# New WoW General Discussion Thread 6/8/10

**URL:** <https://boards.straightdope.com/t/new-wow-general-discussion-thread-6-8-10/542480>\
**Category:** The Game Room\
**Created:** [June 9, 2010, 12:30am UTC](https://boards.straightdope.com/t/new-wow-general-discussion-thread-6-8-10/542480 "2010-06-09T00:30:08Z")\
**Posts on this page:** 20\
**Page:** 332

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**Author:** ![lizardling](https://avatars.discourse-cdn.com/v4/letter/l/f4b2a3/32.png) [@lizardling](https://boards.straightdope.com/u/lizardling)\
**Post date:** [December 22, 2010, 8:56pm UTC](https://boards.straightdope.com/t/new-wow-general-discussion-thread-6-8-10/542480/6622 "2010-12-22T20:56:14Z")

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> [@Quasimodem](#):
>
> Oh yeah. What’s up with all the WoW “help sites”. I went to all I could think of looking for the Sea Legs quest and NONE of them had ANY tips about how best to run it. Just had that “E” guy you have to see to get it. (Somewhere in The Earthen Ring).
> 
> Q

Wowhead explains how to do it, but in case you need it again: When you get back to Vash, I think you’ll probably wind up in the sunken ship next to Erunak. I’ve never hearthed back from Vash at that point in the zone, so I can’t confirm/deny.

[spoiler]Pick up the quest from Erunak if you haven’t already. Then go outside the ship and check the seafloor for starfish that have sparkles around them and collect them. You’ll also need a conch shell, which will also be sparkly. IIRC, the goods tend to be off to the left and ahead a bit as you leave the ship. The sparkles are also fairly subtle underwater so keep an eye out.

That’s pretty much it![/spoiler]

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<div class="post-metadata">

**Author:** ![Quasimodem](https://avatars.discourse-cdn.com/v4/letter/q/e274bd/32.png) [@Quasimodem](https://boards.straightdope.com/u/Quasimodem)\
**Post date:** [December 22, 2010, 8:57pm UTC](https://boards.straightdope.com/t/new-wow-general-discussion-thread-6-8-10/542480/6623 "2010-12-22T20:57:35Z")

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They didn’t figure on Da Quas’ did they, Hon? 🙂

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**Author:** ![aktep](https://avatars.discourse-cdn.com/v4/letter/a/f0a364/32.png) [@aktep](https://boards.straightdope.com/u/aktep)\
**Post date:** [December 22, 2010, 9:02pm UTC](https://boards.straightdope.com/t/new-wow-general-discussion-thread-6-8-10/542480/6624 "2010-12-22T21:02:05Z")

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> [@Angel\_of\_the\_Lord](#):
>
> I can’t link because I’m at work, but I’m Kivrin on Eitrigg. I was trying out Holy last night, so that’s what shows now. (I’m dual spec’d, but I like Discipline healing better than Holy right now, so the Discipline’s my main healing spec). I was using this, basically, before ([Link](http://www.wowhead.com/talent#bZZG0Gz)). Mind Flay comes automatically with Shadow spec, now.
> 
> I know that Shadow’s really _the_ DPS spec, but I’d heard you could make Holy work at low levels. That may have been before 4.0.1, though.
> 
> I think I might need to use Shadow Word: Pain more on the trash; some sources say to place it on everyone before focusing. My boss DPS is okayish, but still not great. I feel like I was getting better numbers on a level 25 hunter than as a level 31 priest.

I’ve got a mid-70s shadow priest, and this is the priority order I was told to use and it seems to work pretty well - adjust as needed for what spells you have:

SW:P  
Devouring Plague  
Vamp. Touch  
Mind Blast if you have 3 shadow orbs  
Mind Flay Spam

For packs of mobs, SW:P them all, and do the rest of the list on your main target. In an instance, if threat’s not a problem, you might want to DP the secondary target instead, since the main target is likely to die before the DoT ticks off.

