# Question about the original Bioshock

**URL:** <https://boards.straightdope.com/t/question-about-the-original-bioshock/562904>\
**Category:** The Game Room\
**Created:** [December 4, 2010, 4:32am UTC](https://boards.straightdope.com/t/question-about-the-original-bioshock/562904 "2010-12-04T04:32:40Z")\
**Posts on this page:** 16\
**Page:** 1

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**Author:** ![iftheresaway](https://avatars.discourse-cdn.com/v4/letter/i/ecae2f/32.png) [@iftheresaway](https://boards.straightdope.com/u/iftheresaway)\
**Post date:** [December 4, 2010, 4:32am UTC](https://boards.straightdope.com/t/question-about-the-original-bioshock/562904/1 "2010-12-04T04:32:40Z")

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I’m playing through Bioshock for the first time (and it is AMAZING), but I’m stuck and I haven’t had any luck with the online walkthroughs. I’m trying to get into Arcadia, and I just went through the whole thing with Atlas and the exploding bathyscape. I found the hatch that leads into Arcadia, but the passage is blocked by crates. I feel dumb, because nothing I’ve read makes it seem like this should be an obstacle. Am i going the wrong way?

(I realize this question seems like it came from a time machine, but what can I say? I’m cheap. I didn’t get a PS3 until a friend sold me one for $80)

Thanks! Tomorrow’s saturday, and I don’t want to spend 4 hours fruitlessly trying to blow up come boxes 😃

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**Author:** ![FinnAgain](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/finnagain/32/12500_2.png) [@FinnAgain](https://boards.straightdope.com/u/FinnAgain)\
**Post date:** [December 4, 2010, 4:49am UTC](https://boards.straightdope.com/t/question-about-the-original-bioshock/562904/2 "2010-12-04T04:49:34Z")

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I’d wager that you’re going the wrong way… IIRC it was easy to get to the next level. Not sure if you’ve checked it out or not, but I’d suggest [Visual Walkthroughs](http://www.visualwalkthroughs.com/bioshock/bioshockwalkthrough.htm) for this puppy.

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**Author:** ![iftheresaway](https://avatars.discourse-cdn.com/v4/letter/i/ecae2f/32.png) [@iftheresaway](https://boards.straightdope.com/u/iftheresaway)\
**Post date:** [December 4, 2010, 6:34am UTC](https://boards.straightdope.com/t/question-about-the-original-bioshock/562904/3 "2010-12-04T06:34:15Z")

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> [@FinnAgain](#):
>
> I’d wager that you’re going the wrong way… IIRC it was easy to get to the next level. Not sure if you’ve checked it out or not, but I’d suggest [Visual Walkthroughs](http://www.visualwalkthroughs.com/bioshock/bioshockwalkthrough.htm) for this puppy.

Thanks for that excellent link, that’s a website i’ve never seen before. But if you look at the link for.Arcadia (part one), the very first picture shows what i’m talking about. How do you get around all those boxes? The walkthrough doesn’t even mention it, so it must be something ridiculously simple. Maybe my eyes were just burned out last weekend.

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**Author:** ![Jragon](https://avatars.discourse-cdn.com/v4/letter/j/e19b73/32.png) [@Jragon](https://boards.straightdope.com/u/Jragon)\
**Post date:** [December 4, 2010, 9:17am UTC](https://boards.straightdope.com/t/question-about-the-original-bioshock/562904/4 "2010-12-04T09:17:31Z")

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Judging by the map, there should be a door slightly to your right while facing the boxes, the walkthrough implies there may be a pipe or something you need to duck under, but I don’t know, I never got that far in Bioshock.

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**Author:** ![Terminus\_Est](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/terminus_est/32/3087_2.png) [@Terminus\_Est](https://boards.straightdope.com/u/Terminus_Est)\
**Post date:** [December 4, 2010, 12:10pm UTC](https://boards.straightdope.com/t/question-about-the-original-bioshock/562904/5 "2010-12-04T12:10:19Z")

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I do believe you have to duck under a pipe. Crouch down and look around; it’s not that hard to spot.

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**Author:** ![iftheresaway](https://avatars.discourse-cdn.com/v4/letter/i/ecae2f/32.png) [@iftheresaway](https://boards.straightdope.com/u/iftheresaway)\
**Post date:** [September 20, 2011, 3:13am UTC](https://boards.straightdope.com/t/question-about-the-original-bioshock/562904/6 "2011-09-20T03:13:17Z")

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For the alien scholars observing this thread from the year 3014: it turns out I had forgotten how to jump. You need to jump over the boxes.

I have since completed both Bioshock 1 and Bioshock 2, and can highly recommend them both.

