# New BioWare game on the way - Mass Effect 3?

**URL:** <https://boards.straightdope.com/t/new-bioware-game-on-the-way-mass-effect-3/562046>\
**Category:** The Game Room\
**Created:** [November 27, 2010, 3:49am UTC](https://boards.straightdope.com/t/new-bioware-game-on-the-way-mass-effect-3/562046 "2010-11-27T03:49:19Z")\
**Posts on this page:** 20\
**Page:** 1

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**Author:** ![Mr.Kobayashi](https://avatars.discourse-cdn.com/v4/letter/m/4af34b/32.png) [@Mr.Kobayashi](https://boards.straightdope.com/u/Mr.Kobayashi)\
**Post date:** [November 27, 2010, 3:49am UTC](https://boards.straightdope.com/t/new-bioware-game-on-the-way-mass-effect-3/562046/1 "2010-11-27T03:49:19Z")

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Yes, I know I’m a little obsessed. Anyway, BioWare have released the [slightest snippets](http://www.youtube.com/watch?v=Rp9Pki1eR7A) of pre-rendered CG footage regarding an upcoming game, which will be announced at the Video Game Awards on Dec 11th.

What’s got the fans all worked up is the [chap’s rifle](http://cache.gawkerassets.com/assets/images/9/2010/11/biowarevgaimage-1000.jpg) - it’s the [M-29 Incisor](http://www.zapsonline.com/blog/wp-content/uploads/2010/07/aegis-03-p.jpg) sniper rifle from Mass Effect 2.

What’s even more curious is BioWare’s posting of QR Codes onto Twitter and Facebook. [Fans have decoded these](http://masseffect.wikia.com/wiki/User_blog:JakePT/Mass_Effect_3_to_be_Revealed_at_VGA_Awards%3F) as: 55.845, The atomic mass of Iron. -128.5°F; The lowest temperature ever measured on Earth recorded at Vostok in Antarctica. The Soviet Vostok programme succeeded at putting the first human into orbit. [http://www.sis.gov.uk/output/sis-home-welcome.html](http://www.sis.gov.uk/output/sis-home-welcome.html) The website for the British Secret Intelligence Service (SIS) and [http://4.bp.blogspot.com/\_oKEAgVG2Vik/SZLgNLdLcYI/AAAAAAAAAks/ocWoCxxe4wQ/s1600-h/\_the\_clash\_the\_singles\_2006\_retail\_cd-front.jpg](http://4.bp.blogspot.com/_oKEAgVG2Vik/SZLgNLdLcYI/AAAAAAAAAks/ocWoCxxe4wQ/s1600-h/_the_clash_the_singles_2006_retail_cd-front.jpg), The Clash’s 1991 compilation album, ‘The Singles’.

[Kotaku](http://kotaku.com/5692552/rumor-biowares-new-mass-effect-is-a-multiplayer-spin+off) speculates a ME multiplayer/FPS spin-off, while some fans claim to see a ruined Tower Bridge and Palace of Westminster in the clip.

We’ll know for sure before long, but it’s fun to speculate - and BioWare games are always class.

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**Author:** ![RickJay](https://avatars.discourse-cdn.com/v4/letter/r/bb73d2/32.png) [@RickJay](https://boards.straightdope.com/u/RickJay)\
**Post date:** [November 27, 2010, 4:18pm UTC](https://boards.straightdope.com/t/new-bioware-game-on-the-way-mass-effect-3/562046/2 "2010-11-27T16:18:23Z")

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KOTOR 3. Please, God. Please. Someday.

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**Author:** ![AClockworkMelon](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/aclockworkmelon/32/10803_2.png) [@AClockworkMelon](https://boards.straightdope.com/u/AClockworkMelon)\
**Post date:** [November 27, 2010, 5:14pm UTC](https://boards.straightdope.com/t/new-bioware-game-on-the-way-mass-effect-3/562046/3 "2010-11-27T17:14:10Z")

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The thing that’s great about Bioware is that no matter what they release, whether it’s ME3, DA2, KOTOR3, JE2 or a brand new IP, I’ll love it. These guys are complete geniuses.

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**Author:** ![RickJay](https://avatars.discourse-cdn.com/v4/letter/r/bb73d2/32.png) [@RickJay](https://boards.straightdope.com/u/RickJay)\
**Post date:** [November 27, 2010, 5:29pm UTC](https://boards.straightdope.com/t/new-bioware-game-on-the-way-mass-effect-3/562046/4 "2010-11-27T17:29:53Z")

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> [@AClockworkMelon](#):
>
> The thing that’s great about Bioware is that no matter what they release, whether it’s ME3, DA2, KOTOR3, JE2 or a brand new IP, I’ll love it. These guys are complete geniuses.

