# Need Quick and Easy 3d software

**URL:** <https://boards.straightdope.com/t/need-quick-and-easy-3d-software/450441>\
**Category:** Factual Questions\
**Created:** [May 24, 2008, 1:36am UTC](https://boards.straightdope.com/t/need-quick-and-easy-3d-software/450441 "2008-05-24T01:36:40Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![Merkwurdigliebe](https://avatars.discourse-cdn.com/v4/letter/m/74df32/32.png) [@Merkwurdigliebe](https://boards.straightdope.com/u/Merkwurdigliebe)\
**Post date:** [May 24, 2008, 1:36am UTC](https://boards.straightdope.com/t/need-quick-and-easy-3d-software/450441/1 "2008-05-24T01:36:40Z")

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Okay here’s the deal. I need some kind of 3d rendering software that can provide the absolute easiest way to accomplish what I’m trying to do. I tried to use Google sketchup but it’s ridiculously hindered and awkward. I’m trying to make an isometric 2d game. I need to have some blocks that rotate around one edge. Imagine a block lying on the ground and you push it until it flips onto the next side. That’s what I need to animate from an isometric point of view. That’s it. I don’t care if it won’t export, I can take screen caps. I just want this to be quickly. I’ve wasted hours trying to figure out google sketchup, and I so dearly want to get to the coding aspect of it.

All I need is a box, a way to texturize it, and to be able to rotate it. That’s it.

Any ideas on the easiest way to do this?

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**Author:** ![Dervorin](https://avatars.discourse-cdn.com/v4/letter/d/eb8c5e/32.png) [@Dervorin](https://boards.straightdope.com/u/Dervorin)\
**Post date:** [May 24, 2008, 8:10am UTC](https://boards.straightdope.com/t/need-quick-and-easy-3d-software/450441/2 "2008-05-24T08:10:30Z")

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Have you tried Blender? [Blender (software) - Wikipedia](http://en.wikipedia.org/wiki/Blender_(software))

Their website appears to be down at the moment, unfortunately.

Another option that I know would be to write a quick and dirty program in Java3D, if your programming skills lie that way, or Direct3D if you’re more comfortable with writing for Windows. Both those would involve a certain amount of hands-dirty programming.