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**Author:** ![shijinn](https://avatars.discourse-cdn.com/v4/letter/s/cc9497/32.png) [@shijinn](https://boards.straightdope.com/u/shijinn)\
**Post date:** [September 20, 2011, 2:34pm UTC](https://boards.straightdope.com/t/question-about-the-original-bioshock/562904/8 "2011-09-20T14:34:18Z")

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> [@iftheresaway](#):
>
> … (I realize this question seems like it came from a time machine, but what can I say? I’m cheap. I didn’t get a PS3 until a friend sold me one for $80) …

i don’t know the prices for old PS3 games; but for the PC, the sensible thing to do with regards to single player games has always been to wait until it reaches the bargain bin. Bioshock was $5 during a sale iirc.

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**Author:** ![Anaamika](https://avatars.discourse-cdn.com/v4/letter/a/5f9b8f/32.png) [@Anaamika](https://boards.straightdope.com/u/Anaamika)\
**Post date:** [September 20, 2011, 2:37pm UTC](https://boards.straightdope.com/t/question-about-the-original-bioshock/562904/9 "2011-09-20T14:37:59Z")

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🙂 I sold my Bioshock game after I played it (and I had already bought it used) so maybe someone out there is benefting. I just couldn’t play it again, it was too scary, even though it was the second time through. It is an amazing game though.

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**Author:** ![Mr.Excellent](https://avatars.discourse-cdn.com/v4/letter/m/f19dbf/32.png) [@Mr.Excellent](https://boards.straightdope.com/u/Mr.Excellent)\
**Post date:** [September 20, 2011, 3:00pm UTC](https://boards.straightdope.com/t/question-about-the-original-bioshock/562904/10 "2011-09-20T15:00:12Z")

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> [@Anaamika](#):
>
> 🙂 I sold my Bioshock game after I played it (and I had already bought it used) so maybe someone out there is benefting. I just couldn’t play it again, it was too scary, even though it was the second time through. It is an amazing game though.

If you’re a PC gamer, you’d probably enjoy Amnesia: The Dark Descent - it’s really well-done horror. If you try the demo, would you kindly let us know what you think of it?

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**Author:** ![iftheresaway](https://avatars.discourse-cdn.com/v4/letter/i/ecae2f/32.png) [@iftheresaway](https://boards.straightdope.com/u/iftheresaway)\
**Post date:** [September 21, 2011, 5:59am UTC](https://boards.straightdope.com/t/question-about-the-original-bioshock/562904/11 "2011-09-21T05:59:40Z")

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> [@Mr.Excellent](#):
>
> If you’re a PC gamer, you’d probably enjoy Amnesia: The Dark Descent - it’s really well-done horror. If you try the demo, would you kindly let us know what you think of it?

Argh! I literally got a shiver down my spine just reading the phrase “would you kindly”. A lot of people have been recommending Amnesia to me lately; considering that I couldn’t play Bioshock at night or if I was home alone, would you say that this is a game I could really play? Or would it be so scary that I would lose my mind and be forced into an institution where I would die alone and wander the halls for all eternity?

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**Author:** ![Anaamika](https://avatars.discourse-cdn.com/v4/letter/a/5f9b8f/32.png) [@Anaamika](https://boards.straightdope.com/u/Anaamika)\
**Post date:** [September 21, 2011, 1:23pm UTC](https://boards.straightdope.com/t/question-about-the-original-bioshock/562904/12 "2011-09-21T13:23:24Z")

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> [@Mr.Excellent](#):
>
> If you’re a PC gamer, you’d probably enjoy Amnesia: The Dark Descent - it’s really well-done horror. If you try the demo, would you kindly let us know what you think of it?

😛 Naw, I’m a console gamer, except when it comes to strategy games. And TBH, survival horror usually isn’t my thing. Bioshock was really just that good. I would kill for an RPG based out of Rapture though!  
Bioshock scared the piss out of me, though I loved it. **iftheresaway** , sweetheart, I see by where you are you’re far past the shotgun - did you use up all your ammo? I came pretty darn close to it, and that DOCTOR in the medical pavillion that always pops up right behind you.

Then there’s one in the greenhouse…i forgot the name of the level, but you see him around the corner and then he pops up right next to you. When that happened I’d been playing for a while, and I was so wired up that I shouted “SHITHEAD!” and blasted him to smithereens. My SO, in the other room, was all “What did I do?!”

Good times, good times.

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**Author:** ![smiling\_bandit](https://avatars.discourse-cdn.com/v4/letter/s/e9a140/32.png) [@smiling\_bandit](https://boards.straightdope.com/u/smiling_bandit)\
**Post date:** [September 21, 2011, 2:01pm UTC](https://boards.straightdope.com/t/question-about-the-original-bioshock/562904/13 "2011-09-21T14:01:37Z")

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> [@iftheresaway](#):
>
> Argh! I literally got a shiver down my spine just reading the phrase “would you kindly”. A lot of people have been recommending Amnesia to me lately; considering that I couldn’t play Bioshock at night or if I was home alone, would you say that this is a game I could really play? Or would it be so scary that I would lose my mind and be forced into an institution where I would die alone and wander the halls for all eternity?