I have to admit I didn’t like Mass Effect. Well, no, I liked it… I just didn’t love it.

Is ME2 better?

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**Author:** ![Crowbar\_of\_Irony\_3](https://avatars.discourse-cdn.com/v4/letter/c/f08c70/32.png) [@Crowbar\_of\_Irony\_3](https://boards.straightdope.com/u/Crowbar_of_Irony_3)\
**Post date:** [November 27, 2010, 5:38pm UTC](https://boards.straightdope.com/t/new-bioware-game-on-the-way-mass-effect-3/562046/5 "2010-11-27T17:38:19Z")

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> [@RickJay](#):
>
> I have to admit I didn’t like Mass Effect. Well, no, I liked it… I just didn’t love it.
> 
> Is ME2 better?

An infinity plus one times better, IMHO.

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**Author:** ![AClockworkMelon](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/aclockworkmelon/32/10803_2.png) [@AClockworkMelon](https://boards.straightdope.com/u/AClockworkMelon)\
**Post date:** [November 27, 2010, 5:45pm UTC](https://boards.straightdope.com/t/new-bioware-game-on-the-way-mass-effect-3/562046/6 "2010-11-27T17:45:24Z")

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> [@RickJay](#):
>
> I have to admit I didn’t like Mass Effect. Well, no, I liked it… I just didn’t love it.
> 
> Is ME2 better?

Depends what you liked/disliked about ME. In my opinion they kept everything good and tossed out all the bad stuff so it was an incredible improvement.

Pros:  
[ul]  
[li]Combat improved[/li][li]More cinematic experience - You get to feel like much more of a badass[/li][li]All dialog options result in different spoken lines - Actually, dialog is just improved all around[/li][li]Much more Normandy conversations[/li][li]No repetetive side-quests[/li][li]Even more replayability (three romances per gender! Every character can die!)[/li][/ul]  
Cons:  
[ul]  
[li]Introduction of stupid thermal clip system that doesn’t quite mesh with prior fluff[/li][li]Liara is butchered in ME2 (repaired in DLC) (maybe not a big deal to you but I really loved Liara)[/li][li]The overall story/goal/mission isn’t as compelling as it was in the first game - Especially in the first half of the game. ME1 had a really nice lead-up to the real story while ME2 just sort of throws you in[/li][li]Dumb mining minigame[/li][/ul]

But all of that is meaningless. All that really matters is…

THEY GOT RID OF THE MAKO SEGMENTS! CELEBRATE!

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**Author:** ![Ike\_Witt](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/ike_witt/32/283_2.png) [@Ike\_Witt](https://boards.straightdope.com/u/Ike_Witt)\
**Post date:** [November 27, 2010, 9:32pm UTC](https://boards.straightdope.com/t/new-bioware-game-on-the-way-mass-effect-3/562046/7 "2010-11-27T21:32:18Z")

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> [@AClockworkMelon](#):
>
> THEY GOT RID OF THE MAKO SEGMENTS! CELEBRATE!

But they also got rid of the miracle, lock picking goo.

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**Author:** ![AClockworkMelon](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/aclockworkmelon/32/10803_2.png) [@AClockworkMelon](https://boards.straightdope.com/u/AClockworkMelon)\
**Post date:** [November 27, 2010, 9:36pm UTC](https://boards.straightdope.com/t/new-bioware-game-on-the-way-mass-effect-3/562046/8 "2010-11-27T21:36:45Z")

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> [@ike witt](#):
>
> but they also got rid of the miracle, lock picking goo.

THEY GOT RID OF THE GOO! RIOT!

redrum

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**Author:** ![DeptfordX](https://avatars.discourse-cdn.com/v4/letter/d/e68b1a/32.png) [@DeptfordX](https://boards.straightdope.com/u/DeptfordX)\
**Post date:** [November 27, 2010, 11:45pm UTC](https://boards.straightdope.com/t/new-bioware-game-on-the-way-mass-effect-3/562046/9 "2010-11-27T23:45:06Z")

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Concur with the above, i also couldn’t finish Mass Effect. Mass effect 2 is much better. Just read the wikipedia/youtube the plot of the first game and dive into the sequel.

