# PlanetSide 2 is out tomorrow peoples!

**URL:** <https://boards.straightdope.com/t/planetside-2-is-out-tomorrow-peoples/641543>\
**Category:** The Game Room\
**Created:** [November 19, 2012, 10:02pm UTC](https://boards.straightdope.com/t/planetside-2-is-out-tomorrow-peoples/641543 "2012-11-19T22:02:45Z")\
**Posts on this page:** 20\
**Page:** 8

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**Author:** ![RandMcnally](https://avatars.discourse-cdn.com/v4/letter/r/b782af/32.png) [@RandMcnally](https://boards.straightdope.com/u/RandMcnally)\
**Post date:** [December 4, 2012, 4:50pm UTC](https://boards.straightdope.com/t/planetside-2-is-out-tomorrow-peoples/641543/141 "2012-12-04T16:50:36Z")

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> [@Arrogance\_Ex\_Machina](#):
>
> Any ideas what to buy with certs for an Engineer? I’ve upgraded my repair tool a few times, upgraded my hp and gotten a reflex scope for the peashooter. Mostly curious about the various AT tools they can get, like C4, AT mines and AT grenades - are any of those good?

I also bought things to help with vertical and horizontal recoil. Oh, and soft point bullets. I hg haven’t tried c4, but everyone I know who has loves it.

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**Author:** ![SenorBeef](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/senorbeef/32/2220_2.png) [@SenorBeef](https://boards.straightdope.com/u/SenorBeef)\
**Post date:** [December 4, 2012, 4:52pm UTC](https://boards.straightdope.com/t/planetside-2-is-out-tomorrow-peoples/641543/142 "2012-12-04T16:52:20Z")

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Engineers are probably better off with mines than C4. C4 is better for a class like light. Tank mines for the engineer are more useful (you can actually run up to and place them on a vehicle and get them to explode - making them more useful than C4 for that purpose), but claymores are more free kills even though they’re incredibly cheesy to use and should never be in any game ever.

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**Author:** ![Arrogance\_Ex\_Machina](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/arrogance_ex_machina/32/192_2.png) [@Arrogance\_Ex\_Machina](https://boards.straightdope.com/u/Arrogance_Ex_Machina)\
**Post date:** [December 4, 2012, 5:11pm UTC](https://boards.straightdope.com/t/planetside-2-is-out-tomorrow-peoples/641543/143 "2012-12-04T17:11:44Z")

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> [@RandMcnally](#):
>
> I also bought things to help with vertical and horizontal recoil. Oh, and soft point bullets. I hg haven’t tried c4, but everyone I know who has loves it.

Oh yeah, those were on my shopping list as well - do you notice a clear difference with them? Sometimes it feels like my engineer’s gun is completely pointless, then next I know I’m on a killing spree so upgrading the gun more might be nice as well.

For some reason I never kill anybody with a grenade though, except maybe friendlies. Too used to Borderlands 2’s homing grenades I guess.

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**Author:** ![RandMcnally](https://avatars.discourse-cdn.com/v4/letter/r/b782af/32.png) [@RandMcnally](https://boards.straightdope.com/u/RandMcnally)\
**Post date:** [December 4, 2012, 5:19pm UTC](https://boards.straightdope.com/t/planetside-2-is-out-tomorrow-peoples/641543/144 "2012-12-04T17:19:54Z")

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> [@Arrogance\_Ex\_Machina](#):
>
> Oh yeah, those were on my shopping list as well - do you notice a clear difference with them? Sometimes it feels like my engineer’s gun is completely pointless, then next I know I’m on a killing spree so upgrading the gun more might be nice as well.

I haven’t _noticed_ a difference with my soft-points, but I’m killing more, so there’s that. I have the trac-5 gun (the upgraded) that I really like. I did notice that the recoil is a lot easier to handle now. If I go full burst and empty 3/4 a mag control is still hard to manage, but up close, where I like to be, I can keep on target long enough to take someone down.

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**Author:** ![SenorBeef](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/senorbeef/32/2220_2.png) [@SenorBeef](https://boards.straightdope.com/u/SenorBeef)\
**Post date:** [December 4, 2012, 5:29pm UTC](https://boards.straightdope.com/t/planetside-2-is-out-tomorrow-peoples/641543/145 "2012-12-04T17:29:00Z")

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Soft points in their current implementation apparently actually reduce damage from like 0-10m, increase them for 10-30m, and decrease against past 30. Not sure if it’s a glitch or intentional.

