# New content for Planescape: Torment!

**URL:** <https://boards.straightdope.com/t/new-content-for-planescape-torment/480905>\
**Category:** The Game Room\
**Created:** [January 12, 2009, 12:39pm UTC](https://boards.straightdope.com/t/new-content-for-planescape-torment/480905 "2009-01-12T12:39:02Z")\
**Posts on this page:** 20\
**Page:** 2

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**Author:** ![Garula](https://avatars.discourse-cdn.com/v4/letter/g/ea666f/32.png) [@Garula](https://boards.straightdope.com/u/Garula)\
**Post date:** [January 12, 2009, 6:57pm UTC](https://boards.straightdope.com/t/new-content-for-planescape-torment/480905/21 "2009-01-12T18:57:41Z")

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Cool news, but I’m curious if these patches are of decent quality. In reality, most of these homemade content patches rarely live up to the standards of the original game and often stand out like a sore thumb. Worth a look, though, since PS:T is probably the finest RPG ever conceived.

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**Author:** ![Ethilrist](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/ethilrist/32/4604_2.png) [@Ethilrist](https://boards.straightdope.com/u/Ethilrist)\
**Post date:** [January 12, 2009, 7:19pm UTC](https://boards.straightdope.com/t/new-content-for-planescape-torment/480905/22 "2009-01-12T19:19:46Z")

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> [@Uosdwis\_R.Dewoh](#):
>
> There was no copy protection on the cds, so all you had to do was copy the cds directly to the hard drive and change the config file to indicate where the game can find them.

… especially now that 3.6gb of free space on your hard drive isn’t so hard to arrange…

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**Author:** ![YamatoTwinkie](https://avatars.discourse-cdn.com/v4/letter/y/cc9497/32.png) [@YamatoTwinkie](https://boards.straightdope.com/u/YamatoTwinkie)\
**Post date:** [January 12, 2009, 9:00pm UTC](https://boards.straightdope.com/t/new-content-for-planescape-torment/480905/23 "2009-01-12T21:00:41Z")

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> [@One\_And\_Only\_Wanderers](#):
>
> They already got their cut when the first guy bought it. As mentioned previously, no one cares that the manufacturer doesn’t get a cut when a car is sold on, how is this any different.

They are different. A car steadily decreases in utility as it gets older, and directly through use. Therefore there is an incentive to buy a new car directly from the manufacturer. Also, by selling the car, I am deprived of having a personal mode of transportation, so I will probably have to buy another car shortly.

However, video games (barring scratches and damage) work and look just as well the first time they are installed as the hundredth. They are also more of a “consumable” good: people tend to play them for ~10 hours, beat them, then never play them again. You’ve already had the “experience”, so you might as well get rid of them - you’re not losing out on much by doing so.

With no strong incentives to buy “new” (other than for the privilege of playing it shortly after release), and no strong incentive to keep a copy once you’ve purchased and beaten it (unless the game has a strong multiplayer component), you can see why game developers should naturally be more concerned with the used market than Ford would.  
To keep this discussion back on topic, does this Planescape mod add in the increased-resolution hack?

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**Author:** ![Mogle](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/mogle/32/12021_2.png) [@Mogle](https://boards.straightdope.com/u/Mogle)\
**Post date:** [January 12, 2009, 9:51pm UTC](https://boards.straightdope.com/t/new-content-for-planescape-torment/480905/24 "2009-01-12T21:51:50Z")

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> [@Uosdwis\_R.Dewoh](#):
>
> There was no copy protection on the cds, so all you had to do was copy the cds directly to the hard drive and change the config file to indicate where the game can find them.

Strange, I seem to recall that while you could indeed copy all the data so you wouldn’t have to swap cds all the time the game would still check to see if disc 2 was in the drive. But maybe it’s just my memory that’s faulty.

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**Author:** ![DeadlyAccurate](https://avatars.discourse-cdn.com/v4/letter/d/ac91a4/32.png) [@DeadlyAccurate](https://boards.straightdope.com/u/DeadlyAccurate)\
**Post date:** [January 13, 2009, 1:50am UTC](https://boards.straightdope.com/t/new-content-for-planescape-torment/480905/25 "2009-01-13T01:50:29Z")

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This thread just made me dig out my copy and install it to my laptop. My desktop’s monitor died and I’ll be out until a replacement arrives, so I won’t be able to play any Fallout 3 anyway.