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**Author:** ![AClockworkMelon](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/aclockworkmelon/32/10803_2.png) [@AClockworkMelon](https://boards.straightdope.com/u/AClockworkMelon)\
**Post date:** [November 27, 2010, 11:49pm UTC](https://boards.straightdope.com/t/new-bioware-game-on-the-way-mass-effect-3/562046/10 "2010-11-27T23:49:34Z")

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Don’t do that!

ME2 uses the save of the first game! If you really want to get attached the story you should feel like the way things are in the second game are because of your decisions in the first (regardless of how small the consequences of your actions in the first game actually are).

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**Author:** ![Johnny\_Angel](https://avatars.discourse-cdn.com/v4/letter/j/d26b3c/32.png) [@Johnny\_Angel](https://boards.straightdope.com/u/Johnny_Angel)\
**Post date:** [November 28, 2010, 2:15am UTC](https://boards.straightdope.com/t/new-bioware-game-on-the-way-mass-effect-3/562046/11 "2010-11-28T02:15:24Z")

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I didn’t mind the Mako stuff at all, except where you had to get to places on the other side of steep mountains. And I enjoyed rolling up to a location and finding a bunch of clowns standing behind some barrier, and I’d take aim with the cannon vaporizing the personell and blowing away their crappy barrier.

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**Author:** ![Quimby](https://avatars.discourse-cdn.com/v4/letter/q/22d042/32.png) [@Quimby](https://boards.straightdope.com/u/Quimby)\
**Post date:** [November 28, 2010, 3:47am UTC](https://boards.straightdope.com/t/new-bioware-game-on-the-way-mass-effect-3/562046/12 "2010-11-28T03:47:40Z")

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> [@RickJay](#):
>
> KOTOR 3. Please, God. Please. Someday.

The Old Republic MMO killed this dead and that sucks.

Probably gonna get the MMO though anyway. They have me.

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**Author:** ![Der\_Trihs](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/der_trihs/32/233_2.png) [@Der\_Trihs](https://boards.straightdope.com/u/Der_Trihs)\
**Post date:** [November 28, 2010, 3:51am UTC](https://boards.straightdope.com/t/new-bioware-game-on-the-way-mass-effect-3/562046/13 "2010-11-28T03:51:29Z")

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> [@AClockworkMelon](#):
>
> But all of that is meaningless. All that really matters is…
> 
> THEY GOT RID OF THE MAKO SEGMENTS! CELEBRATE!

I _liked_ driving around exploring in the Mako. It took me back to Star Control II.

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**Author:** ![Brainiac4](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/brainiac4/32/3534_2.png) [@Brainiac4](https://boards.straightdope.com/u/Brainiac4)\
**Post date:** [November 28, 2010, 2:45pm UTC](https://boards.straightdope.com/t/new-bioware-game-on-the-way-mass-effect-3/562046/14 "2010-11-28T14:45:53Z")

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Iron plus very very cold… [Shattered Steel](http://en.wikipedia.org/wiki/Shattered_Steel)? It would be neat for Bioware to return to some of their old IP.

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**Author:** ![Spectralist](https://avatars.discourse-cdn.com/v4/letter/s/ecccb3/32.png) [@Spectralist](https://boards.straightdope.com/u/Spectralist)\
**Post date:** [November 28, 2010, 6:16pm UTC](https://boards.straightdope.com/t/new-bioware-game-on-the-way-mass-effect-3/562046/15 "2010-11-28T18:16:48Z")

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> [@RickJay](#):
>
> I have to admit I didn’t like Mass Effect. Well, no, I liked it… I just didn’t love it.
> 
> Is ME2 better?

A matter of taste. In my opinion they took a lot of what that sucked about ME1 and made it worse. Then took a lot of what was good about ME1 and made it better.

My biggest complaints would be that they simplified the level up system, which was already too simple for my taste. They made it so you have to pause to see the minimap/radar or whatever it was. And the worst part is the combat. It was improved by making headshots actually matter(yay) but way worsened by the level design. Nearly every battle was a shooting gallery. Take cover and kill 3 enemies. Wait a few seconds for more to spawn. Kill a few more. Wait for more to spawn. Repeat. Often for 7-8 cycles and the game wont let you proceed until you’ve waited them all out. And you cant save in battle and count as “in battle” even while waiting between waves. It was very annoying and completely destroyed the pace of the game. Compare that to ME1 where virtually every enemy was preplaced so you could just kill them and move on. And the handful of areas where the enemies did spawn were more fun and exciting simple because the rest of the game didn’t work like that. They also got rid of weapon mods and I rather liked weapon mods. And indeed got rid of weapons and armour that you could collect and use pretty much entirely.