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**Author:** ![Precambrianmollusc](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/precambrianmollusc/32/63_2.png) [@Precambrianmollusc](https://boards.straightdope.com/u/Precambrianmollusc)\
**Post date:** [December 5, 2012, 3:53am UTC](https://boards.straightdope.com/t/planetside-2-is-out-tomorrow-peoples/641543/146 "2012-12-05T03:53:36Z")

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Well I gave it a try earlier- this may be what will finally pushes me to upgrade the video card (well actually install one)  
I am precambrianclam on Genuedine as TF

I die a lot

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**Author:** ![RandMcnally](https://avatars.discourse-cdn.com/v4/letter/r/b782af/32.png) [@RandMcnally](https://boards.straightdope.com/u/RandMcnally)\
**Post date:** [December 5, 2012, 4:07am UTC](https://boards.straightdope.com/t/planetside-2-is-out-tomorrow-peoples/641543/147 "2012-12-05T04:07:50Z")

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> [@Precambrianmollusc](#):
>
> I die a lot

Welcome to the club. In all honesty, there’s no way I’m going to remember your name in game, so find me. Same name there as here.

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**Author:** ![Precambrianmollusc](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/precambrianmollusc/32/63_2.png) [@Precambrianmollusc](https://boards.straightdope.com/u/Precambrianmollusc)\
**Post date:** [December 5, 2012, 7:30am UTC](https://boards.straightdope.com/t/planetside-2-is-out-tomorrow-peoples/641543/148 "2012-12-05T07:30:42Z")

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Well this is going to be a massive time sink. Spent a few hours running around Indar.

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**Author:** ![control-z](https://avatars.discourse-cdn.com/v4/letter/c/eada6e/32.png) [@control-z](https://boards.straightdope.com/u/control-z)\
**Post date:** [December 5, 2012, 4:22pm UTC](https://boards.straightdope.com/t/planetside-2-is-out-tomorrow-peoples/641543/149 "2012-12-05T16:22:26Z")

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> [@Arrogance\_Ex\_Machina](#):
>
> Any ideas what to buy with certs for an Engineer? I’ve upgraded my repair tool a few times, upgraded my hp and gotten a reflex scope for the peashooter. Mostly curious about the various AT tools they can get, like C4, AT mines and AT grenades - are any of those good?

I got a 3 or 4x crosshair scope for my engineer gun and I am fairly dangerous at medium to long ranges. Close up is not good through the scope so I rely on the crappy on-screen crosshairs. I wish you could see the scope reticle before you buy it.

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**Author:** ![RandMcnally](https://avatars.discourse-cdn.com/v4/letter/r/b782af/32.png) [@RandMcnally](https://boards.straightdope.com/u/RandMcnally)\
**Post date:** [December 5, 2012, 4:33pm UTC](https://boards.straightdope.com/t/planetside-2-is-out-tomorrow-peoples/641543/150 "2012-12-05T16:33:11Z")

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> [@control-z](#):
>
> I got a 3 or 4x crosshair scope for my engineer gun and I am fairly dangerous at medium to long ranges. Close up is not good through the scope so I rely on the crappy on-screen crosshairs. I wish you could see the scope reticle before you buy it.

I’m horrid at those ranges so I picked up the 2x reflex sight. It’s been working well for me for those close engagements.

I picked up AT mines. I’m rather “meh” about them. I haven’t been able to deploy them successfully, but the mines take the slot of the ammo package. I feel being able to deploy ammo is more important than anti-tank.

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**Author:** ![Arrogance\_Ex\_Machina](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/arrogance_ex_machina/32/192_2.png) [@Arrogance\_Ex\_Machina](https://boards.straightdope.com/u/Arrogance_Ex_Machina)\
**Post date:** [December 5, 2012, 6:25pm UTC](https://boards.straightdope.com/t/planetside-2-is-out-tomorrow-peoples/641543/151 "2012-12-05T18:25:54Z")

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> [@RandMcnally](#):
>
> I’m horrid at those ranges so I picked up the 2x reflex sight. It’s been working well for me for those close engagements.
> 
> I picked up AT mines. I’m rather “meh” about them. I haven’t been able to deploy them successfully, but the mines take the slot of the ammo package. I feel being able to deploy ammo is more important than anti-tank.

I got the 2x reflex sights too since those do not make it slower to zoom and the carbine is kinda crappy at longer ranges so getting a better scope would just mean I can better see where all my misses are going.

As for ammo package, you can deploy one even if you don’t have it equiped by pressing 5 for the Mana Turret, then press “B” for alternative fire and voíla - ammo package. Weird but it works.

