# New Matrix revolutions trailer online

**URL:** https://boards.straightdope.com/t/new-matrix-revolutions-trailer-online/203933
**Category:** Cafe Society
**Created:** [September 26, 2003, 9:31am UTC](https://boards.straightdope.com/t/new-matrix-revolutions-trailer-online/203933 "2003-09-26T09:31:16Z")
**Posts on this page:** 20
**Page:** 2

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### Author: ![Achernar](https://avatars.discourse-cdn.com/v4/letter/a/e274bd/32.png) [@Achernar](https://boards.straightdope.com/u/Achernar)
#### Post date: [September 27, 2003, 5:41pm UTC](https://boards.straightdope.com/t/new-matrix-revolutions-trailer-online/203933/21 "2003-09-27T17:41:11Z")

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No, he didn’t.

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### Author: ![Gadfly](https://avatars.discourse-cdn.com/v4/letter/g/aeb1de/32.png) [@Gadfly](https://boards.straightdope.com/u/Gadfly)
#### Post date: [September 27, 2003, 6:08pm UTC](https://boards.straightdope.com/t/new-matrix-revolutions-trailer-online/203933/22 "2003-09-27T18:08:54Z")

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Duderdude2: It only seems blatant _because they’re doing humans, and trying to make them look realistic._ You want to know why Jurassic Park was realistic? Because we’ve never seen dinosaurs before with our own eyes.

IMO, the CGI in Reloaded was pretty mind-blowing.

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### Author: ![Gadfly](https://avatars.discourse-cdn.com/v4/letter/g/aeb1de/32.png) [@Gadfly](https://boards.straightdope.com/u/Gadfly)
#### Post date: [September 27, 2003, 6:10pm UTC](https://boards.straightdope.com/t/new-matrix-revolutions-trailer-online/203933/23 "2003-09-27T18:10:14Z")

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Also:

The trailer can really rock like a magicist.

The trailer can really play that rock 'n roll!

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### Author: ![Gadfly](https://avatars.discourse-cdn.com/v4/letter/g/aeb1de/32.png) [@Gadfly](https://boards.straightdope.com/u/Gadfly)
#### Post date: [September 27, 2003, 6:12pm UTC](https://boards.straightdope.com/t/new-matrix-revolutions-trailer-online/203933/24 "2003-09-27T18:12:10Z")

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Rock over London, rock over Chicago!

Timex: It takes a lickin’, and keeps on tickin’!

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### Author: ![Duderdude2](https://avatars.discourse-cdn.com/v4/letter/d/cdc98d/32.png) [@Duderdude2](https://boards.straightdope.com/u/Duderdude2)
#### Post date: [September 27, 2003, 9:39pm UTC](https://boards.straightdope.com/t/new-matrix-revolutions-trailer-online/203933/25 "2003-09-27T21:39:54Z")

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> [@](#):
>
> \*Originally posted by Gadfly \*  
> \*\*Duderdude2: It only seems blatant _because they’re doing humans, and trying to make them look realistic._ You want to know why Jurassic Park was realistic? Because we’ve never seen dinosaurs before with our own eyes.
> 
> IMO, the CGI in Reloaded was pretty mind-blowing. \*\*

That’s not a very good argument. If they’re unable to produce a realistic looking human, then it shouldn’t have been attempted. I felt it disrupted the movie’s flow, thus damaging the overall experience.

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### Author: ![friedo](https://avatars.discourse-cdn.com/v4/letter/f/8edcca/32.png) [@friedo](https://boards.straightdope.com/u/friedo)
#### Post date: [September 27, 2003, 9:47pm UTC](https://boards.straightdope.com/t/new-matrix-revolutions-trailer-online/203933/26 "2003-09-27T21:47:32Z")

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**Duderdude2** , the special effects for _Metropolis_ look downright stupid by today’s standards. Are you saying that because they couldn’t do them realisticly, they should not have been attempted? If _Metropolis_ was never made we’d probably just be getting around to giant robotic sharks by now.

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### Author: ![gobear](https://avatars.discourse-cdn.com/v4/letter/g/8dc957/32.png) [@gobear](https://boards.straightdope.com/u/gobear)
#### Post date: [September 27, 2003, 9:54pm UTC](https://boards.straightdope.com/t/new-matrix-revolutions-trailer-online/203933/27 "2003-09-27T21:54:26Z")

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**Acherner**

> [@](#):
>
> The Architect - You are here because Zion is about to be destroyed. Its every living inhabitant terminated, its entire existence eradicated.
> 
> Neo - Bull\*\*\*\*.
> 
> _The responses of the other Ones appear on the monitors: "Bull_\*\*\*!"\*
> 
> The Architect - Denial is the most predictable of all human responses. But, rest assured, this will be the sixth time we have destroyed it, and we have become exceedingly efficient at it.

The Architect seems to be saying that this is Zion v.6.0 and that it is tied to The Matrix, that it is also a computer-generated world. If not, then what is the significance of this scene?

