# RAGE

**URL:** <https://boards.straightdope.com/t/rage/598529>\
**Category:** The Game Room\
**Created:** [October 4, 2011, 4:34am UTC](https://boards.straightdope.com/t/rage/598529 "2011-10-04T04:34:05Z")\
**Posts on this page:** 11\
**Page:** 2

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**Author:** ![tr0psn4j](https://avatars.discourse-cdn.com/v4/letter/t/958977/32.png) [@tr0psn4j](https://boards.straightdope.com/u/tr0psn4j)\
**Post date:** [October 7, 2011, 5:32pm UTC](https://boards.straightdope.com/t/rage/598529/21 "2011-10-07T17:32:03Z")

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> [@Cubsfan](#):
>
> I don’t know if it’s possible to have a thread about a PC game without Kinthalis and SenorBeef slinging turds at consoles. We know. New PCs are so much more powerful and are capable of so much more. We get it. Everyone got it the first 10 threads that you’ve injected that into.
> 
> With that said I haven’t played it but I think the graphics look really good in pictures, but then again I guess all the textures are loaded for that. The character designs seem pretty cool too. Doom/Quake/id type games just aren’t my thing but I do like the appearance of this one.
> 
> I think it’s going to be something like 3 discs on Xbox. Wow! I think I heard there is a single game that takes up 8 Xbos discs coming down the pipe.

Unfortunately, they’re right again though.

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**Author:** ![Revtim](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/revtim/32/1042_2.png) [@Revtim](https://boards.straightdope.com/u/Revtim)\
**Post date:** [October 7, 2011, 5:56pm UTC](https://boards.straightdope.com/t/rage/598529/22 "2011-10-07T17:56:02Z")

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> [@Jbone](#):
>
> – was beaten to death with their clubs. Fine, super, start at the last load screen before the boss right? Nope, brought me to outside the city before I even entered.
> 
> F-that, I’m out.

Oh, how I despise when they do that. This cinches it, no way I’m buying this game.

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**Author:** ![Kinthalis](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/kinthalis/32/16084_2.png) [@Kinthalis](https://boards.straightdope.com/u/Kinthalis)\
**Post date:** [October 7, 2011, 7:39pm UTC](https://boards.straightdope.com/t/rage/598529/23 "2011-10-07T19:39:38Z")

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> [@Jbone](#):
>
> I’ve had enough with it. I have officially given up on this game.  
> I made my way through the Dead City, killed all the baddies that pop up suddenly out of no where, (seriously, at least one jumped out of a closet-type room with four walls, ceiling, floors intact that was empty before) battled the horrid weapon switching/melee attack problem (PS3 at least), defeated the big-boss man (very disappointing fight, it felt like Super Mario Bros. again), and was done in by a small pack of mutants w/a slimer dude (he shoots slime and it covers your screen so you can’t see). Due to the awesome weapon switch, instead of grabbing the shotgun or MG, it choose my bolt launcher (1bolt/~3 seconds) – was beaten to death with their clubs. Fine, super, start at the last load screen before the boss right? Nope, brought me to outside the city before I even entered.
> 
> F-that, I’m out.  
> Don’t get me wrong, I consider myself a veteran FPS/RPG player. I had high hopes for Rage, but am very disappointed. I ended up playing Diablo 2 all night long instead.  
> Anyone know someone who actually likes the game a lot?

