# Recommend an interesting, non-fantasy, RPG?

**URL:** <https://boards.straightdope.com/t/recommend-an-interesting-non-fantasy-rpg/499094>\
**Category:** The Game Room\
**Created:** [June 8, 2009, 2:39pm UTC](https://boards.straightdope.com/t/recommend-an-interesting-non-fantasy-rpg/499094 "2009-06-08T14:39:01Z")\
**Posts on this page:** 1\
**Page:** 2

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**Author:** ![Kobal2](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/kobal2/32/20_2.png) [@Kobal2](https://boards.straightdope.com/u/Kobal2)\
**Post date:** [June 15, 2009, 5:00pm UTC](https://boards.straightdope.com/t/recommend-an-interesting-non-fantasy-rpg/499094/21 "2009-06-15T17:00:27Z")

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> [@Shot\_From\_Guns](#):
>
> I never picked up KotOR2 because of all the negative reactions to those things. (I remember hearing they were as bad as, say, dead people showing up again as though nothing had happened.)

It’s not \*that \*bad. The Atris storyline makes little sense if you don’t know stuff that the game never shows (but the designers had in mind all along, and would have shown had they had a few more months to wrap it all up), and the last half-hour of the game just makes no sense at all (or rather, it may or may not, but at this point the story jumps from point A to point Z, and you’re suddenly propelled into the aftermath without any clue as to what happened, when or why).

But 95% of the game is very good, probably even better than KoToR ever was, certainly no worse.

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