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**Author:** ![Skammer](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/skammer/32/143_2.png) [@Skammer](https://boards.straightdope.com/u/Skammer)\
**Post date:** [December 22, 2010, 9:03pm UTC](https://boards.straightdope.com/t/new-wow-general-discussion-thread-6-8-10/542480/6625 "2010-12-22T21:03:54Z")

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Is Shadow Word: Death worth using anymore as part of your rotation?

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<div class="post-metadata">

**Author:** ![Infovore](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/infovore/32/420_2.png) [@Infovore](https://boards.straightdope.com/u/Infovore)\
**Post date:** [December 22, 2010, 9:03pm UTC](https://boards.straightdope.com/t/new-wow-general-discussion-thread-6-8-10/542480/6626 "2010-12-22T21:03:57Z")

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Hey, Quasi, I got this while questing the other day and thought of you. 😃

[Did he lose it? 🙂](http://www.wowhead.com/item=62066#comments)

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**Author:** ![Tom\_Scud](https://avatars.discourse-cdn.com/v4/letter/t/f08c70/32.png) [@Tom\_Scud](https://boards.straightdope.com/u/Tom_Scud)\
**Post date:** [December 22, 2010, 9:05pm UTC](https://boards.straightdope.com/t/new-wow-general-discussion-thread-6-8-10/542480/6627 "2010-12-22T21:05:12Z")

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> [@Skammer](#):
>
> Is Shadow Word: Death worth using anymore as part of your rotation?

The general word on SW big smiley was that you use it when you have to move then fill in by spamming devouring plague

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**Author:** ![Shot\_From\_Guns](https://avatars.discourse-cdn.com/v4/letter/s/ccd318/32.png) [@Shot\_From\_Guns](https://boards.straightdope.com/u/Shot_From_Guns)\
**Post date:** [December 22, 2010, 9:07pm UTC](https://boards.straightdope.com/t/new-wow-general-discussion-thread-6-8-10/542480/6628 "2010-12-22T21:07:17Z")

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> [@Quasimodem](#):
>
> They didn’t figure on Da Quas’ did they, Hon? 🙂

Always finding new and creative ways to break the system! 😃

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**Author:** ![smiling\_bandit](https://avatars.discourse-cdn.com/v4/letter/s/e9a140/32.png) [@smiling\_bandit](https://boards.straightdope.com/u/smiling_bandit)\
**Post date:** [December 22, 2010, 9:17pm UTC](https://boards.straightdope.com/t/new-wow-general-discussion-thread-6-8-10/542480/6629 "2010-12-22T21:17:09Z")

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> [@jayjay](#):
>
> For instance, there are (were) apparently three human kingdoms: Stormwind, Gilneas and Lordaeron.

Those were perhaps the three most powerful kingdoms, but not the only ones.

Gilneas controlled what is now Gilneas the zone, as well as part of Silverpine. They did not control Southshore or Hillsbrad. They’re not very outgoing and prefer to remain isolated. While they fought in the WC2 Alliance, they refused to pony up cash to support the miserable remnant Horde.

Lordaeron was probably the most powerful kingdom, although Stormwind at its height might have been wealthier and stronger. Hillsbrad at least nominally offered its fealty to Lordaeron. Other than that, they controlled more less all of the East and West Plaguelands, as well as Tirisifal. They may owned the Wetlands, as well.

Stromguard in Arathi Highlands used to be a human kingdom - and once actually controlled all others - but it kinda declined. Right now it’s a giant mess, with the Forsaken having raised (as a child) the Prince and then murdered and re-raised him as undead, while orcs inhabit the land fighting humans, and the capital overrun with ogres.

Dalaran was independant, and supported all of the human kingdoms as a maical academy. They didn’t control that much beyond its gates as the mages simply didn’t care.