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### Author: ![Achernar](https://avatars.discourse-cdn.com/v4/letter/a/e274bd/32.png) [@Achernar](https://boards.straightdope.com/u/Achernar)
#### Post date: [September 27, 2003, 10:01pm UTC](https://boards.straightdope.com/t/new-matrix-revolutions-trailer-online/203933/28 "2003-09-27T22:01:20Z")

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[spoiler]Yes, the Architect claims that Zion has been rebuilt before, or at least repopulated. However, that’s not the same as saying that it’s a simulation. It could just as easily be a city in the real world.

As for the significance of the scene, I think it’s much too great to get into here.[/spoiler]

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### Author: ![gobear](https://avatars.discourse-cdn.com/v4/letter/g/8dc957/32.png) [@gobear](https://boards.straightdope.com/u/gobear)
#### Post date: [September 27, 2003, 10:04pm UTC](https://boards.straightdope.com/t/new-matrix-revolutions-trailer-online/203933/29 "2003-09-27T22:04:57Z")

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Thanks for the input, **Achernar**. I hope the next film is a tad clearer on what the heck is going on.

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### Author: ![Duderdude2](https://avatars.discourse-cdn.com/v4/letter/d/cdc98d/32.png) [@Duderdude2](https://boards.straightdope.com/u/Duderdude2)
#### Post date: [September 27, 2003, 10:21pm UTC](https://boards.straightdope.com/t/new-matrix-revolutions-trailer-online/203933/30 "2003-09-27T22:21:18Z")

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friedo, don’t put words into my mouth. Anyways, when the producers of the Matrix films are hyping the effects to essentially be the best ever created (an article in wired claimed the CG was seamless), then one would and should expect the FX to be perfect. And with a budget of 300 million dollars, there really didn’t seem to be much reason why they shouldn’t be.

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### Author: ![Duderdude2](https://avatars.discourse-cdn.com/v4/letter/d/cdc98d/32.png) [@Duderdude2](https://boards.straightdope.com/u/Duderdude2)
#### Post date: [September 27, 2003, 10:42pm UTC](https://boards.straightdope.com/t/new-matrix-revolutions-trailer-online/203933/31 "2003-09-27T22:42:15Z")

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Furthermore, Metropolis was made during an era where the effects implemented were revolutionary. There wasn’t much room to complain given the technical limitations of the time.

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### Author: ![Gadfly](https://avatars.discourse-cdn.com/v4/letter/g/aeb1de/32.png) [@Gadfly](https://boards.straightdope.com/u/Gadfly)
#### Post date: [September 27, 2003, 11:09pm UTC](https://boards.straightdope.com/t/new-matrix-revolutions-trailer-online/203933/32 "2003-09-27T23:09:07Z")

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Duderdude2, there isn’t much room to complain given the technical limitations of today with Matrix Reloaded today, either. Show me 101 humans simulated on film more realistically. In the field of realistic humans, it is the best ever, at least with the number of humans involved and the length of the animation, as far as I know.

As for plot speculation on Revolutions:

[http://boards.straightdope.com/sdmb/showthread.php?s=&postid=4039520#post4039520](http://boards.straightdope.com/sdmb/showthread.php?s=&postid=4039520#post4039520)

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### Author: ![Duderdude2](https://avatars.discourse-cdn.com/v4/letter/d/cdc98d/32.png) [@Duderdude2](https://boards.straightdope.com/u/Duderdude2)
#### Post date: [September 28, 2003, 12:02am UTC](https://boards.straightdope.com/t/new-matrix-revolutions-trailer-online/203933/33 "2003-09-28T00:02:54Z")

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> [@](#):
>
> \*Originally posted by Gadfly \*  
> \*\*Duderdude2, there isn’t much room to complain given the technical limitations of today with Matrix Reloaded today, either. Show me 101 humans simulated on film more realistically. In the field of realistic humans, it is the best ever, at least with the number of humans involved and the length of the animation, as far as I know.
> 
> As for plot speculation on Revolutions:
> 
> [http://boards.straightdope.com/sdmb/showthread.php?s=&postid=4039520#post4039520](http://boards.straightdope.com/sdmb/showthread.php?s=&postid=4039520#post4039520) \*\*

I’m not saying it’s not impressive? What I’m saying is that it’s not nearly as impressive as it was made out to be. And I firmly believe had even more time been spent on it, the results would have reflected that.

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### Author: ![Duderdude2](https://avatars.discourse-cdn.com/v4/letter/d/cdc98d/32.png) [@Duderdude2](https://boards.straightdope.com/u/Duderdude2)
#### Post date: [September 28, 2003, 12:06am UTC](https://boards.straightdope.com/t/new-matrix-revolutions-trailer-online/203933/34 "2003-09-28T00:06:42Z")

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> [@](#):
>
> \*Originally posted by Gadfly \*  
> \*\*Duderdude2, there isn’t much room to complain given the technical limitations of today with Matrix Reloaded today, either. Show me 101 humans simulated on film more realistically. In the field of realistic humans, it is the best ever, at least with the number of humans involved and the length of the animation, as far as I know.
> 
> As for plot speculation on Revolutions:
> 
> [http://boards.straightdope.com/sdmb/showthread.php?s=&postid=4039520#post4039520](http://boards.straightdope.com/sdmb/showthread.php?s=&postid=4039520#post4039520) \*\*

I’m not saying it’s not impressive. What I’m saying is that it’s not nearly as impressive as it was made out to be. And I firmly believe had even more time been spent on it, the results would have reflected that.