The overall plot ended up being pretty moronic too. A number of the writing choices were baffling and unnecessarily ridiculous. I can’t really say much more than that with out going into major spoiler areas. But a number of the non-plot relevant story lines are very well done. Better than anything I’ve yet seen in a video game.

Overall I was disappointed. I didn’t really like ME1 all that much but it was just good enough that I figured if they improved the game much at all for the sequel it would be great. Sadly overall I think they made it worse in more ways than they made it better. But it was a close thing.

> [@AClockworkMelon](#):
>
> THEY GOT RID OF THE MAKO SEGMENTS! CELEBRATE!

I rather liked the Mako and missed it a little. The only problem with it was that you had to use it just soooooooo often. Especially if you’re a completest and go to every planet. And it never changes. The Mako would have been awesome if you had some upgrades you could purchase. Or a handful of variants that behaved slightly differently.

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**Author:** ![Tom\_Scud](https://avatars.discourse-cdn.com/v4/letter/t/f08c70/32.png) [@Tom\_Scud](https://boards.straightdope.com/u/Tom_Scud)\
**Post date:** [November 28, 2010, 6:47pm UTC](https://boards.straightdope.com/t/new-bioware-game-on-the-way-mass-effect-3/562046/16 "2010-11-28T18:47:21Z")

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Yeah, I played part of the demo and found the dialogue and story intriguing but the combat incredibly static - duck behind cover, shoot at the targets, repeat. Didn’t even finish the demo.

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**Author:** ![PopeJewish](https://avatars.discourse-cdn.com/v4/letter/p/ce7236/32.png) [@PopeJewish](https://boards.straightdope.com/u/PopeJewish)\
**Post date:** [November 29, 2010, 12:15am UTC](https://boards.straightdope.com/t/new-bioware-game-on-the-way-mass-effect-3/562046/17 "2010-11-29T00:15:43Z")

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> [@Tom\_Scud](#):
>
> Yeah, I played part of the demo and found the dialogue and story intriguing but the combat incredibly static - duck behind cover, shoot at the targets, repeat. Didn’t even finish the demo.

it’s made more interesting with the biotic powers, but it’s no gears of war. Overall I loved the damn game, though. easily a competitor for 2010’s GOTY

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**Author:** ![Mr.Kobayashi](https://avatars.discourse-cdn.com/v4/letter/m/4af34b/32.png) [@Mr.Kobayashi](https://boards.straightdope.com/u/Mr.Kobayashi)\
**Post date:** [December 12, 2010, 2:19am UTC](https://boards.straightdope.com/t/new-bioware-game-on-the-way-mass-effect-3/562046/18 "2010-12-12T02:19:02Z")

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[**IT’S MASS EFFECT 3**](http://www.gametrailers.com/video/vga-10-mass-effect/708363)

Holy Jesus! Reapers in London!

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**Author:** ![Tanbarkie](https://avatars.discourse-cdn.com/v4/letter/t/a698b9/32.png) [@Tanbarkie](https://boards.straightdope.com/u/Tanbarkie)\
**Post date:** [December 13, 2010, 3:54pm UTC](https://boards.straightdope.com/t/new-bioware-game-on-the-way-mass-effect-3/562046/19 "2010-12-13T15:54:32Z")

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That looks incredible.

ME2 is my game of the year for 2010, and is one of those rare sequels that dramatically improves on an already-excellent original. I can’t wait to see what Bioware does for ME3. This has the potential to be the greatest RPG trilogy of all time, IMO.

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**Author:** ![FinnAgain](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/finnagain/32/12500_2.png) [@FinnAgain](https://boards.straightdope.com/u/FinnAgain)\
**Post date:** [December 14, 2010, 9:10am UTC](https://boards.straightdope.com/t/new-bioware-game-on-the-way-mass-effect-3/562046/20 "2010-12-14T09:10:34Z")

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> [@Mr.Kobayashi](#):
>
> [**IT’S MASS EFFECT 3**](http://www.gametrailers.com/video/vga-10-mass-effect/708363)
> 
> Holy Jesus! Reapers in London!

Ayieeeeeeeeeeeeeeeeeeeeeeeee!  
Ahem.

…Ayieeeeeeeeeeeeeeeeeeeeeeee!

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