"Puzzle" movies - should the director know the "truth"?

The director must know the truth, but that includes knowing whether or not there’s an answer. I would argue that the “reality” behind Memento is ultimately unknowable, given the evidence in the film; based on this or that shot you can make a case for either hypothesis (Sammy = Lenny and Lenny killed wife, vs. Sammy is real but Lenny is confused). But the thing is, that’s the point of the movie. The central theme of the film is the slippery nature of memory, and how things you’re absolutely certain you remember happening may have happened in a different way, or may not have happened at all. The film is constructed, I believe, to make it appear that it can be untangled, but that it resists a clean and unambiguous restructuring; in order to support one or another hypothesis, you must interpretively discard certain evidence (“the scene at the end with him and his wife is a fantasy”) while relying on equally valid evidence as being “true.” But Nolan knows all of this, and he knows what the movie is about, so the film is constructed to illuminate the theme, and not necessarily the “reality,” whatever that is.

To see a “puzzle movie” where the filmmakers don’t give a shit whether or not everything hangs together, look at Basic. Random plot twists thrown in for the sake of confusing the audience, and a final “gotcha” that makes no sense. They’ve looked at the success of The Usual Suspects and The Sixth Sense and completely misinterpreted why they were successful: “Hey, people must like being surprised and confused! Yeah, we can do that!” But that’s typical in Hollywood: imitate the most obvious elements of a successful movie. “Hey, look, American Pie was successful, and it had lots of teenagers, gross-out humor, and goofy sex gags! Greenlight Road Trip!

I’m getting off the subject. My point is, the director absolutely, definitely needs to know what the film is about, but that doesn’t necessarily mean the movie has to reveal what actually “happens” in “reality.” Cinema is a much more flexible medium than that. For example, during the recent Seattle film festival, I saw a pretty good movie called Spring Subway, from China. Regarding this film, I wrote:

In other words, this is an example of a film where trying to figure out “reality” isn’t just a waste of time, it’s actively wrong given the motives of the film.

However: Regarding “director’s reality,” it’s sometimes true that what the director tries to impose, usually in comments after the fact, will undercut and/or minimize the movie. Look at Blade Runner, for example; Ridley Scott has lately been saying that Deckard is supposed to be a Replicant. Now, while that’s a supportable interpretation of the film (the director’s cut, anyway), I don’t think it’s nearly as interesting as the ambiguity of the actual film minus his comments. The movie certainly has a preoccupation with the nature of identity; note the scene where Deckard wakes up on the piano and slowly looks across all the portraits and snapshots arranged in front of him. He doesn’t say anything, but we’re supposed to recognize that he’s thinking about his own history, and how the Replicants are pitied because they collect photographs as false but reassuring evidence of a nonexistent life but that he’s got a collection of photos with much the same emotional motive. This is a case, I would argue, where asking the question is much more interesting than answering it.

Some people like ambiguity in their films; they like having to think about what happened, and they recognize that the answers they come up with say more about themselves than about the film. Other people don’t like ambiguity; they want the movie to tell them everything that happened and why. I fall into the first group; people in the second group didn’t like The Blair Witch Project because it never explicitly explained that the witch was making these kids wander around in a forest they should have found their way out of. Neither side has a superior position. It’s just two different ways of watching movies.

I don’t know why you’d expect Dash Hammett to understand that movie anyway, as the novel was written by Raymond Chandler.

Anyway, the novel makes sense. The movie is the confusing one. Blame it on Faulkner - he wrote the screenplay.

I don’t see Donnie Darko being confusing for the sake of being confusing; my interpretation of the DVD’s deleted scenes and commentary was that elements were taken out so that the director’s interpretation wasn’t obvious. This leads to other interpretations of Donnie’s purpose (I think the clearest explanation is his teacher’s question of his science project). I’ve watched it countless times (including the midnight viewing at the Coolidge Theater in Brookline - most excellent), and every time I cook up a new theory as to what Donnie’s purpose really was.

Like a Rubik’s Cube, it’s a puzzle you can solve many many different ways and still enjoy it.

My own thoughts on Memento contradict what the director has said in the interviews on the DVD, but I’ve made a solid case for it so I can’t say it’s wrong. It’s more fun this way :smiley:

Go Lamia. I watch a movie, read a book, or listen to a song. If that experience doesn’t sell it, I see no reason to waste more of my time watching, reading, or listening to supplemental material from the creator.

Cat FightIt doesn’t matter what Guy Pearce thinks - not unless he’s in control of the editing. There are many reliable stories of producers and directors lying to actors in order to get a performance. Depending on the deal, the original screenwriter (or novelist) may or may not have any say in the final film. (Although writers can appeal to their guild to have credits changed.)

As has been previously stated, Memento is a bad example for this, because whether or not Leonard killed his wife is kind of beside the point. It’s what he does afterwards that matters. If a movie has a mystery in it, and the director wants to leave it totally unanswered and ambiguous, then they probably shouldn’t know the answer to the mystery, or they’ll hint at it. On the other hand, if they want the audience to come to a definite conclusion, then they need to know what that conclusion is.

look!ninjas
Look at it this way - the director may be interested in an unreliable narrator, or an ambiguous ending, but the author of a work is creating a fantasy world, and they must know what happens in that world - both what “actually” happens and what characters in that world believe to be true.

One can be quite sneaky. Since Edith Wharton’s “House of Mirth” came up in another thread, I’ll point to the final pages of that novel. Wharton refers to “the word” that was never spoken between two characters. It’s a mystery. “The word” stands for their failure, as up-tight high-class turn-of-the-century New Yorkers, to simply speak to each other. Grad students have written zillions of papers on what this word “must” be - faith, love, darling… but Wharton is still ahead of the game.