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### Author: ![Dreaming\_of\_Maria\_Callas](https://avatars.discourse-cdn.com/v4/letter/d/f14d63/32.png) [@Dreaming\_of\_Maria\_Callas](https://boards.straightdope.com/u/Dreaming_of_Maria_Callas)
#### Post date: [September 28, 2003, 1:11am UTC](https://boards.straightdope.com/t/new-matrix-revolutions-trailer-online/203933/35 "2003-09-28T01:11:26Z")

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> [@](#):
>
> The Architect - You are here because Zion is about to be destroyed. Its every living inhabitant terminated, its entire existence eradicated.
> 
> Neo - Bull\*\*\*\*.
> 
> _The responses of the other Ones appear on the monitors: "Bull_\*\*\*!"\*

Argggh, why won’t this misunderstanding die? The images on the monitors were not of the earlier Ones. They represent the choices that Neo has to respond to the Architect. This is obvious because after Neo sees the monitors, one giving the Architect the finger, another throwing up his hands in frustration, etc. he says “The problem is choice”.

Doesn’t it seem strange to think that all of the Ones look exactly like Neo?

UnuMondo

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### Author: ![Gadfly](https://avatars.discourse-cdn.com/v4/letter/g/aeb1de/32.png) [@Gadfly](https://boards.straightdope.com/u/Gadfly)
#### Post date: [September 28, 2003, 1:15am UTC](https://boards.straightdope.com/t/new-matrix-revolutions-trailer-online/203933/36 "2003-09-28T01:15:16Z")

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Okay, sure. But nothing is ever perfect. If everything was agnoized over for long enough, everything could be made better.

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### Author: ![Achernar](https://avatars.discourse-cdn.com/v4/letter/a/e274bd/32.png) [@Achernar](https://boards.straightdope.com/u/Achernar)
#### Post date: [September 28, 2003, 1:20am UTC](https://boards.straightdope.com/t/new-matrix-revolutions-trailer-online/203933/37 "2003-09-28T01:20:42Z")

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> [@](#):
>
> \*Originally posted by Gadfly \*  
> Show me 101 humans simulated on film more realistically.

Heck, show me one human simulated on film more realistically. I don’t know anything about CGI, but it seems just from watching CGI films and FMV that human faces is the hardest thing to do. Why do you think so many Pixar films are about toys or bugs or fish?

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### Author: ![Gadfly](https://avatars.discourse-cdn.com/v4/letter/g/aeb1de/32.png) [@Gadfly](https://boards.straightdope.com/u/Gadfly)
#### Post date: [September 28, 2003, 1:55am UTC](https://boards.straightdope.com/t/new-matrix-revolutions-trailer-online/203933/38 "2003-09-28T01:55:18Z")

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> [@](#):
>
> I don’t know anything about CGI, but it seems just from watching CGI films and FMV that human faces is the hardest thing to do.

I know something about CGI (one of my many interests is 3d art) and human faces are pretty hard. Again, though, it’s not really because of complexity. **When you see an object every single day of your life, a reproduction of that object that’s even the _slightest bit_ off will look wrong.**

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### Author: ![Duderdude2](https://avatars.discourse-cdn.com/v4/letter/d/cdc98d/32.png) [@Duderdude2](https://boards.straightdope.com/u/Duderdude2)
#### Post date: [September 28, 2003, 2:07am UTC](https://boards.straightdope.com/t/new-matrix-revolutions-trailer-online/203933/39 "2003-09-28T02:07:05Z")

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> [@](#):
>
> \*Originally posted by Gadfly \*  
> \*\*I know something about CGI (one of my many interests is 3d art) and human faces are pretty hard. Again, though, it’s not really because of complexity. **When you see an object every single day of your life, a reproduction of that object that’s even the _slightest bit_ off will look wrong.** \*\*

Final Fantasy’s Aki Ross is more convining in photographs than the Matrix’s Neo.

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### Author: ![Duderdude2](https://avatars.discourse-cdn.com/v4/letter/d/cdc98d/32.png) [@Duderdude2](https://boards.straightdope.com/u/Duderdude2)
#### Post date: [September 28, 2003, 2:09am UTC](https://boards.straightdope.com/t/new-matrix-revolutions-trailer-online/203933/40 "2003-09-28T02:09:43Z")

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Now, I know you’re going to say that you had the real actor to compare Neo too. But even if you just look at a freeze frame, you can tell there’s just something not quite right with Neo. Also, it’s not just his physical attributed that alluded to the obvious CG, but also the absurd animation. Yes, I know it’s in the Matrix and they can do things you can’t in real life, but when compared to the rest of the movie’s non-CG stunts, Neo just moves very unlifelike.

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