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**Author:** ![ed\_anger](https://avatars.discourse-cdn.com/v4/letter/e/bbce88/32.png) [@ed\_anger](https://boards.straightdope.com/u/ed_anger)\
**Post date:** [December 5, 2012, 7:31pm UTC](https://boards.straightdope.com/t/planetside-2-is-out-tomorrow-peoples/641543/152 "2012-12-05T19:31:01Z")

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> [@SenorBeef](#):
>
> The subscription model works like this. If you subscribe month to month, you start with a 25% experience/resource/passive cert gain\* bonus. Every month you stay subscribed, it adds 5%, so month 2 is 30%, month 3 is 35%, etc. It caps out at 150%.
> 
> If you prepay for a subscription, you get whatever the last month of that subscription would be right away, but it doesn’t increase. So if you prepay 3 months, you get +35% from day one, but it stays at 35% all 3 months - you won’t get more until month 4, where if you buy another 3 months it instantly jumps to 150%, or if you start doing month to month you’d get 140%.
> 
> It’s also cheaper to prepay - $15 per month, $13 per 3 months, $12 per 6 months, $10 per year.
> 
> You also get 500sc ($5 worth) per month **only if you leave auto-renew on**. You can cancel your subscription 1 day before it’s up, but if you buy 6 months and then cancel the resub immediately, no 500sc per month for you.
> 
> So the 6 months pre-sub gets you the max (50%) bonus, the only benefit from a year is lower per-month fees. I knew I’d be playing this game for at least 6 months so I went ahead and did that.
> 
> If you just want more certs, take the 500sc they give you each month, figure out which week of that month you’ll be able to put in the most gaming time, and then buy a 7 day experience boost. With this combo you’ll be earning a 100% bonus.
> 
> - Passive cert gain is something everyone gets over time, it’s not terribly significant at like 10-15 a day, but maybe it’s cool to get it on characters you don’t otherwise play much.

What Senor said, plus SOE has Station Cash x3 sales every couple of months, and x2 every couple of weeks. So only buy SC at those times, use that for weapons and certs for upgrading (things are much cheaper at 1/3 the price obviously).

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**Author:** ![control-z](https://avatars.discourse-cdn.com/v4/letter/c/eada6e/32.png) [@control-z](https://boards.straightdope.com/u/control-z)\
**Post date:** [December 5, 2012, 7:57pm UTC](https://boards.straightdope.com/t/planetside-2-is-out-tomorrow-peoples/641543/153 "2012-12-05T19:57:02Z")

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> [@RandMcnally](#):
>
> I’m horrid at those ranges so I picked up the 2x reflex sight. It’s been working well for me for those close engagements.
> 
> I picked up AT mines. I’m rather “meh” about them. I haven’t been able to deploy them successfully, but the mines take the slot of the ammo package. I feel being able to deploy ammo is more important than anti-tank.

I think I will go for AT grenades. I can lob those from safety. I hate placing mines, it drives me crazy when tanks don’t oblige me by driving over them.

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**Author:** ![Simplicio](https://avatars.discourse-cdn.com/v4/letter/s/c37758/32.png) [@Simplicio](https://boards.straightdope.com/u/Simplicio)\
**Post date:** [December 5, 2012, 8:29pm UTC](https://boards.straightdope.com/t/planetside-2-is-out-tomorrow-peoples/641543/154 "2012-12-05T20:29:45Z")

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Is there a brief tutorial page or something. I played last-night, and while it was fun, there was definately a decent chunk of the game mechanics that I didn’t grok\*.

All I could find on the official webpage were tutorial videos, which I don’t really have the patience to sit through.

\*(huh, my spell checker knows the word “grok” but not the word “movie”)

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**Author:** ![Incubus](https://avatars.discourse-cdn.com/v4/letter/i/c68b51/32.png) [@Incubus](https://boards.straightdope.com/u/Incubus)\
**Post date:** [December 5, 2012, 9:23pm UTC](https://boards.straightdope.com/t/planetside-2-is-out-tomorrow-peoples/641543/155 "2012-12-05T21:23:35Z")

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> [@control-z](#):
>
> I think I will go for AT grenades. I can lob those from safety. I hate placing mines, it drives me crazy when tanks don’t oblige me by driving over them.

Dont bother with the AP grenades, they’re not worth it I hear. The mines can kill any vehicle with 2; you can throw them at parked enemy sunderers and blow them up! Plus they are supposed to last for a long time.