Alterac was smashed to bits by the Alliance when it tried to sell them out to the Horde in Warcraft 2. That’s the area north of Hillsbrad - these days you can easily pass over that whole area without a second thought.

Kul Tiras was also pretty much independant. We don’t know all that much about it, though it presumably is more or less intact. Has not really been introduced into the game. The alliance rep faction at Tol Barad are Kul Tiras peeps, however, because that was an isolated prison-fortress.

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**Author:** ![Quasimodem](https://avatars.discourse-cdn.com/v4/letter/q/e274bd/32.png) [@Quasimodem](https://boards.straightdope.com/u/Quasimodem)\
**Post date:** [December 22, 2010, 9:25pm UTC](https://boards.straightdope.com/t/new-wow-general-discussion-thread-6-8-10/542480/6630 "2010-12-22T21:25:18Z")

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> [@Infovore](#):
>
> Hey, Quasi, I got this while questing the other day and thought of you. 😃
> 
> [Did he lose it? 🙂](http://www.wowhead.com/item=62066#comments)

Probably left it in some bum’s back, **Infovore**!🙂

You know? I’ve seen the name “Wolk” before ingame. “Wolke” is a cloud in my native language, and the entire name means “Could Walker” (or runner). Don’t know if the name has been around BEFORE **Wolkie** or not. Does anyone know?

Also are any of you having trouble dismounting from your reindeer?

Every time I try, it just comes back and we get back on him. The only way I’ve been able to get off and stay off is to go inside somewhere.

Thanks

Q

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**Author:** ![aktep](https://avatars.discourse-cdn.com/v4/letter/a/f0a364/32.png) [@aktep](https://boards.straightdope.com/u/aktep)\
**Post date:** [December 22, 2010, 9:28pm UTC](https://boards.straightdope.com/t/new-wow-general-discussion-thread-6-8-10/542480/6631 "2010-12-22T21:28:59Z")

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> [@Skammer](#):
>
> Is Shadow Word: Death worth using anymore as part of your rotation?

Oh I knew I was forgetting something, because by the time i reach for SW: D the mob is dead.

Perfectly good choice for movement or burn phases at \<25% boss health, as long as the backlash damage won’t kill you.

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<div class="post-metadata">

**Author:** ![Quasimodem](https://avatars.discourse-cdn.com/v4/letter/q/e274bd/32.png) [@Quasimodem](https://boards.straightdope.com/u/Quasimodem)\
**Post date:** [December 22, 2010, 9:40pm UTC](https://boards.straightdope.com/t/new-wow-general-discussion-thread-6-8-10/542480/6632 "2010-12-22T21:40:01Z")

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Back to the “Sea Legs” quest for a sec: I asked someone ingame how to acquire it again and they said they thought it’s a “phased quest”. WITF is _that_?

Thanks

Q

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**Author:** ![jayjay](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/jayjay/32/6765_2.png) [@jayjay](https://boards.straightdope.com/u/jayjay)\
**Post date:** [December 22, 2010, 9:42pm UTC](https://boards.straightdope.com/t/new-wow-general-discussion-thread-6-8-10/542480/6633 "2010-12-22T21:42:34Z")

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> [@smiling\_bandit](#):
>
> Those were perhaps the three most powerful kingdoms, but not the only ones.
> 
> Gilneas controlled what is now Gilneas the zone, as well as part of Silverpine. They did not control Southshore or Hillsbrad. They’re not very outgoing and prefer to remain isolated. While they fought in the WC2 Alliance, they refused to pony up cash to support the miserable remnant Horde.
> 
> Lordaeron was probably the most powerful kingdom, although Stormwind at its height might have been wealthier and stronger. Hillsbrad at least nominally offered its fealty to Lordaeron. Other than that, they controlled more less all of the East and West Plaguelands, as well as Tirisifal. They may owned the Wetlands, as well.
> 
> Stromguard in Arathi Highlands used to be a human kingdom - and once actually controlled all others - but it kinda declined. Right now it’s a giant mess, with the Forsaken having raised (as a child) the Prince and then murdered and re-raised him as undead, while orcs inhabit the land fighting humans, and the capital overrun with ogres.
> 
> Dalaran was independant, and supported all of the human kingdoms as a maical academy. They didn’t control that much beyond its gates as the mages simply didn’t care.
> 
> Alterac was smashed to bits by the Alliance when it tried to sell them out to the Horde in Warcraft 2. That’s the area north of Hillsbrad - these days you can easily pass over that whole area without a second thought.
> 
> Kul Tiras was also pretty much independant. We don’t know all that much about it, though it presumably is more or less intact. Has not really been introduced into the game. The alliance rep faction at Tol Barad are Kul Tiras peeps, however, because that was an isolated prison-fortress.

