# Rimworld: old west meets sci-fi

**URL:** <https://boards.straightdope.com/t/rimworld-old-west-meets-sci-fi/730244>\
**Category:** The Game Room\
**Tags:** video-games-e-games\
**Created:** [September 7, 2015, 4:17pm UTC](https://boards.straightdope.com/t/rimworld-old-west-meets-sci-fi/730244 "2015-09-07T16:17:13Z")\
**Posts on this page:** 1\
**Showing post:** 243

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**Author:** ![Skywatcher](https://sea3.discourse-cdn.com/straightdope/user_avatar/boards.straightdope.com/skywatcher/32/254_2.png) [@Skywatcher](https://boards.straightdope.com/u/Skywatcher)\
**Post date:** [August 10, 2025, 6:29pm UTC](https://boards.straightdope.com/t/rimworld-old-west-meets-sci-fi/730244/243 "2025-08-10T18:29:26Z")

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That was easy. I figured [Intimacy](https://steamcommunity.com/sharedfiles/filedetails/?id=3498422643) was the problem and it appears that I was right. Idle pawns are now wandering rather than standing in one spot. I’ll know it worked when all pawns go to bed like they’re supposed to.

ETA: they did!

The map I was on wouldn’t reload, though, so I had to start elsewhere. Still in a gorge but no headwaters this time.

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