What determines the xp rate for ams spawns? I deployed an upgraded sunderer, and was getting 3xp per spawn, heard it was more.

I also noticed you get DOUBLE xp/tick (15xp for me) for repairing maxes. Friendly Maxes are great xp food for engineers; they burn through ammo/get dented pretty fast.

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**Author:** ![control-z](https://avatars.discourse-cdn.com/v4/letter/c/eada6e/32.png) [@control-z](https://boards.straightdope.com/u/control-z)\
**Post date:** [December 5, 2012, 9:47pm UTC](https://boards.straightdope.com/t/planetside-2-is-out-tomorrow-peoples/641543/156 "2012-12-05T21:47:43Z")

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> [@Incubus](#):
>
> Dont bother with the AP grenades, they’re not worth it I hear. The mines can kill any vehicle with 2; you can throw them at parked enemy sunderers and blow them up! Plus they are supposed to last for a long time.
> 
> What determines the xp rate for ams spawns? I deployed an upgraded sunderer, and was getting 3xp per spawn, heard it was more.
> 
> I also noticed you get DOUBLE xp/tick (15xp for me) for repairing maxes. Friendly Maxes are great xp food for engineers; they burn through ammo/get dented pretty fast.

Do you mean AT grenades?

For most/all things you get more XP if it is your squad; spawning, repairing, resupplying, healing, etc.

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**Author:** ![SenorBeef](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/senorbeef/32/2220_2.png) [@SenorBeef](https://boards.straightdope.com/u/SenorBeef)\
**Post date:** [December 5, 2012, 10:00pm UTC](https://boards.straightdope.com/t/planetside-2-is-out-tomorrow-peoples/641543/157 "2012-12-05T22:00:47Z")

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> [@Simplicio](#):
>
> Is there a brief tutorial page or something. I played last-night, and while it was fun, there was definately a decent chunk of the game mechanics that I didn’t grok\*.
> 
> All I could find on the official webpage were tutorial videos, which I don’t really have the patience to sit through.
> 
> \*(huh, my spell checker knows the word “grok” but not the word “movie”)

Well, there’s the tutorial videos, and there’s playing on voice chat with the rest of us.

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**Author:** ![Precambrianmollusc](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/precambrianmollusc/32/63_2.png) [@Precambrianmollusc](https://boards.straightdope.com/u/Precambrianmollusc)\
**Post date:** [December 6, 2012, 5:51am UTC](https://boards.straightdope.com/t/planetside-2-is-out-tomorrow-peoples/641543/158 "2012-12-06T05:51:22Z")

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well I think I got mumble working - by which time everboy had left

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**Author:** ![SenorBeef](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/senorbeef/32/2220_2.png) [@SenorBeef](https://boards.straightdope.com/u/SenorBeef)\
**Post date:** [December 6, 2012, 6:30am UTC](https://boards.straightdope.com/t/planetside-2-is-out-tomorrow-peoples/641543/159 "2012-12-06T06:30:56Z")

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Well good that you got it, you’ll have it ready for tomorrow.

We did well tonight. We played on Esamir where we haven’t had much of a chance to play. There was a two pronged attack to push both of the other factions off the continent, and the SDMB squad lead the southern attack against the vanu. We systematically pushed them back with a few good battles, another outfit pushed the NC back up top, and I saw my first win of a continent.

We did our first shield crasher sunderer run into a tech plant although things were already flipping in our favor, but it’s a very cool thing to do and we should look into doing that.

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**Author:** ![control-z](https://avatars.discourse-cdn.com/v4/letter/c/eada6e/32.png) [@control-z](https://boards.straightdope.com/u/control-z)\
**Post date:** [December 6, 2012, 2:27pm UTC](https://boards.straightdope.com/t/planetside-2-is-out-tomorrow-peoples/641543/160 "2012-12-06T14:27:52Z")

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> [@SenorBeef](#):
>
> Well good that you got it, you’ll have it ready for tomorrow.
> 
> We did well tonight. We played on Esamir where we haven’t had much of a chance to play. There was a two pronged attack to push both of the other factions off the continent, and the SDMB squad lead the southern attack against the vanu. We systematically pushed them back with a few good battles, another outfit pushed the NC back up top, and I saw my first win of a continent.
> 
> We did our first shield crasher sunderer run into a tech plant although things were already flipping in our favor, but it’s a very cool thing to do and we should look into doing that.

Clarification please…does anything special happen when you win a continent?

Also what is a shield crasher sunderer? Glitching through a shield or something?

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