S’fun. Actually, I have to say the scary comes more from acting like you’re scared than anything else. It’s not really that frightening. Actually, except in one point, there’s precisely one enemy in the game and he’s more obnoxious to deal with than difficult (you basically wind up waiting for him to go away). Also, one of two puzzles are irritatingly weird.

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**Author:** ![Mr.Excellent](https://avatars.discourse-cdn.com/v4/letter/m/f19dbf/32.png) [@Mr.Excellent](https://boards.straightdope.com/u/Mr.Excellent)\
**Post date:** [September 21, 2011, 3:21pm UTC](https://boards.straightdope.com/t/question-about-the-original-bioshock/562904/14 "2011-09-21T15:21:33Z")

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> [@iftheresaway](#):
>
> Argh! I literally got a shiver down my spine just reading the phrase “would you kindly”. A lot of people have been recommending Amnesia to me lately; considering that I couldn’t play Bioshock at night or if I was home alone, would you say that this is a game I could really play? Or would it be so scary that I would lose my mind and be forced into an institution where I would die alone and wander the halls for all eternity?

Well, Amnesia’s pretty scary - you’re entirely defenseless, and even _looking_ at the monsters can make your character go insane and catatonic. There’s a relatively early scene, where you’re walking through a daylit corridor, and everything seems fairly under control for the moment. And then you hear a … sound …

I _ran_ down that corridor, then exited the game, shut off my computer, and poured myself a nice, soothing Laphroaig.

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**Author:** ![Mr.Excellent](https://avatars.discourse-cdn.com/v4/letter/m/f19dbf/32.png) [@Mr.Excellent](https://boards.straightdope.com/u/Mr.Excellent)\
**Post date:** [September 21, 2011, 3:25pm UTC](https://boards.straightdope.com/t/question-about-the-original-bioshock/562904/15 "2011-09-21T15:25:06Z")

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> [@smiling\_bandit](#):
>
> S’fun. Actually, I have to say the scary comes more from acting like you’re scared than anything else. It’s not really that frightening. Actually, except in one point, there’s precisely one enemy in the game and he’s more obnoxious to deal with than difficult (you basically wind up waiting for him to go away). Also, one of two puzzles are irritatingly weird.

Um. I’ll have to disagree with you here - respectfully, of course. There are _plenty_ of enemies in the game. Incredibly dangerous ones. Do you mean that there’s only one enemy you _fight_? If so, I agree with you, only because your only other options with regard to the other enemies are:

1.) Run away, as fast as possible, and for the love of God DON’T LOOK DON’T LOOK OH GOD IT’S RIGHT THERE; or

2.) Crouch and hide in the darkest corner you can find, hoping the monster won’t find you OH GOD IT’S RIGHT THERE DON’T LOOK DON’T LOOK PAINT THE MAN CUT THE LINES PAINT THE MAN CUT THE LINES PAINT THE MAN CUT THE LINES …

Absolutely a scary game, imho.

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**Author:** ![smiling\_bandit](https://avatars.discourse-cdn.com/v4/letter/s/e9a140/32.png) [@smiling\_bandit](https://boards.straightdope.com/u/smiling_bandit)\
**Post date:** [September 21, 2011, 3:36pm UTC](https://boards.straightdope.com/t/question-about-the-original-bioshock/562904/16 "2011-09-21T15:36:45Z")

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There’s just one enemy at a time with the exception on one specific scene. You also wind up just waiting for him to go away. I found these sequences incredibly boring. I eventually just got up 'n made a sandwich because I was tired of waiting. Sneaking around him is also pretty easy.

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**Author:** ![Kobal2](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/kobal2/32/20_2.png) [@Kobal2](https://boards.straightdope.com/u/Kobal2)\
**Post date:** [September 21, 2011, 5:36pm UTC](https://boards.straightdope.com/t/question-about-the-original-bioshock/562904/17 "2011-09-21T17:36:16Z")

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> [@smiling\_bandit](#):
>
> There’s just one enemy at a time with the exception on one specific scene. You also wind up just waiting for him to go away. I found these sequences incredibly boring. I eventually just got up 'n made a sandwich because I was tired of waiting. Sneaking around him is also pretty easy.

Heh, that’s amusing. Reminds me of a blind Let’s Play I watched of the \*Penumbra \*trilogy (the previous game of the team that made _Amnesia_, and similar in terms of ambience and helplessness imbued paranoia).  
At the beginning of the LP, the guy playing sounded scared out of his pants and kept spending like ten minutes hiding behind a crate because he heard something and then thought he saw something moving (there wasn’t)… but by the end of game N°2 he was like “yeah, yeah, you’re scary, piss off. Here, catch this crate ! Oh fuck he saw me, guess it’s back in the air duct for a while, sorry viewers”