Thanks! I also spent some time this afternoon reading through the History of Warcraft (the site I was at had the old version, before they retconned Sargeras and the eredar). I’ll admit that my lore knowledge pre-WCIII was sparse…as far as I knew before this afternoon, lore as a concept didn’t start until WCIII. I wasn’t aware of the history in background to WCI and II (okay, I had a vague idea about II because of the statues on the bridge at Stormwind and the story clues in Outland).

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**Author:** ![Shot\_From\_Guns](https://avatars.discourse-cdn.com/v4/letter/s/ccd318/32.png) [@Shot\_From\_Guns](https://boards.straightdope.com/u/Shot_From_Guns)\
**Post date:** [December 22, 2010, 9:55pm UTC](https://boards.straightdope.com/t/new-wow-general-discussion-thread-6-8-10/542480/6634 "2010-12-22T21:55:54Z")

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> [@Quasimodem](#):
>
> Back to the “Sea Legs” quest for a sec: I asked someone ingame how to acquire it again and they said they thought it’s a “phased quest”. WITF is _that_?

“Phasing” is something that Blizzard added in with Wrath. Players who are at different stages of their quest chains will be “phased” into different versions of the world. So depending on what quests you’ve completed, you could be standing right next to another player and not see them, if they’ve completed more quests or fewer. NPCs may be in different locations, and the world may be arranged differently.

You’re sure you didn’t complete the quest the first time, right? You don’t get the Sea Legs buff when you’re in Vashj’ir?

It’s possible that you’ll need to open a ticket to sort everything out–the phasing means that sometimes things get a bit broken.

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<div class="post-metadata">

**Author:** ![smiling\_bandit](https://avatars.discourse-cdn.com/v4/letter/s/e9a140/32.png) [@smiling\_bandit](https://boards.straightdope.com/u/smiling_bandit)\
**Post date:** [December 22, 2010, 10:15pm UTC](https://boards.straightdope.com/t/new-wow-general-discussion-thread-6-8-10/542480/6635 "2010-12-22T22:15:34Z")

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> [@jayjay](#):
>
> Thanks! I also spent some time this afternoon reading through the History of Warcraft (the site I was at had the old version, before they retconned Sargeras and the eredar). I’ll admit that my lore knowledge pre-WCIII was sparse…as far as I knew before this afternoon, lore as a concept didn’t start until WCIII. I wasn’t aware of the history in background to WCI and II (okay, I had a vague idea about II because of the statues on the bridge at Stormwind and the story clues in Outland).

The lore started out pretty sparse: the emphasis was on the game. It got developed over time, and a lot of it was in the manual and not the game itself (kinda like Diablo).

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**Author:** ![Mister\_Rik](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/mister_rik/32/491_2.png) [@Mister\_Rik](https://boards.straightdope.com/u/Mister_Rik)\
**Post date:** [December 22, 2010, 10:17pm UTC](https://boards.straightdope.com/t/new-wow-general-discussion-thread-6-8-10/542480/6636 "2010-12-22T22:17:59Z")

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> [@jayjay](#):
>
> I was trying to give them the benefit of the doubt, but if there were seven human kingdoms, they were MICRO kingdoms…that’s a basic problem with the physical scope of the game, though. Despite the fact that it sometimes feels like you’re running forever to get from your starting area to your capital, the zones are way too small for what they’re supposed to be. I think someone once calculated and figured out that the planet EK, Kalimdor and Northrend are on was something like less than 100 miles in diameter, taking a standard human-size character stride as 3 feet.

