# Right in the spine!

**URL:** <https://boards.straightdope.com/t/right-in-the-spine/566461>\
**Category:** Cafe Society\
**Created:** [January 5, 2011, 5:16am UTC](https://boards.straightdope.com/t/right-in-the-spine/566461 "2011-01-05T05:16:10Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![Johnny\_L.A](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/johnny_l.a/32/1084_2.png) [@Johnny\_L.A](https://boards.straightdope.com/u/Johnny_L.A)\
**Post date:** [January 5, 2011, 5:16am UTC](https://boards.straightdope.com/t/right-in-the-spine/566461/1 "2011-01-05T05:16:10Z")

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Why is it, whenever a character is shot with an arrow, stabbed in the back, or (as roomie is watching _Caprica_) whacked in the back with a cleaver, it’s always right on the spine? Why not offset to one side?

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**Author:** ![Patty\_O\_Furniture](https://avatars.discourse-cdn.com/v4/letter/p/96bed5/32.png) [@Patty\_O\_Furniture](https://boards.straightdope.com/u/Patty_O_Furniture)\
**Post date:** [January 5, 2011, 5:18am UTC](https://boards.straightdope.com/t/right-in-the-spine/566461/2 "2011-01-05T05:18:35Z")

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That’s the only way they can justify instantly dropping dead from a simple stab or puncture wound.