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**Author:** ![Max\_the\_Immortal](https://avatars.discourse-cdn.com/v4/letter/m/6de8d8/32.png) [@Max\_the\_Immortal](https://boards.straightdope.com/u/Max_the_Immortal)\
**Post date:** [January 13, 2009, 4:09am UTC](https://boards.straightdope.com/t/new-content-for-planescape-torment/480905/26 "2009-01-13T04:09:02Z")

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> [@hdc\_bst](#):
>
> The ability to resell a game is incorporated into the initial price (in theory). The producer gets their cut up front on the first sale. The initial buyer is willing to pay slightly more because they are able to recoup some of the cost later. Rampant piracy reduces the purchaser’s belief they will be able to resell later, in turn reducing the initial purchase price the producer can charge.

That makes sense, I suppose. It kinda screws over the buyers if a publisher re-releases a game as [freeware](http://en.wikipedia.org/wiki/List_of_commercial_games_released_as_freeware), and there are probably other complications, but the argument does have some merit.

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**Author:** ![Omi\_no\_Kami](https://avatars.discourse-cdn.com/v4/letter/o/a88e4f/32.png) [@Omi\_no\_Kami](https://boards.straightdope.com/u/Omi_no_Kami)\
**Post date:** [January 13, 2009, 11:18am UTC](https://boards.straightdope.com/t/new-content-for-planescape-torment/480905/27 "2009-01-13T11:18:55Z")

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I hope you folks are proud of yourselves… I _could_ be doing one of a million useful tasks, but instead this thread has convinced me to buy and install Planescape. 😃

In any event, I don’t want anything from the plot spoiled, but I wanted to get some feedback on my character before I went too far. I gave my character a ton of intelligence, charisma and dexterity, with the assumption that he would have to find a meatshield in one of his later NPCs, but I was wondering if the low strength, con and wisdom would come back to haunt me?

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**Author:** ![Johnny\_Angel](https://avatars.discourse-cdn.com/v4/letter/j/d26b3c/32.png) [@Johnny\_Angel](https://boards.straightdope.com/u/Johnny_Angel)\
**Post date:** [January 13, 2009, 11:37am UTC](https://boards.straightdope.com/t/new-content-for-planescape-torment/480905/28 "2009-01-13T11:37:32Z")

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[QUOTE=Omi no Kami]  
I gave my character a ton of intelligence, charisma and dexterity, with the assumption that he would have to find a meatshield in one of his later NPCs, but I was wondering if the low strength, con and wisdom would come back to haunt me?  
[/quote]

There are some tricky places, as I recall, but for the most part I got through just fine on such a build. Of course, I never even picked up the cleric or the wizard and for most combats Annah and Nameless would lure people where we could backstab, round the corner, hide, and backstab them again when they came around looking for us. You may not find this as endlessly entertaining as I did.

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**Author:** ![Omi\_no\_Kami](https://avatars.discourse-cdn.com/v4/letter/o/a88e4f/32.png) [@Omi\_no\_Kami](https://boards.straightdope.com/u/Omi_no_Kami)\
**Post date:** [January 13, 2009, 11:40am UTC](https://boards.straightdope.com/t/new-content-for-planescape-torment/480905/29 "2009-01-13T11:40:11Z")

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Thanks for the clarification! And I suspect I’ll have to try the mugger approach at least once. There just seems to be something inherently funny about sneaking up behind zombies and stabbing them in the nethers…

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**Author:** ![FinnAgain](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/finnagain/32/12500_2.png) [@FinnAgain](https://boards.straightdope.com/u/FinnAgain)\
**Post date:** [January 13, 2009, 11:50am UTC](https://boards.straightdope.com/t/new-content-for-planescape-torment/480905/30 "2009-01-13T11:50:10Z")

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> [@Omi\_no\_Kami](#):
>
> I gave my character a ton of intelligence, charisma and dexterity, with the assumption that he would have to find a meatshield in one of his later NPCs, but I was wondering if the low strength, con and wisdom would come back to haunt me?

YES.