Yeah, if you have a quest in Borean Tundra, and travel to Howling Fjord and used the old QuestHelper addon to point you back to the BT quest objective, it would show you the distance in yards, and it seems it worked out to being only roughly 5 miles from, say, Valgarde in HF to Valiance Keep in BT.

> [@smiling\_bandit](#):
>
> Those were perhaps the three most powerful kingdoms, but not the only ones.
> 
> Gilneas controlled what is now Gilneas the zone, as well as part of Silverpine. They did not control Southshore or Hillsbrad. They’re not very outgoing and prefer to remain isolated. While they fought in the WC2 Alliance, they refused to pony up cash to support the miserable remnant Horde.
> 
> Lordaeron was probably the most powerful kingdom, although Stormwind at its height might have been wealthier and stronger. Hillsbrad at least nominally offered its fealty to Lordaeron. Other than that, they controlled more less all of the East and West Plaguelands, as well as Tirisifal. They may owned the Wetlands, as well.
> 
> Stromguard in Arathi Highlands used to be a human kingdom - and once actually controlled all others - but it kinda declined. Right now it’s a giant mess, with the Forsaken having raised (as a child) the Prince and then murdered and re-raised him as undead, while orcs inhabit the land fighting humans, and the capital overrun with ogres.
> 
> Dalaran was independant, and supported all of the human kingdoms as a maical academy. They didn’t control that much beyond its gates as the mages simply didn’t care.
> 
> Alterac was smashed to bits by the Alliance when it tried to sell them out to the Horde in Warcraft 2. That’s the area north of Hillsbrad - these days you can easily pass over that whole area without a second thought.
> 
> Kul Tiras was also pretty much independant. We don’t know all that much about it, though it presumably is more or less intact. Has not really been introduced into the game. The alliance rep faction at Tol Barad are Kul Tiras peeps, however, because that was an isolated prison-fortress.

Pretty much correct. Also, remember that the original human “kingdom” was Arathor, based out of Stromgarde, and included what is now Arathi Highlands, Hillsbrad Foothills, Alterac and probably several adjacent zones. It was Thoradin and the Arathi who united the disparate human tribes, made the initial alliance with the high elves, and, I think, eventually negotiated the border between Arathor and Quel’Thelas. All the other human kingdoms eventually split off from Arathor/Stromgarde, with Dalaran being the first, I believe. There was bickering/politicking between Lordaeron and Stromgarde over who would annex Alterac after that kingdom fell. Lordaeron eventually controlled everything from Tirisfal all the way east into the Plaguelands, with their northern border shared with Quel’Thelas and their southern border meeting Khaz Modan (the narrow stretch of water between Arathi Highlands and Wetlands, crossed by the Thandol Span, was the border). So Lordaeron was basically everything south of the (high) elves and north of the dwarves.

The Kingdom of Stormwind was one of the earliest offshoots/splinters from Arathor, and settled south of Khaz Modan, eventually controlling the areas now known as Elwynn, Westfall, Duskwood, and Redridge Mountains (I’d also include the Black Morass/Swamp of Sorrows, as well as the zone whose name I can’t remember at the moment - where Karazhan is). The Redridge Mountains originally included not just the current zone, but also what is now Burning Steppes and Searing Gorge, “zones” that were created when Blackrock Mountain erupted and reshaped those areas. I’m currently reading the earliest Warcraft novels (_Day of the Dragon, Lord of the Clans_, and _The Last Guardian_), and Duskwood is never mentioned; I get the impression that Duskwood was once considered part of Elwynn Forest and only became a “separate” zone in its current state after Medivh’s shenanigans and the subsequent orcish invasion.