For a moment I thought I read Diablo 3, which would make you one of the lucky beta testers, which would mean I’d have to hunt you down and take the beta key from your cold dead hands.  
Phew! Dodged one there buddy 😉

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**Author:** ![Mekhazzio](https://avatars.discourse-cdn.com/v4/letter/m/b38774/32.png) [@Mekhazzio](https://boards.straightdope.com/u/Mekhazzio)\
**Post date:** [October 8, 2011, 12:06am UTC](https://boards.straightdope.com/t/rage/598529/24 "2011-10-08T00:06:07Z")

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Played it 3 or 4 hours on PC. The consolized UI and the low-res textures with distracting pop-in, while obnoxious issues in their own right, really turn into minor quibbles next to the dismal gameplay itself. It’s a generic linear hallway shooter that, the worst of all evils, spends the majority of its time not on the shooter bits, but on trying to tell you a stale story. It’s 10 minutes from starting the game to actually firing a weapon, and that ratio never gets a great deal better, as you spend significantly less time putting ammo into enemies than you do waiting on NPCs to finish their bland dialogue or driving 5 minutes out of the way to push a button to complete the fetch quest needed to get to the linear hallway.

The actual shooter combat, when you get to it, is at least at an average par, as the enemies have fluid movements through the cramped terrain, but there’s at most three of them active at once, you’re too penned in to do much in the way of maneuver fighting with them, and the literally 4 second hitstun they go into means all you really need to do is plink and then bludgeon them down anyway. The weaponry is just a rehash of the same old shooter weapons, and the iron sighting mechanic is essentially pointless and feels tacked on just because it ‘should’ be there. The defibrillator “minigame” takes you out of the action and into a UI for 10 seconds, when its entire purpose is supposed to be to keep you in the fighting when it’s heaviest. That’s far from the only game design decision that completely missed its own point, and the difficulty curve is way out of whack: the top level feels more like what should be a medium level.

The vehicle combat is horrid, dominated by massive autoaim and super-powerful consumable items far more than any actual driving. The steering on the PC is inexplicably done by the keys while the mouse does nothing at all, so the driving is clunky and makes the vehicles a total waste, which is especially bad since they seem to be half the focus in the game, what with the racing and all the outdoor vehicle-only segments.

All in all, it looks, feels and plays like just another generic console hallway shooter game, and a decidedly below-average one at that. The advertised “open world” and “RPG elements” are a total fabrication, but committing the cardinal sin for an id game, it doesn’t even look very good. Uniquely texturing the world is a pointless waste of disk space when it comes with this lack of interesting environments or detail on anything, because the end result winds up looking just like every other standard shooter level for the last six years.

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**Author:** ![Kinthalis](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/kinthalis/32/16084_2.png) [@Kinthalis](https://boards.straightdope.com/u/Kinthalis)\
**Post date:** [October 8, 2011, 12:39am UTC](https://boards.straightdope.com/t/rage/598529/25 "2011-10-08T00:39:23Z")

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Yeah I didn’t understand why the mouse didn’t cntrol the camera like it does in ANY other vehicle game with a third person camera.

This game has been a terrible disappointment.

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**Author:** ![Quimby](https://avatars.discourse-cdn.com/v4/letter/q/22d042/32.png) [@Quimby](https://boards.straightdope.com/u/Quimby)\
**Post date:** [October 8, 2011, 3:10pm UTC](https://boards.straightdope.com/t/rage/598529/26 "2011-10-08T15:10:32Z")

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Can anyone confirm that this game works with the current ATI driver 11.9? I hear that it doesn’t. I have it but have been hesitant to install it. Thanks.

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**Author:** ![Cubsfan](https://avatars.discourse-cdn.com/v4/letter/c/f4b2a3/32.png) [@Cubsfan](https://boards.straightdope.com/u/Cubsfan)\
**Post date:** [October 8, 2011, 5:13pm UTC](https://boards.straightdope.com/t/rage/598529/27 "2011-10-08T17:13:36Z")

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> [@Kinthalis](#):
>
> The hell are you talking about?

You can’t be serious. There are plenty of examples in this thread alone but just go look at your op for your Crysis on Xbox thread. Your point was supposedly to discuss the drm on the console version but you couldn’t even do that without spending a few opening lines on how inferior the console version is to the pc version you hold so dear.

I enjoy most conent of your posts but find that continual aspect off putting.