Well, the low wisdom at least.  
Wisdom in the game helps you earn XP faster. You want to get your wisdom to 25 asap (factoring in the bonus you get for getting to a certain level as a mage). You’ll find, also, that even as a mage you can solo pretty much everything in the game as long as you don’t mind dying and then being resurrected. There’s no need for a tank in the game and, to be honest there really isn’t a good tank until much later in the game.

The short version is, if you plan on going the path of the mage, you need int and wis at 25. No exceptions.

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**Author:** ![Uosdwis\_R.Dewoh](https://avatars.discourse-cdn.com/v4/letter/u/9e8a1a/32.png) [@Uosdwis\_R.Dewoh](https://boards.straightdope.com/u/Uosdwis_R.Dewoh)\
**Post date:** [January 13, 2009, 12:48pm UTC](https://boards.straightdope.com/t/new-content-for-planescape-torment/480905/31 "2009-01-13T12:48:22Z")

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> [@Mogle](#):
>
> Strange, I seem to recall that while you could indeed copy all the data so you wouldn’t have to swap cds all the time the game would still check to see if disc 2 was in the drive. But maybe it’s just my memory that’s faulty.

You might be right, it was a long time ago that I played the game, so my memory might be the one that’s faulty. Nothing a CD image can’t fix.

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**Author:** ![Uosdwis\_R.Dewoh](https://avatars.discourse-cdn.com/v4/letter/u/9e8a1a/32.png) [@Uosdwis\_R.Dewoh](https://boards.straightdope.com/u/Uosdwis_R.Dewoh)\
**Post date:** [January 13, 2009, 12:55pm UTC](https://boards.straightdope.com/t/new-content-for-planescape-torment/480905/32 "2009-01-13T12:55:07Z")

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> [@FinnAgain](#):
>
> The short version is, if you plan on going the path of the mage, you need int and wis at 25. No exceptions.

You also get more out of the story with high Int. and Wisdom. Lots of character back story you can’t access otherwise. I remember that Dak’kon’s back story was something you could not get without a high wisdom.

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**Author:** ![FinnAgain](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/finnagain/32/12500_2.png) [@FinnAgain](https://boards.straightdope.com/u/FinnAgain)\
**Post date:** [January 13, 2009, 1:16pm UTC](https://boards.straightdope.com/t/new-content-for-planescape-torment/480905/33 "2009-01-13T13:16:47Z")

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Yeah, I hadn’t thought to include that separately as I’ve always seen that as being part of the ‘mage path’ but yeah. Dak’kon’s back story and combat abilities are greatly increased if you have a high wisdom.

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**Author:** ![Just\_Some\_Guy](https://avatars.discourse-cdn.com/v4/letter/j/ad7895/32.png) [@Just\_Some\_Guy](https://boards.straightdope.com/u/Just_Some_Guy)\
**Post date:** [January 13, 2009, 1:45pm UTC](https://boards.straightdope.com/t/new-content-for-planescape-torment/480905/34 "2009-01-13T13:45:11Z")

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> [@Omi\_no\_Kami](#):
>
> I hope you folks are proud of yourselves… I _could_ be doing one of a million useful tasks, but instead this thread has convinced me to buy and install Planescape. 😃
> 
> In any event, I don’t want anything from the plot spoiled, but I wanted to get some feedback on my character before I went too far. I gave my character a ton of intelligence, charisma and dexterity, with the assumption that he would have to find a meatshield in one of his later NPCs, but I was wondering if the low strength, con and wisdom would come back to haunt me?

Oh man are you in for a treat. Torment is one of a very short list of less than a dozen games which in the course of twenty-five years of playing games I consider to have a good story.

Just to reiterate what everyone else has said the three vital stats in the game are INT, WIS, and CHA and that’s mainly because they open up options in the game.

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**Author:** ![FinnAgain](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/finnagain/32/12500_2.png) [@FinnAgain](https://boards.straightdope.com/u/FinnAgain)\
**Post date:** [January 13, 2009, 2:24pm UTC](https://boards.straightdope.com/t/new-content-for-planescape-torment/480905/35 "2009-01-13T14:24:13Z")

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Interesting. I wasn’t aware that charisma was much of a factor. Can you spoilerbox a response letting me know where/when it’s useful?