I think Gilneas’ territory extended east/north only as far as Shadowfang Keep and perhaps to Dalaran’s borders; it was never very large. Kul Tiras was/is, of course, an island nation that perhaps controlled a good stretch of coastline, but not much inland.

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**Author:** ![smiling\_bandit](https://avatars.discourse-cdn.com/v4/letter/s/e9a140/32.png) [@smiling\_bandit](https://boards.straightdope.com/u/smiling_bandit)\
**Post date:** [December 22, 2010, 11:21pm UTC](https://boards.straightdope.com/t/new-wow-general-discussion-thread-6-8-10/542480/6637 "2010-12-22T23:21:57Z")

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> [@Mister\_Rik](#):
>
> I think Gilneas’ territory extended east/north only as far as Shadowfang Keep and perhaps to Dalaran’s borders; it was never very large. Kul Tiras was/is, of course, an island nation that perhaps controlled a good stretch of coastline, but not much inland.

Actually responding to the whole thing: the Arathi theoretical controlled almost everything humans now inhabit, except Theramore. In practice, Stormwind (the called Azeroth) was founded by the King of Stromguarde roughly at the same time many of the nobles went north to the fertile fields of Lordaeron and the wizards founded Dalaran. It’s not exactly clear, but Gilneas and Kul Tiras probably began history at the same time.

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<div class="post-metadata">

**Author:** ![Quasimodem](https://avatars.discourse-cdn.com/v4/letter/q/e274bd/32.png) [@Quasimodem](https://boards.straightdope.com/u/Quasimodem)\
**Post date:** [December 23, 2010, 2:05am UTC](https://boards.straightdope.com/t/new-wow-general-discussion-thread-6-8-10/542480/6638 "2010-12-23T02:05:39Z")

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> [@Shot\_From\_Guns](#):
>
> “Phasing” is something that Blizzard added in with Wrath. Players who are at different stages of their quest chains will be “phased” into different versions of the world. So depending on what quests you’ve completed, you could be standing right next to another player and not see them, if they’ve completed more quests or fewer. NPCs may be in different locations, and the world may be arranged differently.
> 
> You’re sure you didn’t complete the quest the first time, right? You don’t get the Sea Legs buff when you’re in Vashj’ir?
> 
> It’s possible that you’ll need to open a ticket to sort everything out–the phasing means that sometimes things get a bit broken.

No, it was still an open quest when I abandoned it last night thinking the guy offering it would still be standing on the dock (“at Southampton”) of Stormwind Harbor.

Thanks for explaining the “phased quest” thing. I had no idea what that was.

Q

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<div class="post-metadata">

**Author:** ![JayRx1981](https://avatars.discourse-cdn.com/v4/letter/j/71e660/32.png) [@JayRx1981](https://boards.straightdope.com/u/JayRx1981)\
**Post date:** [December 23, 2010, 3:02am UTC](https://boards.straightdope.com/t/new-wow-general-discussion-thread-6-8-10/542480/6639 "2010-12-23T03:02:32Z")

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> [@Broomstick](#):
>
> But so many are NOT doing that!
> 
> Right now, casters (DPS or healing) are draining their mana pools MUCH more rapidly than any time since Vanilla. Yet I continually get tanks that bounce from one fight to the next and will NOT slow down. The wost was the tank that started a boss fight with three casters out of mana (including the healer) despite lines of text saying NEED MANA!!!, then got pissy when we wiped. Dude, no mana = no heals.