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**Author:** ![smiling\_bandit](https://avatars.discourse-cdn.com/v4/letter/s/e9a140/32.png) [@smiling\_bandit](https://boards.straightdope.com/u/smiling_bandit)\
**Post date:** [October 8, 2011, 5:26pm UTC](https://boards.straightdope.com/t/rage/598529/28 "2011-10-08T17:26:26Z")

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Can someone explain what the broken weapon switching is about?

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**Author:** ![Kinthalis](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/kinthalis/32/16084_2.png) [@Kinthalis](https://boards.straightdope.com/u/Kinthalis)\
**Post date:** [October 8, 2011, 11:55pm UTC](https://boards.straightdope.com/t/rage/598529/29 "2011-10-08T23:55:55Z")

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> [@Cubsfan](#):
>
> You can’t be serious. There are plenty of examples in this thread alone but just go look at your op for your Crysis on Xbox thread. Your point was supposedly to discuss the drm on the console version but you couldn’t even do that without spending a few opening lines on how inferior the console version is to the pc version you hold so dear.
> 
> I enjoy most conent of your posts but find that continual aspect off putting.

What in this thread is got you so worked up?

The fact that console’s low resolution textures don’t look good on a PC running a game at twice the resolution is not not some dig at consoles, or at console gamers like you.

This is a plain fact, one that is very relevant to the issues this game was having on the PC.

You are like a young earth creationist coming in to a discussion on the last ice age only to say that the atheist here is an ass since he keeps bringing up this whole “The last ice age was 10,000 years ago” And that’'s a crack at young earth creationists because everyone knows the world was created by god in his holy image 6,000 years ago.

If reality and facts somehow bother you, the issue is with you, not reality. Besides, who cares if PC games have better graphics and other extras? As long as you’re 100% happy with your console gaming experience. Unless you’re not 100% happy. Nothing is stopping you from adding a video card to your PC and joining us hermits you know.

I’m not attacking consoles, or at least I try not to. Hell, with Carmack dissing us, Ubisoft DRM’in us to death and Rockstar denying us some Read Dead goodness you should feel bad for us!

I’m only half joking 😉

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**Author:** ![SenorBeef](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/senorbeef/32/2220_2.png) [@SenorBeef](https://boards.straightdope.com/u/SenorBeef)\
**Post date:** [October 9, 2011, 12:11am UTC](https://boards.straightdope.com/t/rage/598529/30 "2011-10-09T00:11:48Z")

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> [@Cubsfan](#):
>
> I don’t know if it’s possible to have a thread about a PC game without Kinthalis and SenorBeef slinging turds at consoles. We know. New PCs are so much more powerful and are capable of so much more. We get it. Everyone got it the first 10 threads that you’ve injected that into.

How is my comment like that?

The game tries to overcome the extreme limit of 256mb of video ram in consoles by only loading the stuff you’re looking at and de-loading the rest of the world. The apparent effect of this (and I haven’t played the game, I just watched the youtube video linked earlier) is that the world loads too slow to keep up with it, and you constantly have the world detail popping in and out.

My comment was - since this is all a gimmick based on overcoming extremely limited amounts of memory, an issue the PC platform doesn’t have, why not just turn it off on the PC and load the entire game world like every other game does? It’s silly to have a video card sitting there with \>50% of its memory unused, meanwhile the game looks like garbage because the world is loading in noticibly as you spin around.

Which goes to show they put no time at all into doing the PC version of the game and it’s definitely not worth buying. This is especially noteworthy coming from a developer that has historically always been on the technical cutting edge and very good at designing PC games. It would also affect people that might consider buying the game. How the fuck can that not be relevant to this thread?

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**Author:** ![Palooka](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/palooka/32/2902_2.png) [@Palooka](https://boards.straightdope.com/u/Palooka)\
**Post date:** [October 9, 2011, 12:33am UTC](https://boards.straightdope.com/t/rage/598529/31 "2011-10-09T00:33:55Z")

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Dudes. Duke Nukem Forever Turbo, if you know what I mean.

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