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**Author:** ![Tikster](https://avatars.discourse-cdn.com/v4/letter/t/8edcca/32.png) [@Tikster](https://boards.straightdope.com/u/Tikster)\
**Post date:** [January 13, 2009, 2:46pm UTC](https://boards.straightdope.com/t/new-content-for-planescape-torment/480905/36 "2009-01-13T14:46:32Z")

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> [@Just\_Some\_Guy](#):
>
> Oh man are you in for a treat. Torment is one of a very short list of less than a dozen games which in the course of twenty-five years of playing games I consider to have a good story.
> 
> Just to reiterate what everyone else has said the three vital stats in the game are INT, WIS, and CHA and that’s mainly because they open up options in the game.

I just want to repeat this: The game experience is sooooo rich with high “mental” stats. Don’t worry about the fights - as I recall they weren’t really a problem - and I rhink I had TNO be all three classes during the game - starting as a fighter for the HP/THACO, Then rogue just cos sneaky and pick-pockety (to steal expensive clothes for the ladies) is cool, and then mage cos they’re cooler! Plus Annah’s such a good thief you don’t really need to be one yourself. IMHO of course:)

AAAAAAAAAAAAAAAAH why did I lend my game to a friend?!

With regards to CHA being important… I can’t remember the specifics, but I _think_ it helps

Butter up the ladies - such a Ravel - to give you more stat bonus’ I think.

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**Author:** ![Tikster](https://avatars.discourse-cdn.com/v4/letter/t/8edcca/32.png) [@Tikster](https://boards.straightdope.com/u/Tikster)\
**Post date:** [January 13, 2009, 2:49pm UTC](https://boards.straightdope.com/t/new-content-for-planescape-torment/480905/37 "2009-01-13T14:49:46Z")

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Regarding CHA again:

According to [gamebanshee](http://www.gamebanshee.com/planescapetorment/walkthrough/ravelsmaze.php), CHA does affect the conversation choices with Ravel - check the link if you must know right now

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**Author:** ![Omi\_no\_Kami](https://avatars.discourse-cdn.com/v4/letter/o/a88e4f/32.png) [@Omi\_no\_Kami](https://boards.straightdope.com/u/Omi_no_Kami)\
**Post date:** [January 13, 2009, 3:21pm UTC](https://boards.straightdope.com/t/new-content-for-planescape-torment/480905/38 "2009-01-13T15:21:13Z")

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> [@Tikster](#):
>
> I just want to repeat this: The game experience is sooooo rich with high “mental” stats. Don’t worry about the fights - as I recall they weren’t really a problem - and I rhink I had TNO be all three classes during the game - starting as a fighter for the HP/THACO, Then rogue just cos sneaky and pick-pockety (to steal expensive clothes for the ladies) is cool, and then mage cos they’re cooler! Plus Annah’s such a good thief you don’t really need to be one yourself. IMHO of course:)
> 
> AAAAAAAAAAAAAAAAH why did I lend my game to a friend?!

On that note, is there any way to manually determine what class you take levels in? The TNO in my game always seems to start as a Fighter, so I’d been assuming that your class was automatically determined by your stats and play style…

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**Author:** ![cckerberos](https://avatars.discourse-cdn.com/v4/letter/c/f0a364/32.png) [@cckerberos](https://boards.straightdope.com/u/cckerberos)\
**Post date:** [January 13, 2009, 3:49pm UTC](https://boards.straightdope.com/t/new-content-for-planescape-torment/480905/39 "2009-01-13T15:49:37Z")

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Wow… I just checked and found out that I _did_ bring those discs all the way to Japan for whatever reason. Sweet.

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**Author:** ![Uosdwis\_R.Dewoh](https://avatars.discourse-cdn.com/v4/letter/u/9e8a1a/32.png) [@Uosdwis\_R.Dewoh](https://boards.straightdope.com/u/Uosdwis_R.Dewoh)\
**Post date:** [January 13, 2009, 4:12pm UTC](https://boards.straightdope.com/t/new-content-for-planescape-torment/480905/40 "2009-01-13T16:12:21Z")

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Planescape Torment is one of the few games that had a story that really moved me. It probably has the most best ending of any game that I have ever played. I loved how the ending binds all the choices you made in to satisfying conclusion.

The best part.

When you find out the purpose of the bronze sphere.

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