Had that happen in normal Grim Batol last night (keep in mind, while I’m not BiS for pre-heroic gear, I’m close as a resto druid). I got dumped in a group in progress (warning sign number one). As I only needed 300 rep to exalted with Dragonmaw (for the shiny shiny necklace and leather belt at i359 each), I figured, what the hey, let’s do this. Yikes. The tank literally didn’t stop between pulls for more than 3 seconds. We managed to go through all of the trash after the Forgemaster up to just finishing the first pat who summons a twilight drake, but at that point, I was tapped out on mana. So I called out “mana” and sat down to drink. What does the tank do? Pulls a group and dies. I manage to get over there and battle rez him (waste of a battle rez) in time to finish that trash pack off and tell him “You know, it’s customary to wait until your healer has mana before engaging the next pack”. His response? "What, you had 75% mana, that’s good enough. I responded with, “As I’m the one healing, unless you want to kick me, _I_ say how much mana is enough.” The rest of the group backed me up, especially the cat druid in the party lead. Stupid tank failed to listen though and while we were talking, ran and pulled the next group. I let him die (well, technically started to let him die, thought better since I didn’t want to intentionally lead to others’ repair costs and tried to emergency heal him and failed cause he was too far gone with 5 mobs hitting him at that point). He dropped group, we got another tank and continued the rest of the dungeon run without a single death or issue with aggro (which the cat druid later informed me had been a problem since they started with him).

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<div class="post-metadata">

**Author:** ![Quasimodem](https://avatars.discourse-cdn.com/v4/letter/q/e274bd/32.png) [@Quasimodem](https://boards.straightdope.com/u/Quasimodem)\
**Post date:** [December 23, 2010, 4:40am UTC](https://boards.straightdope.com/t/new-wow-general-discussion-thread-6-8-10/542480/6640 "2010-12-23T04:40:08Z")

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I got the Sea legs quest back, did it and am now working on some others.

Also here’s a pick of my Worgen, **Exi** trying to get back to the cathedral and finding his way blocked everywhere. So why is Gilneas a ghost town if there’s a quest to be had there? No NPC’s (except in the cathedral), no players, just the occasional bird to be seen flying way off in the distance. I don’t understand. Was the city only operational for a short time?

[http://i240.photobucket.com/albums/ff71/Drummerboy49/exiblocked.jpg](http://i240.photobucket.com/albums/ff71/Drummerboy49/exiblocked.jpg)

Thanks

Q

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**Author:** ![jayjay](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/jayjay/32/6765_2.png) [@jayjay](https://boards.straightdope.com/u/jayjay)\
**Post date:** [December 23, 2010, 5:00am UTC](https://boards.straightdope.com/t/new-wow-general-discussion-thread-6-8-10/542480/6641 "2010-12-23T05:00:13Z")

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> [@Quasimodem](#):
>
> I got the Sea legs quest back, did it and am now working on some others.
> 
> Also here’s a pick of my Worgen, **Exi** trying to get back to the cathedral and finding his way blocked everywhere. So why is Gilneas a ghost town if there’s a quest to be had there? No NPC’s (except in the cathedral), no players, just the occasional bird to be seen flying way off in the distance. I don’t understand. Was the city only operational for a short time?
> 
> [http://i240.photobucket.com/albums/ff71/Drummerboy49/exiblocked.jpg](http://i240.photobucket.com/albums/ff71/Drummerboy49/exiblocked.jpg)
> 
> Thanks
> 
> Q

It sounds like you hearthed out in mid-phase. What’s supposed to happen at the Cathedral is that you get overwhelmed and the screen goes dark. Then there’s a couple of cut scenes and you wake up as a captured worgen at a village where the still-human Gilneans have holed up.

You might have to start a ticket to see if a GM can put you back where you belong. If you hearthed out before the game phased you into the next level of the starting area, you’re probably not going to be able to go back to it by yourself. What’s happening is that when you go back to Gilneas now, you’re going to the present-day, open-to-everyone Gilneas zone, and that’s not where you need to be. You need to be in your phased Gilneas zone that you’re supposed to have ended up in when the worgen mowed you down in the Cathedral.

It’s like a really confusing time-travel movie…

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