https://boards.straightdope.com/t/mystery-mafia-game-thread/593025/3641 "2011-08-29T13:52:52Z")

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NETA: Drain Bead’s #3624.

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