Oops. Thanks for straightening me out – on both points.

This brings up the question, however, as to whether the director has to be the author of the world. Granted, there’s an awful lot of writer-directors out there, and a lot more directors who treat a script as a guideline rather than as the text of the movie, but I think it’s still possible for the director to be the guide to a particular world, rather than the creator of that world.

Besides, I honestly feel that if you’re showing a world through a character’s eyes, and that character is not omniscient, to be omniscient yourself would be a mistake.

I don’t have much to add that Cervaise didn’t cover in his super-exellent post. But I think there’s a danger to confuse “puzzle” movies with “dream logic” or “surreal” movies. My impression of Donnie Darko, for example, was that it was the latter, not the former.

[hijack]
You’re welcome. If you care to, I’d recommend reading the novel; I’m a big fan of Chandler’s writing - it’s not just a “detective story,” it’s literature. Very well-written and thoughtful, while still being exciting and interesting. The problem with the movie was that most of the subplots in the novel were glossed over or excised completely except for one or two references that were never fully explained. Poor directing, I suppose.

Must they? I don’t think so.

It’s difficult to guess at the thought processes of other writers, so I’ll use an example from my own (small) body of written work. I wrote a little ghost story for my creative writing class in college a couple of years ago. It ended up in the literary magazine and was pretty popular. In the story, the rather unreliable narrator is convinced that another character is somehow linked (via reincarnation, ghostly possession, or similar supernatural means) to a woman from the past.

I know that the narrator believes this to be true. I do not know that it is “really” true outside the narrator’s mind. If someone were to demand that I explain what “really” happened I’d have to say that nothing really happened, it’s just a story that I made up. Since it was a first-person story, the part I made up was about the narrator’s subjective thoughts and perceptions. I did not make up a third-person omniscent, objective reality because that was not the story I was interested in telling.

I agree that the author does not HAVE to know what actually happens in their created world, but I happen to think that they SHOULD know. Otherwise it’s just poor storytelling (in my opinion).

Barry

What “actually happens” in Rashomon?

Game, set and match to Cervaise. :smiley:

I have no idea, but I assume Kurasawa (sp?) knew when he filmed it.

Barry

Why do you assume so?

Rashomon gets especially complicated because it was directed by Kurosawa, from on a screenplay by Kurosawa and Shinobu Hashimoto, based on two short stories by Ryunosuke Akutagawa. Which of them knew what was “really” going on in the movie? What if Kurosawa, Hashimoto and Akutagawa all had different opinions on what “really” happened?

Even if Kurosawa had an opinion about the “reality” of the events in Rashomon, I still don’t see that his opinion given outside the movie is an authoritative answer. If it’s not spelled out in the movie, it’s open to debate.

Well, I’ll be a philistine and admit that I’ve never actually seen Roshomon, although I’m familiar with the basic premise of the film (telling the same story repeatedly from different viewpoints).

I’m not sure this really counts as a “puzzle” movie, however, at least not in the way I was originally meaning the term. A “puzzle” movie is one with an ambiguous ending that requires the audience to figure out what “really” happened. From what I know of Roshomon, it was simply a story illustrating that different people can perceive the same events in different ways – the audience wasn’t expected to figure out what was going on.

I suppose that if the entire point of a movie is “it’s impossible to really know the truth,” then it would be silly to insist that the director “really” knows what happened. One could certainly argue that Memento falls into this category (in fact, I believe a number of people in this very thread have so argued), but I personally didn’t see the movie that way – I saw it as essentially a murder mystery that failed to have a proper resolution (perhaps because the director didn’t know how it should be resolved).

Basically, if a movie is set up to leave clues to the audience in order for them to figure out what is happening, the director should actually know what the answer to the puzzle is. He doesn’t have to necessarily reveal the answer, but it should be in his mind when making the film. Otherwise, the film is simply an exercise in ambiguity for the sake of ambiguity.

Just my opinion, of course.

Barry

“To invent an example, if Chris Nolan were to announce that the “real” explanation for the events of Memento was that Lenonard was secretly a confused time-travelling android with faulty programming then I would have to accept that as his explanation, but there would be no reason for me to accept it as the “real” or best explanation”
This is too extreme an example. What if the director announces an explanation which is plausible and fits with the rest of the story? In that case I think it’s reasonable to accept it even if there are other possibilities. IOW the director’s word isn’t absolute but it is quite important.

BTW what is Nolan’s interpretation of Memento?

I would argue that if a movie’s ending is deliberately ambiguous, the audience is not required to figure out the real deal. That may very well be an interesting topic of conversation, and the director may or may not have an opinion on the truth of the matter, but as others have said, once the movie’s made, the director’s opinion about what’s not shown in the movie means pretty much zilch.

You say that like it’s a bad thing . . .

A more recent example that probably fits what you’re talking about is Mulholland Drive. David Lynch may or may not know what the answer to his puzzle his, but I suspect that he doesn’t believe that his opinion about the answer really matters much. He certainly refuses to disclose it. There are detailed explanations by people who believe they know the answer. Some people get a lot of pleasure by figuring out exactly how the pieces fit together, and some people get a lot of pleasure watching how the pieces bounce off of each other and don’t care about an answer. Neither is an invalid approach to enjoying that movie (or any other), and Lynch deliberately made a movie in which both kinds of pleasure are possible.

I haven’t seen Mulholland Drive. Care to tell me (in a spoiler box, of course) what the ambiguity was?

Barry